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// **************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
// **************************************************************************
#ifndef PROGRESSINDICATOR_H_INCLUDED
#define PROGRESSINDICATOR_H_INCLUDED
#include <functional>
#include <zen/error_log.h>
//#include <zen/zstring.h>
#include <wx/toplevel.h>
#include "../lib/status_handler.h"
//#include "main_dlg.h"
class CompareProgressDialog
{
public:
CompareProgressDialog(wxTopLevelWindow& parentWindow); //CompareProgressDialog will be owned by parentWindow!
wxWindow* getAsWindow(); //convenience! don't abuse!
void init(const zen::Statistics& syncStat); //begin of sync: make visible, set pointer to "syncStat", initialize all status values
void finalize(); //end of sync: hide again, clear pointer to "syncStat"
void switchToCompareBytewise();
void updateStatusPanelNow();
private:
class Pimpl;
Pimpl* const pimpl;
};
//SyncStatusHandler will internally process Window messages => disable GUI controls to avoid unexpected callbacks!
struct SyncProgressDialog
{
enum SyncResult
{
RESULT_ABORTED,
RESULT_FINISHED_WITH_ERROR,
RESULT_FINISHED_WITH_WARNINGS,
RESULT_FINISHED_WITH_SUCCESS
};
//essential to call one of these two methods in StatusUpdater derived class' destructor at the LATEST(!)
//to prevent access to callback to updater (e.g. request abort)
virtual void processHasFinished(SyncResult resultId, const zen::ErrorLog& log) = 0; //sync finished, still dialog may live on
virtual void closeWindowDirectly() = 0; //don't wait for user
//---------------------------------------------------------------------------
virtual wxWindow* getAsWindow() = 0; //convenience! don't abuse!
virtual void initNewPhase() = 0; //call after "StatusHandler::initNewPhase"
virtual void notifyProgressChange() = 0; //throw (), required by graph!
virtual void updateGui() = 0; //update GUI and process Window messages
virtual std::wstring getExecWhenFinishedCommand() const = 0; //final value (after possible user modification)
virtual void stopTimer() = 0; //halt all internal timers!
virtual void resumeTimer() = 0; //
protected:
~SyncProgressDialog() {}
};
SyncProgressDialog* createProgressDialog(zen::AbortCallback& abortCb,
const std::function<void()>& notifyWindowTerminate, //note: user closing window cannot be prevented on OS X! (And neither on Windows during system shutdown!)
const zen::Statistics& syncStat,
wxTopLevelWindow* parentWindow, //may be nullptr
bool showProgress,
const wxString& jobName,
const std::wstring& execWhenFinished,
std::vector<std::wstring>& execFinishedHistory); //changing parameter!
//DON'T delete the pointer! it will be deleted by the user clicking "OK/Cancel"/wxWindow::Destroy() after processHasFinished() or closeWindowDirectly()
class PauseTimers
{
public:
PauseTimers(SyncProgressDialog& ss) : ss_(ss) { ss_.stopTimer(); }
~PauseTimers() { ss_.resumeTimer(); }
private:
SyncProgressDialog& ss_;
};
#endif // PROGRESSINDICATOR_H_INCLUDED
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