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// **************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
// **************************************************************************
#include "gui_status_handler.h"
#include <wx/wupdlock.h>
#include <wx+/shell_execute.h>
#include <wx+/bitmap_button.h>
#include <wx/app.h>
#include "msg_popup.h"
#include "main_dlg.h"
#include "exec_finished_box.h"
#include "../lib/generate_logfile.h"
#include "../lib/resolve_path.h"
using namespace zen;
using namespace xmlAccess;
CompareStatusHandler::CompareStatusHandler(MainDialog& dlg) :
mainDlg(dlg),
ignoreErrors(false)
{
{
wxWindowUpdateLocker dummy(&mainDlg); //avoid display distortion
//display status panel during compare
mainDlg.compareStatus->init(*this); //clear old values before showing panel
mainDlg.auiMgr.GetPane(mainDlg.compareStatus->getAsWindow()).Show();
mainDlg.auiMgr.Update();
}
mainDlg.Update(); //don't wait until idle event!
//register keys
mainDlg.Connect(wxEVT_CHAR_HOOK, wxKeyEventHandler(CompareStatusHandler::OnKeyPressed), nullptr, this);
mainDlg.m_buttonCancel->Connect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CompareStatusHandler::OnAbortCompare), nullptr, this);
}
CompareStatusHandler::~CompareStatusHandler()
{
//unregister keys
mainDlg.Disconnect(wxEVT_CHAR_HOOK, wxKeyEventHandler(CompareStatusHandler::OnKeyPressed), nullptr, this);
mainDlg.m_buttonCancel->Disconnect(wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(CompareStatusHandler::OnAbortCompare), nullptr, this);
mainDlg.compareStatus->finalize();
mainDlg.auiMgr.GetPane(mainDlg.compareStatus->getAsWindow()).Hide();
mainDlg.auiMgr.Update();
}
void CompareStatusHandler::OnKeyPressed(wxKeyEvent& event)
{
const int keyCode = event.GetKeyCode();
if (keyCode == WXK_ESCAPE)
{
wxCommandEvent dummy;
OnAbortCompare(dummy);
}
event.Skip();
}
void CompareStatusHandler::initNewPhase(int objectsTotal, Int64 dataTotal, Phase phaseID)
{
StatusHandler::initNewPhase(objectsTotal, dataTotal, phaseID);
switch (currentPhase())
{
case PHASE_NONE:
case PHASE_SYNCHRONIZING:
assert(false);
case PHASE_SCANNING:
break;
case PHASE_COMPARING_CONTENT:
{
wxWindowUpdateLocker dummy(&mainDlg);
mainDlg.compareStatus->switchToCompareBytewise();
mainDlg.Layout(); //show progress bar...
mainDlg.Refresh(); //remove distortion...
}
break;
}
}
ProcessCallback::Response CompareStatusHandler::reportError(const std::wstring& message)
{
if (ignoreErrors)
return ProcessCallback::IGNORE_ERROR;
forceUiRefresh();
bool ignoreNextErrors = false;
switch (showErrorDlg(&mainDlg,
ReturnErrorDlg::BUTTON_IGNORE | ReturnErrorDlg::BUTTON_RETRY | ReturnErrorDlg::BUTTON_CANCEL,
message, &ignoreNextErrors))
{
case ReturnErrorDlg::BUTTON_IGNORE:
ignoreErrors = ignoreNextErrors;
return ProcessCallback::IGNORE_ERROR;
case ReturnErrorDlg::BUTTON_RETRY:
return ProcessCallback::RETRY;
case ReturnErrorDlg::BUTTON_CANCEL:
abortThisProcess();
}
assert(false);
return ProcessCallback::IGNORE_ERROR; //dummy return value
}
void CompareStatusHandler::reportFatalError(const std::wstring& errorMessage)
{
forceUiRefresh();
showFatalErrorDlg(&mainDlg, ReturnFatalErrorDlg::BUTTON_CANCEL, errorMessage, nullptr);
}
void CompareStatusHandler::reportWarning(const std::wstring& warningMessage, bool& warningActive)
{
if (!warningActive || ignoreErrors) //if errors are ignored, then warnings should also
return;
forceUiRefresh();
//show pop-up and ask user how to handle warning
bool dontWarnAgain = false;
switch (showWarningDlg(&mainDlg,
ReturnWarningDlg::BUTTON_IGNORE | ReturnWarningDlg::BUTTON_CANCEL,
warningMessage, dontWarnAgain))
{
case ReturnWarningDlg::BUTTON_IGNORE:
warningActive = !dontWarnAgain;
break;
case ReturnWarningDlg::BUTTON_SWITCH:
assert(false);
case ReturnWarningDlg::BUTTON_CANCEL:
abortThisProcess();
break;
}
}
void CompareStatusHandler::forceUiRefresh()
{
mainDlg.compareStatus->updateStatusPanelNow();
}
void CompareStatusHandler::OnAbortCompare(wxCommandEvent& event)
{
requestAbortion();
}
void CompareStatusHandler::abortThisProcess()
{
requestAbortion(); //just make sure...
throw GuiAbortProcess();
}
//########################################################################################################
SyncStatusHandler::SyncStatusHandler(wxFrame* parentDlg,
size_t lastSyncsLogFileSizeMax,
OnGuiError handleError,
const std::wstring& jobName,
const std::wstring& execWhenFinished,
std::vector<std::wstring>& execFinishedHistory) :
progressDlg(createProgressDialog(*this, [this] { this->onProgressDialogTerminate(); }, *this, parentDlg, true, jobName, execWhenFinished, execFinishedHistory)),
lastSyncsLogFileSizeMax_(lastSyncsLogFileSizeMax),
handleError_(handleError),
jobName_(jobName)
{
totalTime.Start(); //measure total time
}
SyncStatusHandler::~SyncStatusHandler()
{
const int totalErrors = errorLog.getItemCount(TYPE_ERROR | TYPE_FATAL_ERROR); //evaluate before finalizing log
const int totalWarnings = errorLog.getItemCount(TYPE_WARNING);
//finalize error log
std::wstring finalStatus;
if (abortIsRequested())
{
finalStatus = _("Synchronization aborted");
errorLog.logMsg(finalStatus, TYPE_ERROR);
}
else if (totalErrors > 0)
{
finalStatus = _("Synchronization completed with errors");
errorLog.logMsg(finalStatus, TYPE_ERROR);
}
else if (totalWarnings > 0)
{
finalStatus = _("Synchronization completed with warnings");
errorLog.logMsg(finalStatus, TYPE_WARNING); //give status code same warning priority as display category!
}
else
{
if (getObjectsTotal(PHASE_SYNCHRONIZING) == 0 && //we're past "initNewPhase(PHASE_SYNCHRONIZING)" at this point!
getDataTotal (PHASE_SYNCHRONIZING) == 0)
finalStatus = _("Nothing to synchronize"); //even if "ignored conflicts" occurred!
else
finalStatus = _("Synchronization completed successfully");
errorLog.logMsg(finalStatus, TYPE_INFO);
}
const SummaryInfo summary =
{
jobName_, finalStatus,
getObjectsCurrent(PHASE_SYNCHRONIZING), getDataCurrent(PHASE_SYNCHRONIZING),
getObjectsTotal (PHASE_SYNCHRONIZING), getDataTotal (PHASE_SYNCHRONIZING),
totalTime.Time() / 1000
};
try
{
saveToLastSyncsLog(summary, errorLog, lastSyncsLogFileSizeMax_); //throw FileError
}
catch (FileError&) {}
if (progressDlg)
{
bool showFinalResults = true;
//execute "on completion" command (even in case of ignored errors)
if (!abortIsRequested()) //if aborted (manually), we don't execute the command
{
const std::wstring finalCommand = progressDlg->getExecWhenFinishedCommand(); //final value (after possible user modification)
if (!finalCommand.empty())
{
if (isCloseProgressDlgCommand(finalCommand))
showFinalResults = false; //take precedence over current visibility status
else
shellExecute(expandMacros(utfCvrtTo<Zstring>(finalCommand)));
}
}
//notify to progressDlg that current process has ended
if (showFinalResults)
{
if (abortIsRequested())
progressDlg->processHasFinished(SyncProgressDialog::RESULT_ABORTED, errorLog); //enable okay and close events
else if (totalErrors > 0)
progressDlg->processHasFinished(SyncProgressDialog::RESULT_FINISHED_WITH_ERROR, errorLog);
else if (totalWarnings > 0)
progressDlg->processHasFinished(SyncProgressDialog::RESULT_FINISHED_WITH_WARNINGS, errorLog);
else
progressDlg->processHasFinished(SyncProgressDialog::RESULT_FINISHED_WITH_SUCCESS, errorLog);
}
else
progressDlg->closeWindowDirectly();
//wait until progress dialog notified shutdown via onProgressDialogTerminate()
//-> required since it has our "this" pointer captured in lambda "notifyWindowTerminate"!
//-> nicely manages dialog lifetime
while (progressDlg)
{
wxTheApp->Yield(); //*first* refresh GUI (removing flicker) before sleeping!
boost::this_thread::sleep(boost::posix_time::milliseconds(UI_UPDATE_INTERVAL));
}
}
}
void SyncStatusHandler::initNewPhase(int objectsTotal, Int64 dataTotal, Phase phaseID)
{
assert(phaseID == PHASE_SYNCHRONIZING);
StatusHandler::initNewPhase(objectsTotal, dataTotal, phaseID);
if (progressDlg)
progressDlg->initNewPhase(); //call after "StatusHandler::initNewPhase"
}
void SyncStatusHandler::updateProcessedData(int objectsDelta, Int64 dataDelta)
{
StatusHandler::updateProcessedData(objectsDelta, dataDelta);
if (progressDlg)
progressDlg->notifyProgressChange(); //noexcept
//note: this method should NOT throw in order to properly allow undoing setting of statistics!
}
void SyncStatusHandler::reportInfo(const std::wstring& text)
{
StatusHandler::reportInfo(text);
errorLog.logMsg(text, TYPE_INFO);
}
ProcessCallback::Response SyncStatusHandler::reportError(const std::wstring& errorMessage)
{
//always, except for "retry":
zen::ScopeGuard guardWriteLog = zen::makeGuard([&] { errorLog.logMsg(errorMessage, TYPE_ERROR); });
switch (handleError_)
{
case ON_GUIERROR_POPUP:
{
if (!progressDlg) abortThisProcess();
PauseTimers dummy(*progressDlg);
forceUiRefresh();
bool ignoreNextErrors = false;
switch (showErrorDlg(progressDlg->getWindowIfVisible(),
ReturnErrorDlg::BUTTON_IGNORE | ReturnErrorDlg::BUTTON_RETRY | ReturnErrorDlg::BUTTON_CANCEL,
errorMessage,
&ignoreNextErrors))
{
case ReturnErrorDlg::BUTTON_IGNORE:
if (ignoreNextErrors) //falsify only
handleError_ = ON_GUIERROR_IGNORE;
return ProcessCallback::IGNORE_ERROR;
case ReturnErrorDlg::BUTTON_RETRY:
guardWriteLog.dismiss();
errorLog.logMsg(_("Retrying operation after error:") + L" " + errorMessage, TYPE_INFO); //explain why there are duplicate "doing operation X" info messages in the log!
return ProcessCallback::RETRY;
case ReturnErrorDlg::BUTTON_CANCEL:
abortThisProcess();
break;
}
}
break;
case ON_GUIERROR_IGNORE:
return ProcessCallback::IGNORE_ERROR;
}
assert(false);
return ProcessCallback::IGNORE_ERROR; //dummy value
}
void SyncStatusHandler::reportFatalError(const std::wstring& errorMessage)
{
errorLog.logMsg(errorMessage, TYPE_FATAL_ERROR);
switch (handleError_)
{
case ON_GUIERROR_POPUP:
{
if (!progressDlg) abortThisProcess();
PauseTimers dummy(*progressDlg);
forceUiRefresh();
bool ignoreNextErrors = false;
switch (showFatalErrorDlg(progressDlg->getWindowIfVisible(),
ReturnFatalErrorDlg::BUTTON_IGNORE | ReturnFatalErrorDlg::BUTTON_CANCEL,
errorMessage, &ignoreNextErrors))
{
case ReturnFatalErrorDlg::BUTTON_IGNORE:
if (ignoreNextErrors) //falsify only
handleError_ = ON_GUIERROR_IGNORE;
break;
case ReturnFatalErrorDlg::BUTTON_CANCEL:
abortThisProcess();
break;
}
}
break;
case ON_GUIERROR_IGNORE:
break;
}
}
void SyncStatusHandler::reportWarning(const std::wstring& warningMessage, bool& warningActive)
{
errorLog.logMsg(warningMessage, TYPE_WARNING);
if (!warningActive)
return;
switch (handleError_)
{
case ON_GUIERROR_POPUP:
{
if (!progressDlg) abortThisProcess();
PauseTimers dummy(*progressDlg);
forceUiRefresh();
bool dontWarnAgain = false;
switch (showWarningDlg(progressDlg->getWindowIfVisible(),
ReturnWarningDlg::BUTTON_IGNORE | ReturnWarningDlg::BUTTON_CANCEL,
warningMessage, dontWarnAgain))
{
case ReturnWarningDlg::BUTTON_IGNORE: //no unhandled error situation!
warningActive = !dontWarnAgain;
break;
case ReturnWarningDlg::BUTTON_SWITCH:
assert(false);
case ReturnWarningDlg::BUTTON_CANCEL:
abortThisProcess();
break;
}
}
break;
case ON_GUIERROR_IGNORE:
break; //if errors are ignored, then warnings should be, too
}
}
void SyncStatusHandler::forceUiRefresh()
{
if (progressDlg)
progressDlg->updateGui();
}
void SyncStatusHandler::abortThisProcess()
{
requestAbortion(); //just make sure...
throw GuiAbortProcess(); //abort can be triggered by progressDlg
}
void SyncStatusHandler::onProgressDialogTerminate()
{
//it's responsibility of "progressDlg" to call requestAbortion() when closing dialog
progressDlg = nullptr;
}
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