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#ifndef SMALLDIALOGS_H_INCLUDED
#define SMALLDIALOGS_H_INCLUDED
#include "../FreeFileSync.h"
#include "../library/statusHandler.h"
#include "../library/processXml.h"
#include "guiGenerated.h"
#include <wx/stopwatch.h>
class AboutDlg : public AboutDlgGenerated
{
public:
AboutDlg(wxWindow* window);
~AboutDlg();
private:
void OnClose(wxCloseEvent& event);
void OnOK(wxCommandEvent& event);
};
class HelpDlg : public HelpDlgGenerated
{
public:
HelpDlg(wxWindow* window);
~HelpDlg();
private:
void OnClose(wxCloseEvent& event);
void OnOK(wxCommandEvent& event);
};
class FilterDlg : public FilterDlgGenerated
{
public:
FilterDlg(wxWindow* window, wxString& filterIncl, wxString& filterExcl);
~FilterDlg();
enum
{
BUTTON_OKAY
};
private:
void OnHelp(wxCommandEvent& event);
void OnDefault(wxCommandEvent& event);
void OnOK(wxCommandEvent& event);
void OnCancel(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
wxString& includeFilter;
wxString& excludeFilter;
};
class DeleteDialog : public DeleteDlgGenerated
{
public:
DeleteDialog(wxWindow* main,
const FileCompareResult& grid,
const std::set<int>& rowsOnLeft,
const std::set<int>& rowsOnRight,
bool& deleteOnBothSides,
bool& useRecycleBin);
~DeleteDialog() {}
enum
{
BUTTON_OKAY,
BUTTON_CANCEL
};
private:
void OnOK(wxCommandEvent& event);
void OnCancel(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
void OnDelOnBothSides(wxCommandEvent& event);
void OnUseRecycler(wxCommandEvent& event);
void updateTexts();
const FileCompareResult& mainGrid;
const std::set<int>& rowsToDeleteOnLeft;
const std::set<int>& rowsToDeleteOnRight;
bool& m_deleteOnBothSides;
bool& m_useRecycleBin;
};
class ErrorDlg : public ErrorDlgGenerated
{
public:
ErrorDlg(wxWindow* parentWindow, const int activeButtons, const wxString messageText, bool& ignoreNextErrors);
~ErrorDlg();
enum
{
BUTTON_IGNORE = 1,
BUTTON_RETRY = 2,
BUTTON_ABORT = 4
};
private:
void OnClose(wxCloseEvent& event);
void OnIgnore(wxCommandEvent& event);
void OnRetry(wxCommandEvent& event);
void OnAbort(wxCommandEvent& event);
bool& ignoreErrors;
};
class WarningDlg : public WarningDlgGenerated
{
public:
WarningDlg(wxWindow* parentWindow, int activeButtons, const wxString messageText, bool& dontShowAgain);
~WarningDlg();
enum
{
BUTTON_IGNORE = 1,
BUTTON_ABORT = 2
};
private:
void OnClose(wxCloseEvent& event);
void OnIgnore(wxCommandEvent& event);
void OnResolve(wxCommandEvent& event);
void OnAbort(wxCommandEvent& event);
void OnOkay(wxCommandEvent& event);
bool& dontShowAgain;
};
class CustomizeColsDlg : public CustomizeColsDlgGenerated
{
public:
CustomizeColsDlg(wxWindow* window, xmlAccess::ColumnAttributes& attr);
~CustomizeColsDlg() {}
enum
{
BUTTON_OKAY = 10
};
private:
void OnOkay(wxCommandEvent& event);
void OnDefault(wxCommandEvent& event);
void OnCancel(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
void OnMoveUp(wxCommandEvent& event);
void OnMoveDown(wxCommandEvent& event);
xmlAccess::ColumnAttributes& output;
};
class GlobalSettingsDlg : public GlobalSettingsDlgGenerated
{
public:
GlobalSettingsDlg(wxWindow* window, xmlAccess::XmlGlobalSettings& globalSettings);
~GlobalSettingsDlg() {}
enum
{
BUTTON_OKAY = 10
};
private:
void OnOkay(wxCommandEvent& event);
void OnResetWarnings(wxCommandEvent& event);
void OnDefault(wxCommandEvent& event);
void OnCancel(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
xmlAccess::XmlGlobalSettings& settings;
};
class SyncStatus : public SyncStatusDlgGenerated
{
public:
SyncStatus(StatusHandler* updater, wxWindow* parentWindow = NULL);
~SyncStatus();
enum SyncStatusID
{
ABORTED,
FINISHED_WITH_SUCCESS,
FINISHED_WITH_ERROR,
PAUSE,
SCANNING,
COMPARING,
SYNCHRONIZING
};
void resetGauge(int totalObjectsToProcess, double totalDataToProcess);
void incProgressIndicator_NoUpdate(int objectsProcessed, double dataProcessed);
void setStatusText_NoUpdate(const Zstring& text);
void updateStatusDialogNow();
void setCurrentStatus(SyncStatusID id);
void processHasFinished(SyncStatusID id); //essential to call this in StatusUpdater derived class destructor at the LATEST(!) to prevent access to currentStatusUpdater
private:
void OnOkay(wxCommandEvent& event);
void OnPause(wxCommandEvent& event);
void OnAbort(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
wxStopWatch timeElapsed;
StatusHandler* currentStatusHandler;
wxWindow* windowToDis;
bool currentProcessIsRunning;
//gauge variables
double totalData; //each data element represents one byte for proper progress indicator scaling
double currentData;
double scalingFactor; //nr of elements has to be normalized to smaller nr. because of range of int limitation
int currentObjects; //each object represents a file or directory processed
int totalObjects;
Zstring currentStatusText;
bool processPaused;
SyncStatusID currentStatus;
};
/*
class RemainingTime
{
public:
RemainingTime();
~RemainingTime();
wxLongLong getRemainingTime(double processedDataSinceLastCall, int remainingFiles, double remainingData); //returns the remaining time in milliseconds
private:
double n;
double m;
double X;
double F;
double p;
double q;
double r;
double s;
double z_1;
double z_2;
wxLongLong lastExec;
vector<double> x; //dummy: DELETE asap!
vector<double> f;
};
*/
class CompareStatus : public CompareStatusGenerated
{
public:
CompareStatus(wxWindow* parentWindow);
~CompareStatus();
void init(); //initialize all status values
void switchToCompareBytewise(int totalCmpObjectsToProcess, double totalCmpDataToProcess);
void incScannedObjects_NoUpdate(int number);
void incProcessedCmpData_NoUpdate(int objectsProcessed, double dataProcessed);
void setStatusText_NoUpdate(const Zstring& text);
void updateStatusPanelNow();
private:
//status variables
unsigned int scannedObjects;
Zstring currentStatusText;
wxStopWatch timeElapsed;
//gauge variables
double scalingFactorCmp; //nr of elements has to be normalized to smaller nr. because of range of int limitation
double totalCmpData; //each data element represents one byte for proper progress indicator scaling
double processedCmpData;
int totalCmpObjects;
int processedCmpObjects; //each object represents a file or directory processed
/*
//remaining time
RemainingTime calcTimeLeft;
wxLongLong timeRemaining; //time in milliseconds
wxLongLong timeRemainingTimeStamp; //time in milliseconds
*/
};
#endif // SMALLDIALOGS_H_INCLUDED
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