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#include "smallDialogs.h"
#include "../library/globalFunctions.h"
#include <fstream>
using namespace globalFunctions;
AboutDlg::AboutDlg(wxWindow* window) : AboutDlgGenerated(window)
{
m_bitmap9->SetBitmap(*GlobalResources::bitmapWebsite);
m_bitmap10->SetBitmap(*GlobalResources::bitmapEmail);
m_bitmap11->SetBitmap(*GlobalResources::bitmapLogo);
m_bitmap13->SetBitmap(*GlobalResources::bitmapGPL);
m_animationControl1->SetAnimation(*GlobalResources::animationMoney);
m_animationControl1->Play();
//build
wxString build = wxString(_("(Build: ")) + __TDATE__ + ")";
m_build->SetLabel(build);
m_button8->SetFocus();
}
AboutDlg::~AboutDlg() {}
void AboutDlg::OnClose(wxCloseEvent& event)
{
Destroy();
}
void AboutDlg::OnOK(wxCommandEvent& event)
{
Destroy();
}
//########################################################################################
HelpDlg::HelpDlg(wxWindow* window) : HelpDlgGenerated(window)
{
m_button8->SetFocus();
}
HelpDlg::~HelpDlg() {}
void HelpDlg::OnClose(wxCloseEvent& event)
{
Destroy();
}
void HelpDlg::OnOK(wxCommandEvent& event)
{
Destroy();
}
//########################################################################################
FilterDlg::FilterDlg(wxWindow* window, wxString& filterIncl, wxString& filterExcl) :
FilterDlgGenerated(window),
includeFilter(filterIncl),
excludeFilter(filterExcl)
{
m_bitmap8->SetBitmap(*GlobalResources::bitmapInclude);
m_bitmap9->SetBitmap(*GlobalResources::bitmapExclude);
m_textCtrlInclude->SetValue(includeFilter);
m_textCtrlExclude->SetValue(excludeFilter);
}
FilterDlg::~FilterDlg() {}
void FilterDlg::OnClose(wxCloseEvent& event)
{
EndModal(0);
}
void FilterDlg::OnOK(wxCommandEvent& event)
{
//only if user presses ApplyFilter, he wants the changes to be committed
includeFilter = m_textCtrlInclude->GetValue();
excludeFilter = m_textCtrlExclude->GetValue();
//when leaving dialog: filter and redraw grid, if filter is active
EndModal(okayButtonPressed);
}
void FilterDlg::OnCancel(wxCommandEvent& event)
{
EndModal(0);
}
void FilterDlg::OnDefault(wxCommandEvent& event)
{
m_textCtrlInclude->SetValue("*");
m_textCtrlExclude->SetValue("");
//changes to mainDialog are only committed when the OK button is pressed
event.Skip();
}
//########################################################################################
DeleteDialog::DeleteDialog(const wxString& headerText, const wxString& messageText, wxWindow* main) :
DeleteDialogGenerated(main)
{
m_staticTextHeader->SetLabel(headerText);
m_textCtrlMessage->SetValue(messageText);
m_bitmap12->SetBitmap(*GlobalResources::bitmapDeleteFile);
m_buttonOK->SetFocus();
}
DeleteDialog::~DeleteDialog() {}
void DeleteDialog::OnOK(wxCommandEvent& event)
{
EndModal(okayButtonPressed);
}
void DeleteDialog::OnCancel(wxCommandEvent& event)
{
EndModal(cancelButtonPressed);
}
void DeleteDialog::OnClose(wxCloseEvent& event)
{
EndModal(cancelButtonPressed);
}
//########################################################################################
ErrorDlg::ErrorDlg(const wxString messageText, bool& suppressErrormessages) :
ErrorDlgGenerated(0),
suppressErrors(suppressErrormessages)
{
m_bitmap10->SetBitmap(*GlobalResources::bitmapWarning);
m_textCtrl8->SetValue(messageText);
m_buttonContinue->SetFocus();
}
ErrorDlg::~ErrorDlg() {}
void ErrorDlg::OnClose(wxCloseEvent& event)
{
//suppressErrors = m_checkBoxSuppress->GetValue(); -> not needed here
EndModal(abortButtonPressed);
}
void ErrorDlg::OnContinue(wxCommandEvent& event)
{
suppressErrors = m_checkBoxSuppress->GetValue();
EndModal(continueButtonPressed);
}
void ErrorDlg::OnRetry(wxCommandEvent& event)
{
//suppressErrors = m_checkBoxSuppress->GetValue(); -> not needed here
EndModal(retryButtonPressed);
}
void ErrorDlg::OnAbort(wxCommandEvent& event)
{
//suppressErrors = m_checkBoxSuppress->GetValue(); -> not needed here
EndModal(abortButtonPressed);
}
//########################################################################################
/*
class for calculation of remaining time:
----------------------------------------
"filesize |-> time" is an affine linear function f(x) = z_1 + z_2 x
For given n measurements, sizes x_0, ..., x_n and times f_0, ..., f_n, the function f (as a polynom of degree 1) can be lineary approximated by
z_1 = (r - s * q / p) / ((n + 1) - s * s / p)
z_2 = (q - s * z_1) / p = (r - (n + 1) z_1) / s
with
p := x_0^2 + ... + x_n^2
q := f_0 x_0 + ... + f_n x_n
r := f_0 + ... + f_n
s := x_0 + ... + x_n
=> the time to process N files with amount of data D is: N * z_1 + D * z_2
Problem:
--------
Times f_0, ..., f_n can be very small so that precision of the PC clock is poor.
=> Times have to be accumulated to enhance precision:
Copying of m files with sizes x_i and times f_i (i = 1, ..., m) takes sum_i f(x_i) := m * z_1 + z_2 * sum x_i = sum f_i
With X defined as the accumulated sizes and F the accumulated times this gives: (in theory...)
m * z_1 + z_2 * X = F <=>
z_1 + z_2 * X / m = F / m
=> we optain a new (artificial) measurement with size X / m and time F / m to be used in the linear approximation above
RemainingTime::RemainingTime() : n(0), m(0), X(0), F(0), p(0), q(0), r(0), s(0), z_1(0), z_2(0), lastExec(0) {}
RemainingTime::~RemainingTime()
{
ofstream output("test.txt");
for (unsigned i = 0; i < x.size(); ++i)
{
output<<x[i]<<" "<<f[i]<<endl;
}
output<<endl<<z_1<<" "<<z_2<<endl;
output.close();
}
wxLongLong RemainingTime::getRemainingTime(double processedDataSinceLastCall, int remainingFiles, double remainingData) //returns the remaining time in seconds
{
wxLongLong newExec = wxGetLocalTimeMillis();
if (lastExec != 0)
{
X+= processedDataSinceLastCall;
F = (newExec - lastExec).ToDouble();
++m;
if (F > 1000) //add new measurement only if F is accumulated to a certain degree
{
lastExec = newExec;
++n;
double x_i = X / m;
double f_i = F / m;
X = 0;
F = 0;
m = 0;
x.push_back(x_i);
f.push_back(f_i);
p+= x_i * x_i;
q+= f_i * x_i;
r+= f_i;
s+= x_i;
if (p != 0)
{
double tmp = (n - s * s / p);
if (tmp != 0 && s != 0)
{ //recalculate coefficients for affine-linear function
z_1 = (r - s * q / p) / tmp;
z_2 = (r - n * z_1) / s; //not (n + 1) here, since n already is the number of measurements
}
}
}
return int(remainingFiles * z_1 + remainingData * z_2);
}
//else
lastExec = newExec;
return 0;
}*/
//########################################################################################
SyncStatus::SyncStatus(StatusUpdater* updater, wxWindow* parentWindow) :
SyncStatusGenerated(parentWindow),
currentStatusUpdater(updater),
windowToDis(parentWindow),
currentProcessIsRunning(true),
totalData(0),
currentData(0),
scalingFactor(0),
currentObjects(0),
totalObjects(0)
{
m_animationControl1->SetAnimation(*GlobalResources::animationSync);
m_animationControl1->SetInactiveBitmap(*GlobalResources::bitmapFinished);
m_animationControl1->Play();
//initialize gauge
m_gauge1->SetRange(50000);
m_gauge1->SetValue(0);
m_buttonAbort->SetFocus();
if (windowToDis) //disable (main) window while this status dialog is shown
windowToDis->Disable();
}
SyncStatus::~SyncStatus()
{
if (windowToDis)
{
windowToDis->Enable();
windowToDis->Raise();
windowToDis->SetFocus();
}
}
void SyncStatus::resetGauge(int totalObjectsToProcess, double totalDataToProcess)
{
currentData = 0;
totalData = totalDataToProcess;
currentObjects = 0;
totalObjects = totalObjectsToProcess;
if (totalData != 0)
scalingFactor = 50000 / totalData; //let's normalize to 50000
else
scalingFactor = 0;
}
void SyncStatus::incProgressIndicator_NoUpdate(int objectsProcessed, double dataProcessed)
{
currentData+= dataProcessed;
currentObjects+= objectsProcessed;
}
void SyncStatus::setStatusText_NoUpdate(const wxString& text)
{
currentStatusText = text;
}
void SyncStatus::updateStatusDialogNow()
{
//progress indicator
m_gauge1->SetValue(int(currentData * scalingFactor));
//status text
m_textCtrlInfo->SetValue(currentStatusText);
//remaining objects
m_staticTextRemainingObj->SetLabel(numberToWxString(totalObjects - currentObjects));
//remaining bytes left for copy
const wxString remainingBytes = FreeFileSync::formatFilesizeToShortString(totalData - currentData);
m_staticTextDataRemaining->SetLabel(remainingBytes);
//do the ui update
updateUI_Now();
}
void SyncStatus::setCurrentStatus(SyncStatusID id)
{
switch (id)
{
case statusAborted:
m_bitmapStatus->SetBitmap(*GlobalResources::bitmapStatusError);
m_staticTextStatus->SetLabel(_("Aborted"));
break;
case statusCompletedWithSuccess:
m_bitmapStatus->SetBitmap(*GlobalResources::bitmapStatusSuccess);
m_staticTextStatus->SetLabel(_("Completed"));
break;
case statusCompletedWithErrors:
m_bitmapStatus->SetBitmap(*GlobalResources::bitmapStatusWarning);
m_staticTextStatus->SetLabel(_("Completed"));
break;
case statusPause:
m_bitmapStatus->SetBitmap(*GlobalResources::bitmapStatusPause);
m_staticTextStatus->SetLabel(_("Pause"));
break;
case statusScanning:
m_bitmapStatus->SetBitmap(*GlobalResources::bitmapStatusComparing);
m_staticTextStatus->SetLabel(_("Scanning..."));
break;
case statusComparing:
m_bitmapStatus->SetBitmap(*GlobalResources::bitmapStatusComparing);
m_staticTextStatus->SetLabel(_("Comparing..."));
break;
case statusSynchronizing:
m_bitmapStatus->SetBitmap(*GlobalResources::bitmapStatusSyncing);
m_staticTextStatus->SetLabel(_("Synchronizing..."));
break;
}
}
void SyncStatus::processHasFinished(SyncStatusID id) //essential to call this in StatusUpdater derived class destructor
{ //at the LATEST(!) to prevent access to currentStatusUpdater
currentProcessIsRunning = false; //enable okay and close events
setCurrentStatus(id);
m_buttonAbort->Hide();
m_buttonOK->Show();
m_buttonOK->SetFocus();
m_animationControl1->Stop();
updateStatusDialogNow(); //keep this sequence to avoid display distortion, if e.g. only 1 item is sync'ed
Layout(); //
}
void SyncStatus::OnOkay(wxCommandEvent& event)
{
if (!currentProcessIsRunning) Destroy();
}
void SyncStatus::OnAbort(wxCommandEvent& event)
{
if (currentProcessIsRunning) currentStatusUpdater->requestAbortion();
}
void SyncStatus::OnClose(wxCloseEvent& event)
{
if (currentProcessIsRunning) currentStatusUpdater->requestAbortion();
else
Destroy();
}
//########################################################################################
CompareStatus::CompareStatus(wxWindow* parentWindow) :
CompareStatusGenerated(parentWindow),
scannedFiles(0),
totalCmpData(0),
processedCmpData(0),
scalingFactorCmp(0),
processedCmpObjects(0),
totalCmpObjects(0)
/*timeRemaining(0),
timeRemainingTimeStamp(0)*/
{ //initialize gauge
m_gauge2->SetRange(50000);
m_gauge2->SetValue(0);
}
CompareStatus::~CompareStatus() {}
void CompareStatus::resetCmpGauge(int totalCmpObjectsToProcess, double totalCmpDataToProcess)
{
processedCmpData = 0;
totalCmpData = totalCmpDataToProcess;
processedCmpObjects = 0;
totalCmpObjects = totalCmpObjectsToProcess;
if (totalCmpData != 0)
scalingFactorCmp = 50000 / totalCmpData; //let's normalize to 50000
else
scalingFactorCmp = 0;
}
void CompareStatus::incScannedFiles_NoUpdate(int number)
{
scannedFiles+= number;
}
void CompareStatus::incProcessedCmpData_NoUpdate(int objectsProcessed, double dataProcessed)
{
processedCmpData+= dataProcessed;
processedCmpObjects+= objectsProcessed;
/* timeRemaining = calcTimeLeft.getRemainingTime(dataProcessed, totalCmpObjects - processedCmpObjects, totalCmpData - processedCmpData);
timeRemainingTimeStamp = wxGetLocalTimeMillis();*/
}
void CompareStatus::setStatusText_NoUpdate(const wxString& text)
{
currentStatusText = text;
}
void CompareStatus::updateStatusPanelNow()
{
//status texts
m_textCtrlFilename->SetValue(currentStatusText);
m_staticTextScanned->SetLabel(numberToWxString(scannedFiles));
//progress indicator for "compare file content"
m_gauge2->SetValue(int(processedCmpData * scalingFactorCmp));
//remaining file to compare
m_staticTextFilesToCompare->SetLabel(numberToWxString(totalCmpObjects - processedCmpObjects));
//remaining bytes left for file comparison
const wxString remainingBytes = FreeFileSync::formatFilesizeToShortString(totalCmpData - processedCmpData);
m_staticTextDataToCompare->SetLabel(remainingBytes);
/*
//remaining time in seconds
if (timeRemaining != 0)
{
int time = ((timeRemaining - (wxGetLocalTimeMillis() - timeRemainingTimeStamp)) / 1000).GetLo();
m_staticTextRemainingTime->SetLabel(numberToWxString(time) + " s");
}
*/
//do the ui update
updateUI_Now();
}
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