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#ifndef PRIVILEGE_H_INCLUDED
#define PRIVILEGE_H_INCLUDED
#include <map>
#include "zstring.h"
#include "file_error.h"
#include <wx/msw/wrapwin.h> //includes "windows.h"
namespace zen
{
#ifdef FFS_WIN
class Privileges
{
public:
static Privileges& getInstance();
void ensureActive(LPCTSTR privilege) //throw FileError
{
if (activePrivileges.find(privilege) != activePrivileges.end())
return; //privilege already active
if (privilegeIsActive(privilege)) //privilege was already active before starting this tool
activePrivileges.insert(std::make_pair(privilege, false));
else
{
setPrivilege(privilege, true);
activePrivileges.insert(std::make_pair(privilege, true));
}
}
private:
Privileges() {}
Privileges(Privileges&);
void operator=(Privileges&);
~Privileges() //clean up: deactivate all privileges that have been activated by this application
{
for (PrivBuffType::const_iterator i = activePrivileges.begin(); i != activePrivileges.end(); ++i)
try
{
if (i->second)
Privileges::setPrivilege(i->first.c_str(), false);
}
catch (...) {}
}
static bool privilegeIsActive(LPCTSTR privilege); //throw FileError
static void setPrivilege(LPCTSTR privilege, bool enable); //throw FileError
typedef std::map<Zstring, bool> PrivBuffType; //bool: enabled by this application
PrivBuffType activePrivileges;
};
#endif
}
#endif // PRIVILEGE_H_INCLUDED
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