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// **************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
// * Copyright (C) ZenJu (zhnmju123 AT gmx DOT de) - All Rights Reserved *
// **************************************************************************
#ifndef PROC_HEADER_48257827842345454545
#define PROC_HEADER_48257827842345454545
#include <string>
#include <zen/int64.h>
//interface for comparison and synchronization process status updates (used by GUI or Batch mode)
//report status during comparison and synchronization
struct ProcessCallback
{
virtual ~ProcessCallback() {}
//identifiers of different phases
enum Process
{
PROCESS_NONE = 10,
PROCESS_SCANNING,
PROCESS_COMPARING_CONTENT,
PROCESS_SYNCHRONIZING
};
//these methods have to be implemented in the derived classes to handle error and status information
virtual void initNewProcess(int objectsTotal, zen::Int64 dataTotal, Process processID) = 0; //informs about the total amount of data that will be processed from now on
//note: this one must NOT throw in order to properly allow undoing setting of statistics!
//it is in general paired with a call to requestUiRefresh() to compensate!
virtual void updateProcessedData(int objectsDelta, zen::Int64 dataDelta) = 0; //throw()!!
virtual void updateTotalData (int objectsDelta, zen::Int64 dataDelta) = 0; //
/*the estimated total may change *during* sync:
1. move file -> fallback to copy + delete
2. file copy, actual size changed after comparison
3. auto-resolution for failed create operations due to missing source
4. directory deletion: may contain more items than scanned by FFS: excluded by filter
5. delete directory to recycler or move to user-defined dir on same volume: no matter how many sub-elements exist, this is only 1 object to process!
6. user-defined deletion directory on different volume: full file copy required (instead of move) */
//opportunity to abort must be implemented in a frequently executed method like requestUiRefresh()
virtual void requestUiRefresh() = 0; //throw ?
virtual void forceUiRefresh () = 0; //throw ? - call before starting long running task which doesn't update regularly
//called periodically after data was processed: expected(!) to request GUI update
virtual void reportStatus(const std::wstring& text) = 0; //UI info only, should not be logged!
//called periodically after data was processed: expected(!) to request GUI update
virtual void reportInfo(const std::wstring& text) = 0;
virtual void reportWarning(const std::wstring& warningMessage, bool& warningActive) = 0;
//error handling:
enum Response
{
IGNORE_ERROR = 10,
RETRY
};
virtual Response reportError (const std::wstring& errorMessage) = 0; //recoverable error situation
virtual void reportFatalError(const std::wstring& errorMessage) = 0; //non-recoverable error situation
};
#endif //PROC_HEADER_48257827842345454545
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