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#include "customButton.h"
#include <wx/dcmemory.h>
#include <wx/image.h>
wxButtonWithImage::wxButtonWithImage(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos,
const wxSize& size,
long style,
const wxValidator& validator,
const wxString& name) :
wxBitmapButton(parent, id, wxNullBitmap, pos, size, style | wxBU_AUTODRAW, validator, name),
m_spaceAfter(0),
m_spaceBefore(0)
{
setTextLabel(label);
}
void wxButtonWithImage::setBitmapFront(const wxBitmap& bitmap, unsigned spaceAfter)
{
bitmapFront = bitmap;
m_spaceAfter = spaceAfter;
refreshButtonLabel();
}
void wxButtonWithImage::setTextLabel(const wxString& text)
{
textLabel = text;
wxBitmapButton::SetLabel(text);
refreshButtonLabel();
}
void wxButtonWithImage::setBitmapBack(const wxBitmap& bitmap, unsigned spaceBefore)
{
bitmapBack = bitmap;
m_spaceBefore = spaceBefore;
refreshButtonLabel();
}
void makeWhiteTransparent(const wxColor exceptColor, wxImage& image)
{
unsigned char* alphaData = image.GetAlpha();
if (alphaData)
{
assert(exceptColor.Red() != 255);
unsigned char exCol = exceptColor.Red(); //alpha value can be extracted from any one of (red/green/blue)
unsigned char* imageStart = image.GetData();
unsigned char* j = alphaData;
const unsigned char* const rowEnd = j + image.GetWidth() * image.GetHeight();
while (j != rowEnd)
{
const unsigned char* imagePixel = imageStart + (j - alphaData) * 3; //each pixel consists of three chars
//exceptColor(red,green,blue) becomes fully opaque(255), while white(255,255,255) becomes transparent(0)
*(j++) = ((255 - imagePixel[0]) * wxIMAGE_ALPHA_OPAQUE) / (255 - exCol);
}
}
}
wxSize getSizeNeeded(const wxString& text, wxFont& font)
{
wxCoord width, height;
wxMemoryDC dc;
wxString textFormatted = text;
textFormatted.Replace(wxT("&"), wxT(""), false); //remove accelerator
dc.GetMultiLineTextExtent(textFormatted, &width, &height , NULL, &font);
return wxSize(width, height);
}
/*
inline
void linearInterpolationHelper(const int shift, wxImage& img)
{
unsigned char* const data = img.GetData();
const int width = img.GetWidth();
if (width < 2)
return;
const float intensity = 0.25;
for (int y = 1; y < img.GetHeight() - 1; ++y)
{
float back = 0;
float middle = 0;
float front = 0;
unsigned char* location = data + 3 * (y * width) + shift;
const unsigned char* const endPos = location + 3 * width;
middle = (*location + *(location - 3 * width) + *(location + 3 * width)) / 3;;
front = (*(location + 3) + *(location + 3 * (1 - width)) + *(location + 3 * (1 + width))) / 3;
*location += ((middle + front) / 2 - *location) * intensity;
location += 3;
while (location < endPos - 3)
{
back = middle;
middle = front;
front = (*(location + 3) + *(location + 3 * (1 - width)) + *(location + 3 * (1 + width))) / 3;
*location += ((back + middle + front) / 3 - *location) * intensity;
location += 3;
}
back = middle;
middle = front;
*location += ((back + middle) / 2 - *location) * intensity;
}
}
void linearInterpolation(wxImage& img)
{
linearInterpolationHelper(0, img); //red channel
linearInterpolationHelper(1, img); //green channel
linearInterpolationHelper(2, img); //blue channel
}
*/
wxBitmap wxButtonWithImage::createBitmapFromText(const wxString& text)
{
wxFont currentFont = wxBitmapButton::GetFont();
wxColor textColor = wxBitmapButton::GetForegroundColour();
wxSize sizeNeeded = getSizeNeeded(text, currentFont);
wxBitmap newBitmap(sizeNeeded.GetWidth(), sizeNeeded.GetHeight());
wxMemoryDC dc;
dc.SelectObject(newBitmap);
//set up white background
dc.SetBackground(*wxWHITE_BRUSH);
dc.Clear();
//find position of accelerator
int indexAccel = -1;
size_t accelPos;
wxString textLabelFormatted = text;
if ((accelPos = text.find(wxT("&"))) != wxString::npos)
{
textLabelFormatted.Replace(wxT("&"), wxT(""), false); //remove accelerator
indexAccel = accelPos;
}
dc.SetTextForeground(textColor);
dc.SetTextBackground(*wxWHITE);
dc.SetFont(currentFont);
dc.DrawLabel(textLabelFormatted, wxNullBitmap, wxRect(0, 0, newBitmap.GetWidth(), newBitmap.GetHeight()), wxALIGN_LEFT | wxALIGN_CENTER_VERTICAL, indexAccel);
dc.SelectObject(wxNullBitmap);
//add alpha channel to image
wxImage finalImage(newBitmap.ConvertToImage());
finalImage.SetAlpha();
//linearInterpolation(finalImage);
//make white background transparent
makeWhiteTransparent(textColor, finalImage);
return wxBitmap(finalImage);
}
//copy one image into another, allowing arbitrary overlapping! (pos may contain negative numbers)
void writeToImage(const wxImage& source, const wxPoint pos, wxImage& target)
{
//determine startpositions in source and target image, as well as width and height to be copied
wxPoint posSrc, posTrg;
int width, height;
//X-axis
if (pos.x < 0)
{
posSrc.x = -pos.x;
posTrg.x = 0;
width = std::min(pos.x + source.GetWidth(), target.GetWidth());
}
else
{
posSrc.x = 0;
posTrg.x = pos.x;
width = std::min(target.GetWidth() - pos.x, source.GetWidth());
}
//Y-axis
if (pos.y < 0)
{
posSrc.y = -pos.y;
posTrg.y = 0;
height = std::min(pos.y + source.GetHeight(), target.GetHeight());
}
else
{
posSrc.y = 0;
posTrg.y = pos.y;
height = std::min(target.GetHeight() - pos.y, source.GetHeight());
}
if (width > 0 && height > 0)
{
//copy source to target respecting overlapping parts
const unsigned char* sourcePtr = source.GetData() + 3 * (posSrc.x + posSrc.y * source.GetWidth());
const unsigned char* const sourcePtrEnd = source.GetData() + 3 * (posSrc.x + (posSrc.y + height) * source.GetWidth());
unsigned char* targetPtr = target.GetData() + 3 * (posTrg.x + posTrg.y * target.GetWidth());
while (sourcePtr < sourcePtrEnd)
{
memcpy(targetPtr, sourcePtr, 3 * width);
sourcePtr += 3 * source.GetWidth();
targetPtr += 3 * target.GetWidth();
}
//handle different cases concerning alpha channel
if (source.HasAlpha())
{
if (!target.HasAlpha())
{
target.SetAlpha();
unsigned char* alpha = target.GetAlpha();
memset(alpha, wxIMAGE_ALPHA_OPAQUE, target.GetWidth() * target.GetHeight());
}
//copy alpha channel
const unsigned char* sourcePtr = source.GetAlpha() + (posSrc.x + posSrc.y * source.GetWidth());
const unsigned char* const sourcePtrEnd = source.GetAlpha() + (posSrc.x + (posSrc.y + height) * source.GetWidth());
unsigned char* targetPtr = target.GetAlpha() + (posTrg.x + posTrg.y * target.GetWidth());
while (sourcePtr < sourcePtrEnd)
{
memcpy(targetPtr, sourcePtr, width);
sourcePtr += source.GetWidth();
targetPtr += target.GetWidth();
}
}
else if (target.HasAlpha())
{
unsigned char* targetPtr = target.GetAlpha() + (posTrg.x + posTrg.y * target.GetWidth());
const unsigned char* const targetPtrEnd = target.GetAlpha() + (posTrg.x + (posTrg.y + height) * target.GetWidth());
while (targetPtr < targetPtrEnd)
{
memset(targetPtr, wxIMAGE_ALPHA_OPAQUE, width);
targetPtr += target.GetWidth();
}
}
}
}
void wxButtonWithImage::refreshButtonLabel()
{
wxBitmap bitmapText = createBitmapFromText(textLabel);
//calculate dimensions of new button
const int height = std::max(std::max(bitmapFront.GetHeight(), bitmapText.GetHeight()), bitmapBack.GetHeight());
const int width = bitmapFront.GetWidth() + m_spaceAfter + bitmapText.GetWidth() + m_spaceBefore + bitmapBack.GetWidth();
//create a transparent image
wxImage transparentImage(width, height, false);
transparentImage.SetAlpha();
unsigned char* alpha = transparentImage.GetAlpha();
memset(alpha, wxIMAGE_ALPHA_TRANSPARENT, width * height);
//wxDC::DrawLabel() unfortunately isn't working for transparent images on Linux, so we need to use custom image-concatenation
if (bitmapFront.IsOk())
writeToImage(wxImage(bitmapFront.ConvertToImage()),
wxPoint(0, (transparentImage.GetHeight() - bitmapFront.GetHeight()) / 2),
transparentImage);
if (bitmapText.IsOk())
writeToImage(wxImage(bitmapText.ConvertToImage()),
wxPoint(bitmapFront.GetWidth() + m_spaceAfter, (transparentImage.GetHeight() - bitmapText.GetHeight()) / 2),
transparentImage);
if (bitmapBack.IsOk())
writeToImage(wxImage(bitmapBack.ConvertToImage()),
wxPoint(bitmapFront.GetWidth() + m_spaceAfter + bitmapText.GetWidth() + m_spaceBefore, (transparentImage.GetHeight() - bitmapBack.GetHeight()) / 2),
transparentImage);
//adjust button size
wxSize minSize = GetMinSize();
//SetMinSize() instead of SetSize() is needed here for wxWindows layout determination to work corretly
wxBitmapButton::SetMinSize(wxSize(std::max(width + 10, minSize.GetWidth()), std::max(height + 5, minSize.GetHeight())));
//finally set bitmap
wxBitmapButton::SetBitmapLabel(wxBitmap(transparentImage));
}
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