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// **************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
// **************************************************************************
#ifndef REALTIMESYNCMAIN_H
#define REALTIMESYNCMAIN_H
#include "gui_generated.h"
#include <vector>
#include <memory>
#include <wx+/file_drop.h>
#include "../ui/dir_name.h"
#include <zen/async_task.h>
namespace xmlAccess
{
struct XmlRealConfig;
}
class DirectoryPanel;
class MainDialog: public MainDlgGenerated
{
public:
MainDialog(wxDialog* dlg, const wxString& cfgFileName);
~MainDialog();
private:
void loadConfig(const wxString& filename);
virtual void OnClose (wxCloseEvent& event) { Destroy(); }
virtual void OnShowHelp (wxCommandEvent& event);
virtual void OnMenuAbout (wxCommandEvent& event);
virtual void OnAddFolder (wxCommandEvent& event);
virtual void OnRemoveFolder (wxCommandEvent& event);
virtual void OnRemoveTopFolder(wxCommandEvent& event);
virtual void OnKeyPressed (wxKeyEvent& event);
virtual void OnStart (wxCommandEvent& event);
virtual void OnConfigSave (wxCommandEvent& event);
virtual void OnConfigLoad (wxCommandEvent& event);
virtual void OnMenuQuit (wxCommandEvent& event) { Close(); }
void onFilesDropped(zen::FileDropEvent& event);
void setConfiguration(const xmlAccess::XmlRealConfig& cfg);
xmlAccess::XmlRealConfig getConfiguration();
void setLastUsedConfig(const wxString& filename);
void layoutAsync(); //call Layout() asynchronously
void addFolder(const wxString& dirname, bool addFront = false);
void addFolder(const std::vector<wxString>& newFolders, bool addFront = false);
void removeAddFolder(size_t pos);
void clearAddFolders();
static const wxString& lastConfigFileName();
std::unique_ptr<zen::DirectoryName<wxTextCtrl>> dirNameFirst;
std::vector<DirectoryPanel*> dirNamesExtra; //additional pairs to the standard pair
wxString currentConfigFileName;
void onProcessAsyncTasks(wxEvent& event);
template <class Fun, class Fun2>
void processAsync(Fun doAsync, Fun2 evalOnGui) { asyncTasks.add(doAsync, evalOnGui); timerForAsyncTasks.Start(50); /*timer interval in [ms] */ }
template <class Fun, class Fun2>
void processAsync2(Fun doAsync, Fun2 evalOnGui) { asyncTasks.add2(doAsync, evalOnGui); timerForAsyncTasks.Start(50); /*timer interval in [ms] */ }
//schedule and run long-running tasks asynchronously, but process results on GUI queue
zen::AsyncTasks asyncTasks;
wxTimer timerForAsyncTasks; //don't use wxWidgets idle handling => repeated idle requests/consumption hogs 100% cpu!
};
#endif // REALTIMESYNCMAIN_H
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