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// *****************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
// * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved *
// *****************************************************************************
#ifndef DIR_EXIST_ASYNC_H_0817328167343215806734213
#define DIR_EXIST_ASYNC_H_0817328167343215806734213
#include <zen/thread.h>
#include <zen/file_error.h>
#include <zen/basic_math.h>
#include "process_callback.h"
#include "../fs/abstract.h"
namespace fff
{
namespace
{
//directory existence checking may hang for non-existent network drives => run asynchronously and update UI!
//- check existence of all directories in parallel! (avoid adding up search times if multiple network drives are not reachable)
//- add reasonable time-out time!
//- avoid checking duplicate entries => std::set
struct FolderStatus
{
std::set<AbstractPath> existing;
std::set<AbstractPath> notExisting;
std::map<AbstractPath, zen::FileError> failedChecks;
};
FolderStatus getFolderStatusNonBlocking(const std::set<AbstractPath>& folderPaths, const std::map<AbstractPath, size_t>& deviceParallelOps,
int folderAccessTimeout, bool allowUserInteraction,
ProcessCallback& procCallback /*throw X*/)
{
using namespace zen;
//aggregate folder paths that are on the same root device: see parallel_scan.h
std::map<AbstractPath, std::set<AbstractPath>> perDevicePaths;
for (const AbstractPath& folderPath : folderPaths)
if (!AFS::isNullPath(folderPath)) //skip empty folders
perDevicePaths[AFS::getRootPath(folderPath)].insert(folderPath);
std::vector<std::pair<AbstractPath, std::future<bool>>> futureInfo;
std::vector<ThreadGroup<std::packaged_task<bool()>>> perDeviceThreads;
for (const auto& item : perDevicePaths)
{
const AbstractPath& rootPath = item.first;
const size_t parallelOps = getDeviceParallelOps(deviceParallelOps, rootPath);
perDeviceThreads.emplace_back(parallelOps, "DirExist: " + utfTo<std::string>(AFS::getDisplayPath(rootPath)));
auto& threadGroup = perDeviceThreads.back();
threadGroup.detach(); //don't wait on threads hanging longer than "folderAccessTimeout"
for (const AbstractPath& folderPath : item.second)
{
std::packaged_task<bool()> pt([folderPath, allowUserInteraction] //AbstractPath is thread-safe like an int! :)
{
//1. login to network share, open FTP connection, ect.
AFS::connectNetworkFolder(folderPath, allowUserInteraction); //throw FileError
//2. check dir existence
return static_cast<bool>(AFS::getItemTypeIfExists(folderPath)); //throw FileError
//TODO: consider ItemType::FILE a failure instead? In any case: return "false" IFF nothing (of any type) exists
});
auto fut = pt.get_future();
threadGroup.run(std::move(pt));
futureInfo.emplace_back(folderPath, std::move(fut));
}
}
//don't wait (almost) endlessly like Win32 would on non-existing network shares:
const auto startTime = std::chrono::steady_clock::now();
FolderStatus output;
for (auto& fi : futureInfo)
{
const std::wstring& displayPathFmt = fmtPath(AFS::getDisplayPath(fi.first));
procCallback.reportStatus(replaceCpy(_("Searching for folder %x..."), L"%x", displayPathFmt)); //throw X
while (std::chrono::steady_clock::now() < startTime + std::chrono::seconds(folderAccessTimeout) &&
fi.second.wait_for(UI_UPDATE_INTERVAL / 2) != std::future_status::ready)
procCallback.requestUiRefresh(); //throw X
if (isReady(fi.second))
{
try
{
//call future::get() only *once*! otherwise: undefined behavior!
if (fi.second.get()) //throw FileError
output.existing.insert(fi.first);
else
output.notExisting.insert(fi.first);
}
catch (const FileError& e) { output.failedChecks.emplace(fi.first, e); }
}
else
output.failedChecks.emplace(fi.first, FileError(replaceCpy(_("Timeout while searching for folder %x."), L"%x", displayPathFmt)));
}
return output;
}
}
}
#endif //DIR_EXIST_ASYNC_H_0817328167343215806734213
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