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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="FreeFileSync" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="FreeFileSync" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj\Debug\" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-g" />
					<Add option="-D__WXDEBUG__" />
					<Add directory="C:\Programme\CodeBlocks\wxWidgets\lib\gcc_lib\mswd" />
				</Compiler>
				<ResourceCompiler>
					<Add directory="C:\Programme\CodeBlocks\wxWidgets\lib\gcc_lib\mswd" />
				</ResourceCompiler>
				<Linker>
					<Add library="libwxmsw28d_adv.a" />
					<Add library="libwxmsw28d_core.a" />
					<Add library="libwxbase28d.a" />
					<Add library="libwxpngd.a" />
					<Add library="libwxzlibd.a" />
					<Add directory="C:\Programme\CodeBlocks\wxWidgets\lib\gcc_lib" />
				</Linker>
			</Target>
			<Target title="Release">
				<Option output="FreeFileSync" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj\Release\" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-O2" />
					<Add option="-DNDEBUG" />
					<Add directory="C:\Programme\CodeBlocks\wxWidgets\lib\gcc_lib\msw" />
				</Compiler>
				<ResourceCompiler>
					<Add directory="C:\Programme\CodeBlocks\wxWidgets\lib\gcc_lib\msw" />
				</ResourceCompiler>
				<Linker>
					<Add option="-s" />
					<Add library="libwxmsw28_adv.a" />
					<Add library="libwxmsw28_core.a" />
					<Add library="libwxbase28.a" />
					<Add library="libwxpng.a" />
					<Add library="libwxzlib.a" />
					<Add directory="C:\Programme\CodeBlocks\wxWidgets\lib\gcc_lib" />
				</Linker>
			</Target>
		</Build>
		<Compiler>
			<Add option="-Wall" />
			<Add option="-pipe" />
			<Add option="-mthreads" />
			<Add option='[[if (PLATFORM == PLATFORM_MSW &amp;&amp; (GetCompilerFactory().GetCompilerVersionString(_T(&quot;gcc&quot;)) &gt;= _T(&quot;4.0.0&quot;))) print(_T(&quot;-Wno-attributes&quot;));]]' />
			<Add option="-D__GNUWIN32__" />
			<Add option="-D__WXMSW__" />
			<Add option="-DFFS_WIN" />
			<Add directory="C:\Programme\CodeBlocks\wxWidgets\include" />
			<Add directory="C:\Programme\CodeBlocks\wxWidgets\contrib\include" />
		</Compiler>
		<ResourceCompiler>
			<Add directory="C:\Programme\CodeBlocks\wxWidgets\include" />
		</ResourceCompiler>
		<Linker>
			<Add option="-mthreads" />
			<Add library="libkernel32.a" />
			<Add library="libuser32.a" />
			<Add library="libgdi32.a" />
			<Add library="libwinspool.a" />
			<Add library="libcomdlg32.a" />
			<Add library="libadvapi32.a" />
			<Add library="libshell32.a" />
			<Add library="libole32.a" />
			<Add library="liboleaut32.a" />
			<Add library="libuuid.a" />
			<Add library="libcomctl32.a" />
			<Add library="libwsock32.a" />
			<Add library="libodbc32.a" />
			<Add library="library\gmp\lib\libgmpxx.a" />
			<Add library="library\gmp\lib\libgmp.a" />
		</Linker>
		<Unit filename="FreeFileSync.cpp" />
		<Unit filename="FreeFileSync.h" />
		<Unit filename="WxWizFrame.fbp" />
		<Unit filename="application.cpp" />
		<Unit filename="application.h" />
		<Unit filename="library\customGrid.cpp" />
		<Unit filename="library\customGrid.h" />
		<Unit filename="library\globalFunctions.cpp" />
		<Unit filename="library\globalFunctions.h" />
		<Unit filename="library\gmp\include\gmp.h" />
		<Unit filename="library\md5.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="library\md5.h" />
		<Unit filename="library\multithreading.cpp" />
		<Unit filename="library\multithreading.h" />
		<Unit filename="library\wxWidgets.h" />
		<Unit filename="resource.rc">
			<Option compilerVar="WINDRES" />
		</Unit>
		<Unit filename="ui\guiGenerated.cpp" />
		<Unit filename="ui\guiGenerated.h" />
		<Unit filename="ui\mainDialog.cpp" />
		<Unit filename="ui\mainDialog.h" />
		<Unit filename="ui\resources.cpp" />
		<Unit filename="ui\resources.h" />
		<Unit filename="ui\smallDialogs.cpp" />
		<Unit filename="ui\smallDialogs.h" />
		<Unit filename="ui\syncDialog.cpp" />
		<Unit filename="ui\syncDialog.h" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>
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