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-rw-r--r--zen/file_handling.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/zen/file_handling.h b/zen/file_handling.h
index b0d97a6c..e90ad544 100644
--- a/zen/file_handling.h
+++ b/zen/file_handling.h
@@ -45,6 +45,7 @@ void setFileTime(const Zstring& filename, const Int64& modificationTime, ProcSym
//symlink handling: always evaluate target
UInt64 getFilesize(const Zstring& filename); //throw FileError
+UInt64 getFreeDiskSpace(const Zstring& path); //throw FileError
//file handling
bool removeFile(const Zstring& filename); //return "true" if file was actually deleted; throw FileError
@@ -54,13 +55,10 @@ void removeDirectory(const Zstring& directory, CallbackRemoveDir* callback = nul
//rename file or directory: no copying!!!
void renameFile(const Zstring& oldName, const Zstring& newName); //throw FileError;
-//move source to target; expectations: all super-directories of target exist
-//"ignoreExisting": if target already exists, source is deleted
-void moveFile(const Zstring& sourceFile, const Zstring& targetFile, bool ignoreExisting, CallbackMoveFile* callback); //throw FileError;
-
-//move source to target including subdirectories
-//"ignoreExisting": existing directories and files will be enriched
-void moveDirectory(const Zstring& sourceDir, const Zstring& targetDir, bool ignoreExisting, CallbackMoveFile* callback); //throw FileError;
+//move source to target across volumes; prerequisite: all super-directories of target exist
+//if target already contains some files/dirs they are seen as remnants of a previous incomplete move - see comment in moveDirectoryImpl
+void moveFile(const Zstring& sourceFile, const Zstring& targetFile, CallbackMoveFile* callback); //throw FileError
+void moveDirectory(const Zstring& sourceDir, const Zstring& targetDir, CallbackMoveFile* callback); //throw FileError
bool supportsPermissions(const Zstring& dirname); //throw FileError, derefernces symlinks
@@ -109,7 +107,7 @@ struct CallbackCopyFile //callback functionality
//may throw:
//Linux: unconditionally
- //Windows: first exception is swallowed, requestUiRefresh() is then called again where it should throw again and exception will propagate as expected
+ //Windows: first exception is swallowed, updateCopyStatus() is then called again where it should throw again and exception will propagate as expected
virtual void updateCopyStatus(UInt64 totalBytesTransferred) = 0;
};
bgstack15