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-rw-r--r--library/dir_lock.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/library/dir_lock.h b/library/dir_lock.h
deleted file mode 100644
index 8cec9d69..00000000
--- a/library/dir_lock.h
+++ /dev/null
@@ -1,35 +0,0 @@
-#ifndef DIR_LOCK_H_INCLUDED
-#define DIR_LOCK_H_INCLUDED
-
-#include "../shared/file_error.h"
-#include <memory>
-
-
-struct DirLockCallback //while waiting for the lock
-{
- virtual ~DirLockCallback() {}
- virtual void requestUiRefresh() = 0; //allowed to throw exceptions
- virtual void reportInfo(const std::wstring& text) = 0;
-};
-
-/*
-RAII structure to place a directory lock against other FFS processes:
- - recursive locking supported, even with alternate lockfile names, e.g. via symlinks, network mounts etc.
- - ownership shared between all object instances refering to a specific lock location(= UUID)
- - can be copied safely and efficiently! (ref-counting)
- - detects and resolves abandoned locks (instantly if lock is associated with local pc, else after 30 seconds)
- - temporary locks created during abandoned lock resolution keep "lockfilename"'s extension
- - race-free (Windows, almost on Linux(NFS))
-*/
-class DirLock
-{
-public:
- DirLock(const Zstring& lockfilename, DirLockCallback* callback = NULL); //throw FileError, callback only used during construction
-
-private:
- class LockAdmin;
- class SharedDirLock;
- std::shared_ptr<SharedDirLock> sharedLock;
-};
-
-#endif // DIR_LOCK_H_INCLUDED
bgstack15