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authorB Stack <bgstack15@gmail.com>2019-06-14 22:33:49 -0400
committerB Stack <bgstack15@gmail.com>2019-06-14 22:33:49 -0400
commit583d22efb5901296d1e3dcbc091be5dee9d8a14f (patch)
treecc720d69d3ca68b64ed0aa79438177b6953469a1 /wx+
parentMerge branch '10.12' into 'master' (diff)
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10.13
Diffstat (limited to 'wx+')
-rw-r--r--wx+/dc.h26
-rw-r--r--wx+/graph.cpp4
-rw-r--r--wx+/grid.cpp158
-rw-r--r--wx+/grid.h7
-rw-r--r--wx+/rtl.h53
5 files changed, 142 insertions, 106 deletions
diff --git a/wx+/dc.h b/wx+/dc.h
index 311080dd..bcf62a14 100644
--- a/wx+/dc.h
+++ b/wx+/dc.h
@@ -17,20 +17,19 @@
namespace zen
{
/*
-1. wxDCClipper does *not* stack: another fix for yet another poor wxWidgets implementation
+ 1. wxDCClipper does *not* stack: another fix for yet another poor wxWidgets implementation
-class RecursiveDcClipper
-{
- RecursiveDcClipper(wxDC& dc, const wxRect& r) : dc_(dc)
-};
+ class RecursiveDcClipper
+ {
+ RecursiveDcClipper(wxDC& dc, const wxRect& r)
+ };
-------------------------------------------------------------------------------------------------
+ 2. wxAutoBufferedPaintDC skips one pixel on left side when RTL layout is active: a fix for a poor wxWidgets implementation
-2. wxAutoBufferedPaintDC skips one pixel on left side when RTL layout is active: a fix for a poor wxWidgets implementation
-class BufferedPaintDC
-{
- BufferedPaintDC(wxWindow& wnd, std::unique_ptr<wxBitmap>& buffer);
-};
+ class BufferedPaintDC
+ {
+ BufferedPaintDC(wxWindow& wnd, std::unique_ptr<wxBitmap>& buffer)
+ };
*/
@@ -77,7 +76,7 @@ public:
oldRect_ = it->second;
wxRect tmp = r;
- tmp.Intersect(*oldRect_); //better safe than sorry
+ tmp.Intersect(*oldRect_); //better safe than sorry
dc_.SetClippingRegion(tmp); //
it->second = tmp;
}
@@ -113,6 +112,7 @@ private:
#error we need this one!
#endif
+//CAVEAT: wxPaintDC on wxGTK/wxMAC does not implement SetLayoutDirection()!!! => GetLayoutDirection() == wxLayout_Default
#if wxALWAYS_NATIVE_DOUBLE_BUFFER
struct BufferedPaintDC : public wxPaintDC { BufferedPaintDC(wxWindow& wnd, std::optional<wxBitmap>& buffer) : wxPaintDC(&wnd) {} };
@@ -144,7 +144,7 @@ public:
if (GetLayoutDirection() == wxLayout_RightToLeft)
{
paintDc_.SetLayoutDirection(wxLayout_LeftToRight); //workaround bug in wxDC::Blit()
- SetLayoutDirection(wxLayout_LeftToRight); //
+ SetLayoutDirection(wxLayout_LeftToRight); //
}
const wxPoint origin = GetDeviceOrigin();
diff --git a/wx+/graph.cpp b/wx+/graph.cpp
index 3df8888a..41750a48 100644
--- a/wx+/graph.cpp
+++ b/wx+/graph.cpp
@@ -623,7 +623,7 @@ void Graph2D::render(wxDC& dc) const
if (minX <= maxX && maxX - minX < std::numeric_limits<double>::infinity()) //valid x-range
{
- const wxSize minimalBlockSizePx = dc.GetTextExtent(L"00");
+ const wxSize minimalBlockSizePx = dc.GetTextExtent(L"00");
int blockCountX = 0;
//enlarge minX, maxX to a multiple of a "useful" block size
@@ -676,7 +676,7 @@ void Graph2D::render(wxDC& dc) const
*attr_.labelFmtY);
if (graphArea.width <= 1 || graphArea.height <= 1)
- return;
+ return;
const ConvertCoord cvrtX(minX, maxX, graphArea.width - 1); //map [minX, maxX] to [0, pixelWidth - 1]
const ConvertCoord cvrtY(maxY, minY, graphArea.height - 1); //map [minY, maxY] to [pixelHeight - 1, 0]
diff --git a/wx+/grid.cpp b/wx+/grid.cpp
index 2838f575..804c8fba 100644
--- a/wx+/grid.cpp
+++ b/wx+/grid.cpp
@@ -688,8 +688,8 @@ private:
void onMouseLeftDown(wxMouseEvent& event) override
{
- if (FindFocus() != &refParent().getMainWin())
- refParent().getMainWin().SetFocus();
+ //if (FindFocus() != &refParent().getMainWin()) -> clicking column label shouldn't change input focus, right!? e.g. resizing column, sorting...(other grid)
+ // refParent().getMainWin().SetFocus();
activeResizing_.reset();
activeClickOrMove_.reset();
@@ -1178,7 +1178,7 @@ private:
int pixelsPerUnitY = 0;
wnd_.refParent().GetScrollPixelsPerUnit(nullptr, &pixelsPerUnitY);
if (pixelsPerUnitY <= 0)
- return;
+ return;
const double mouseDragSpeedIncScrollU = MOUSE_DRAG_ACCELERATION_DIP * wnd_.rowLabelWin_.getRowHeight() / pixelsPerUnitY; //unit: [scroll units / (DIP * sec)]
@@ -1321,7 +1321,7 @@ Grid::Grid(wxWindow* parent,
SetInitialSize(size); //"Most controls will use this to set their initial size" -> why not
- assert(GetClientSize() == GetSize()); //borders are NOT allowed for Grid
+ assert(GetClientSize() == GetSize() && GetWindowBorderSize() == wxSize()); //borders are NOT allowed for Grid
//reason: updateWindowSizes() wants to use "GetSize()" as a "GetClientSize()" including scrollbars
Connect(wxEVT_PAINT, wxPaintEventHandler(Grid::onPaintEvent), nullptr, this);
@@ -1362,45 +1362,30 @@ void Grid::updateWindowSizes(bool updateScrollbar)
//harmonize with Grid::GetSizeAvailableForScrollTarget()!
//1. calculate row label width independent from scrollbars
- const int mainWinHeightGross = std::max(GetSize().GetHeight() - colLabelHeight_, 0); //independent from client sizes and scrollbars!
- const ptrdiff_t logicalHeight = rowLabelWin_->getLogicalHeight(); //
+ const int mainWinHeightGross = std::max(0, GetSize().GetHeight() - colLabelHeight_); //independent from client sizes and scrollbars!
+ const ptrdiff_t logicalHeight = rowLabelWin_->getLogicalHeight(); //
- int rowLabelWidth = 0;
- if (drawRowLabel_ && logicalHeight > 0)
+ const int rowLabelWidth = [&]
{
- ptrdiff_t yFrom = CalcUnscrolledPosition(wxPoint(0, 0)).y;
- ptrdiff_t yTo = CalcUnscrolledPosition(wxPoint(0, mainWinHeightGross - 1)).y ;
- yFrom = std::clamp<ptrdiff_t>(yFrom, 0, logicalHeight - 1);
- yTo = std::clamp<ptrdiff_t>(yTo, 0, logicalHeight - 1);
-
- const ptrdiff_t rowFrom = rowLabelWin_->getRowAtPos(yFrom);
- const ptrdiff_t rowTo = rowLabelWin_->getRowAtPos(yTo);
- if (rowFrom >= 0 && rowTo >= 0)
- rowLabelWidth = rowLabelWin_->getBestWidth(rowFrom, rowTo);
- }
-
- auto getMainWinSize = [&](const wxSize& clientSize) { return wxSize(std::max(0, clientSize.GetWidth() - rowLabelWidth), std::max(0, clientSize.GetHeight() - colLabelHeight_)); };
-
- auto setScrollbars2 = [&](int logWidth, int logHeight) //replace SetScrollbars, which loses precision of pixelsPerUnitX for some brain-dead reason
- {
- mainWin_->SetVirtualSize(logWidth, logHeight); //set before calling SetScrollRate():
- //else SetScrollRate() would fail to preserve scroll position when "new virtual pixel-pos > old virtual height"
-
- int ppsuX = 0; //pixel per scroll unit
- int ppsuY = 0;
- GetScrollPixelsPerUnit(&ppsuX, &ppsuY);
-
- const int ppsuNew = rowLabelWin_->getRowHeight();
- if (ppsuX != ppsuNew || ppsuY != ppsuNew) //support polling!
- SetScrollRate(ppsuNew, ppsuNew); //internally calls AdjustScrollbars() and GetVirtualSize()!
-
- AdjustScrollbars(); //lousy wxWidgets design decision: internally calls mainWin_->GetClientSize() without considering impact of scrollbars!
- //Attention: setting scrollbars triggers *synchronous* resize event if scrollbars are shown or hidden! => updateWindowSizes() recursion! (Windows)
- };
+ if (drawRowLabel_ && logicalHeight > 0)
+ {
+ ptrdiff_t yFrom = CalcUnscrolledPosition(wxPoint(0, 0)).y;
+ ptrdiff_t yTo = CalcUnscrolledPosition(wxPoint(0, mainWinHeightGross - 1)).y ;
+ yFrom = std::clamp<ptrdiff_t>(yFrom, 0, logicalHeight - 1);
+ yTo = std::clamp<ptrdiff_t>(yTo, 0, logicalHeight - 1);
+
+ const ptrdiff_t rowFrom = rowLabelWin_->getRowAtPos(yFrom);
+ const ptrdiff_t rowTo = rowLabelWin_->getRowAtPos(yTo);
+ if (rowFrom >= 0 && rowTo >= 0)
+ return rowLabelWin_->getBestWidth(rowFrom, rowTo);
+ }
+ return 0;
+ }();
//2. update managed windows' sizes: just assume scrollbars are already set correctly, even if they may not be (yet)!
//this ensures mainWin_->SetVirtualSize() and AdjustScrollbars() are working with the correct main window size, unless sb change later, which triggers a recalculation anyway!
- const wxSize mainWinSize = getMainWinSize(GetClientSize());
+ const wxSize mainWinSize(std::max(0, GetClientSize().GetWidth () - rowLabelWidth),
+ std::max(0, GetClientSize().GetHeight() - colLabelHeight_));
cornerWin_ ->SetSize(0, 0, rowLabelWidth, colLabelHeight_);
rowLabelWin_->SetSize(0, colLabelHeight_, rowLabelWidth, mainWinSize.GetHeight());
@@ -1414,13 +1399,30 @@ void Grid::updateWindowSizes(bool updateScrollbar)
//3. update scrollbars: "guide wxScrolledHelper to not screw up too much"
if (updateScrollbar)
{
- const int mainWinWidthGross = getMainWinSize(GetSize()).GetWidth();
+ auto setScrollbars2 = [&](int logWidth, int logHeight) //replace SetScrollbars, which loses precision of pixelsPerUnitX for some brain-dead reason
+ {
+ mainWin_->SetVirtualSize(logWidth, logHeight); //set before calling SetScrollRate():
+ //else SetScrollRate() would fail to preserve scroll position when "new virtual pixel-pos > old virtual height"
- if (logicalHeight <= mainWinHeightGross &&
+ int ppsuX = 0; //pixel per scroll unit
+ int ppsuY = 0;
+ GetScrollPixelsPerUnit(&ppsuX, &ppsuY);
+
+ const int ppsuNew = rowLabelWin_->getRowHeight();
+ if (ppsuX != ppsuNew || ppsuY != ppsuNew) //support polling!
+ SetScrollRate(ppsuNew, ppsuNew); //internally calls AdjustScrollbars() and GetVirtualSize()!
+
+ AdjustScrollbars(); //lousy wxWidgets design decision: internally calls mainWin_->GetClientSize() without considering impact of scrollbars!
+ //Attention: setting scrollbars triggers *synchronous* resize event if scrollbars are shown or hidden! => updateWindowSizes() recursion! (Windows)
+ };
+
+ const int mainWinWidthGross = std::max(0, GetSize().GetWidth() - rowLabelWidth);
+
+ if (logicalHeight <= mainWinHeightGross &&
getColWidthsSum(mainWinWidthGross) <= mainWinWidthGross &&
//this special case needs to be considered *only* when both scrollbars are flexible:
- showScrollbarX_ == SB_SHOW_AUTOMATIC &&
- showScrollbarY_ == SB_SHOW_AUTOMATIC)
+ showScrollbarH_ == SB_SHOW_AUTOMATIC &&
+ showScrollbarV_ == SB_SHOW_AUTOMATIC)
setScrollbars2(0, 0); //no scrollbars required at all! -> wxScrolledWindow requires active help to detect this special case!
else
{
@@ -1452,13 +1454,13 @@ void Grid::updateWindowSizes(bool updateScrollbar)
2. lw > gw && lh > gh => need both scrollbars
- 3. lh > gh
- 4.1 lw <= nw => need vertical scrollbar only
- 4.2 nw < lw <= gw => need both scrollbars
+ lh > gh
+ 3. lw <= nw => need vertical scrollbar only
+ 4. nw < lw <= gw => need both scrollbars
- 4. lw > gw
- 3.1 lh <= nh => need horizontal scrollbar only
- 3.2 nh < lh <= gh => need both scrollbars
+ lw > gw
+ 5. lh <= nh => need horizontal scrollbar only
+ 6. nh < lh <= gh => need both scrollbars
*/
}
}
@@ -1467,27 +1469,47 @@ void Grid::updateWindowSizes(bool updateScrollbar)
wxSize Grid::GetSizeAvailableForScrollTarget(const wxSize& size)
{
- //harmonize with Grid::updateWindowSizes()!
-
//1. calculate row label width independent from scrollbars
- const int mainWinHeightGross = std::max(size.GetHeight() - colLabelHeight_, 0); //independent from client sizes and scrollbars!
- const ptrdiff_t logicalHeight = rowLabelWin_->getLogicalHeight(); //
+ const int mainWinHeightGross = std::max(0, size.GetHeight() - colLabelHeight_); //independent from client sizes and scrollbars!
+ const ptrdiff_t logicalHeight = rowLabelWin_->getLogicalHeight(); //
- int rowLabelWidth = 0;
- if (drawRowLabel_ && logicalHeight > 0)
+ const int rowLabelWidth = [&]
{
- ptrdiff_t yFrom = CalcUnscrolledPosition(wxPoint(0, 0)).y;
- ptrdiff_t yTo = CalcUnscrolledPosition(wxPoint(0, mainWinHeightGross - 1)).y ;
- yFrom = std::clamp<ptrdiff_t>(yFrom, 0, logicalHeight - 1);
- yTo = std::clamp<ptrdiff_t>(yTo, 0, logicalHeight - 1);
+ if (drawRowLabel_ && logicalHeight > 0)
+ {
+ ptrdiff_t yFrom = CalcUnscrolledPosition(wxPoint(0, 0)).y;
+ ptrdiff_t yTo = CalcUnscrolledPosition(wxPoint(0, mainWinHeightGross - 1)).y ;
+ yFrom = std::clamp<ptrdiff_t>(yFrom, 0, logicalHeight - 1);
+ yTo = std::clamp<ptrdiff_t>(yTo, 0, logicalHeight - 1);
+
+ const ptrdiff_t rowFrom = rowLabelWin_->getRowAtPos(yFrom);
+ const ptrdiff_t rowTo = rowLabelWin_->getRowAtPos(yTo);
+ if (rowFrom >= 0 && rowTo >= 0)
+ return rowLabelWin_->getBestWidth(rowFrom, rowTo);
+ }
+ return 0;
+ }();
- const ptrdiff_t rowFrom = rowLabelWin_->getRowAtPos(yFrom);
- const ptrdiff_t rowTo = rowLabelWin_->getRowAtPos(yTo);
- if (rowFrom >= 0 && rowTo >= 0)
- rowLabelWidth = rowLabelWin_->getBestWidth(rowFrom, rowTo);
- }
+ //2. try(!) to determine scrollbar sizes:
+ const wxSize scrollBarSizeTmp = GetSize() - GetClientSize();
+ assert(scrollBarHeightH_ == 0 || scrollBarSizeTmp.y == 0 || scrollBarHeightH_ == scrollBarSizeTmp.y);
+ assert(scrollBarWidthV_ == 0 || scrollBarSizeTmp.x == 0 || scrollBarWidthV_ == scrollBarSizeTmp.x);
+ scrollBarHeightH_ = std::max(scrollBarHeightH_, scrollBarSizeTmp.y);
+ scrollBarWidthV_ = std::max(scrollBarWidthV_, scrollBarSizeTmp.x);
+ //this function is called again by wxScrollHelper::AdjustScrollbars() if SB_SHOW_ALWAYS-scrollbars are not yet shown => scrollbar size > 0 eventually!
+
+ //-----------------------------------------------------------------------------
+ //harmonize with Grid::updateWindowSizes()!
+ wxSize sizeAvail = size - wxSize(rowLabelWidth, colLabelHeight_);
+
+ //EXCEPTION: space consumed by SB_SHOW_ALWAYS-scrollbars is *never* available for "scroll target"; see wxScrollHelper::AdjustScrollbars()
+ if (showScrollbarH_ == SB_SHOW_ALWAYS)
+ sizeAvail.y -= scrollBarHeightH_;
+ if (showScrollbarV_ == SB_SHOW_ALWAYS)
+ sizeAvail.x -= scrollBarWidthV_;
- return size - wxSize(rowLabelWidth, colLabelHeight_);
+ return wxSize(std::max(0, sizeAvail.x),
+ std::max(0, sizeAvail.y));
}
@@ -1835,11 +1857,11 @@ std::vector<Grid::ColAttributes> Grid::getColumnConfig() const
void Grid::showScrollBars(Grid::ScrollBarStatus horizontal, Grid::ScrollBarStatus vertical)
{
- if (showScrollbarX_ == horizontal &&
- showScrollbarY_ == vertical) return; //support polling!
+ if (showScrollbarH_ == horizontal &&
+ showScrollbarV_ == vertical) return; //support polling!
- showScrollbarX_ = horizontal;
- showScrollbarY_ = vertical;
+ showScrollbarH_ = horizontal;
+ showScrollbarV_ = vertical;
//the following wxGTK approach is pretty much identical to wxWidgets 2.9 ShowScrollbars() code!
diff --git a/wx+/grid.h b/wx+/grid.h
index dbd33c7a..cecdfafe 100644
--- a/wx+/grid.h
+++ b/wx+/grid.h
@@ -347,8 +347,8 @@ private:
ColLabelWin* colLabelWin_;
MainWin* mainWin_;
- ScrollBarStatus showScrollbarX_ = SB_SHOW_AUTOMATIC;
- ScrollBarStatus showScrollbarY_ = SB_SHOW_AUTOMATIC;
+ ScrollBarStatus showScrollbarH_ = SB_SHOW_AUTOMATIC;
+ ScrollBarStatus showScrollbarV_ = SB_SHOW_AUTOMATIC;
int colLabelHeight_ = 0;
bool drawRowLabel_ = true;
@@ -362,6 +362,9 @@ private:
std::vector<ColAttributes> oldColAttributes_; //visible + nonvisible columns; use for conversion in setColumnConfig()/getColumnConfig() *only*!
size_t rowCountOld_ = 0; //at the time of last Grid::Refresh()
+
+ int scrollBarHeightH_ = 0; //optional: may not be known (yet)
+ int scrollBarWidthV_ = 0; //
};
//------------------------------------------------------------------------------------------------------------
diff --git a/wx+/rtl.h b/wx+/rtl.h
index 26380f9d..16fde699 100644
--- a/wx+/rtl.h
+++ b/wx+/rtl.h
@@ -15,8 +15,8 @@
namespace zen
{
//functions supporting right-to-left GUI layout
-void drawBitmapRtlMirror (wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, std::optional<wxBitmap>& buffer);
-void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment);
+void drawBitmapRtlMirror (wxDC& dc, const wxBitmap& bmp, const wxRect& rect, int alignment, std::optional<wxBitmap>& buffer);
+void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& bmp, const wxRect& rect, int alignment);
//wxDC::DrawIcon DOES mirror by default -> implement RTL support when needed
wxBitmap mirrorIfRtl(const wxBitmap& bmp);
@@ -36,49 +36,60 @@ namespace impl
//don't use wxDC::DrawLabel: it results in expensive GetTextExtent() call even when passing an empty string!!!
//also avoid wxDC::DrawLabel 1-off alignment bugs
inline
-void drawBitmapAligned(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment)
+void drawBitmapAligned(wxDC& dc, const wxBitmap& bmp, const wxRect& rect, int alignment)
{
wxPoint pt = rect.GetTopLeft();
if (alignment & wxALIGN_RIGHT) //note: wxALIGN_LEFT == 0!
- pt.x += rect.width - image.GetWidth();
+ pt.x += rect.width - bmp.GetWidth();
else if (alignment & wxALIGN_CENTER_HORIZONTAL)
- pt.x += (rect.width - image.GetWidth()) / 2;
+ pt.x += (rect.width - bmp.GetWidth()) / 2;
if (alignment & wxALIGN_BOTTOM) //note: wxALIGN_TOP == 0!
- pt.y += rect.height - image.GetHeight();
+ pt.y += rect.height - bmp.GetHeight();
else if (alignment & wxALIGN_CENTER_VERTICAL)
- pt.y += (rect.height - image.GetHeight()) / 2;
+ pt.y += (rect.height - bmp.GetHeight()) / 2;
- dc.DrawBitmap(image, pt);
+ dc.DrawBitmap(bmp, pt);
}
}
inline
-void drawBitmapRtlMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, std::optional<wxBitmap>& buffer)
+void drawBitmapRtlMirror(wxDC& dc, const wxBitmap& bmp, const wxRect& rect, int alignment, std::optional<wxBitmap>& buffer)
{
- if (dc.GetLayoutDirection() == wxLayout_RightToLeft)
+ switch (dc.GetLayoutDirection())
{
- if (!buffer || buffer->GetWidth() != rect.width || buffer->GetHeight() < rect.height) //[!] since we do a mirror, width needs to match exactly!
- buffer = wxBitmap(rect.width, rect.height);
+ case wxLayout_LeftToRight:
+ return impl::drawBitmapAligned(dc, bmp, rect, alignment);
- wxMemoryDC memDc(*buffer);
- memDc.Blit(wxPoint(0, 0), rect.GetSize(), &dc, rect.GetTopLeft()); //blit in: background is mirrored due to memDc, dc having different layout direction!
+ case wxLayout_RightToLeft:
+ {
+ if (!buffer || buffer->GetWidth() != rect.width || buffer->GetHeight() < rect.height) //[!] since we do a mirror, width needs to match exactly!
+ buffer = wxBitmap(rect.width, rect.height);
- impl::drawBitmapAligned(memDc, image, wxRect(0, 0, rect.width, rect.height), alignment);
- //note: we cannot simply use memDc.SetLayoutDirection(wxLayout_RightToLeft) due to some strange 1 pixel bug!
+ wxMemoryDC memDc(*buffer);
+ memDc.Blit(wxPoint(0, 0), rect.GetSize(), &dc, rect.GetTopLeft()); //blit in: background is mirrored due to memDc, dc having different layout direction!
- dc.Blit(rect.GetTopLeft(), rect.GetSize(), &memDc, wxPoint(0, 0)); //blit out: mirror once again
+ impl::drawBitmapAligned(memDc, bmp, wxRect(0, 0, rect.width, rect.height), alignment);
+ //note: we cannot simply use memDc.SetLayoutDirection(wxLayout_RightToLeft) due to some strange 1 pixel bug!
+
+ dc.Blit(rect.GetTopLeft(), rect.GetSize(), &memDc, wxPoint(0, 0)); //blit out: mirror once again
+ }
+ break;
+
+ case wxLayout_Default: //CAVEAT: wxPaintDC/wxMemoryDC on wxGTK/wxMAC does not implement SetLayoutDirection()!!! => GetLayoutDirection() == wxLayout_Default
+ if (wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft)
+ return impl::drawBitmapAligned(dc, bmp.ConvertToImage().Mirror(), rect, alignment);
+ else
+ return impl::drawBitmapAligned(dc, bmp, rect, alignment);
}
- else
- impl::drawBitmapAligned(dc, image, rect, alignment);
}
inline
-void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment)
+void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& bmp, const wxRect& rect, int alignment)
{
- return impl::drawBitmapAligned(dc, image, rect, alignment); //wxDC::DrawBitmap does NOT mirror by default
+ return impl::drawBitmapAligned(dc, bmp, rect, alignment); //wxDC::DrawBitmap does NOT mirror by default
}
bgstack15