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//===========================================
// Lumina-DE source code
// Copyright (c) 2014, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#include "LTaskButton.h"
#include "LSession.h"
#ifndef DEBUG
#define DEBUG 0
#endif
LTaskButton::LTaskButton(QWidget *parent, bool smallDisplay) : LTBWidget(parent){
actMenu = new QMenu(this);
winMenu = new QMenu(this);
UpdateMenus();
showText = !smallDisplay;
this->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
this->setAutoRaise(false); //make sure these always look like buttons
this->setContextMenuPolicy(Qt::CustomContextMenu);
this->setFocusPolicy(Qt::NoFocus);
winMenu->setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(openActionMenu()) );
connect(this, SIGNAL(clicked()), this, SLOT(buttonClicked()) );
connect(winMenu, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(openActionMenu()) );
connect(winMenu, SIGNAL(triggered(QAction*)), this, SLOT(winClicked(QAction*)) );
connect(winMenu, SIGNAL(aboutToHide()), this, SIGNAL(MenuClosed()));
connect(actMenu, SIGNAL(aboutToHide()), this, SIGNAL(MenuClosed()));
}
LTaskButton::~LTaskButton(){
}
//===========
// PUBLIC
//===========
QList<WId> LTaskButton::windows(){
QList<WId> list;
for(int i=0; i<WINLIST.length(); i++){
list << WINLIST[i].windowID();
}
return list;
}
QString LTaskButton::classname(){
return cname;
}
bool LTaskButton::isActive(){
return cstate == LXCB::ACTIVE;
}
void LTaskButton::addWindow(WId win){
WINLIST << LWinInfo(win);
UpdateButton();
}
void LTaskButton::rmWindow(WId win){
for(int i=0; i<WINLIST.length(); i++){
if(WINLIST[i].windowID() == win){
WINLIST.removeAt(i);
break;
}
}
UpdateButton();
}
//==========
// PRIVATE
//==========
LWinInfo LTaskButton::currentWindow(){
if(WINLIST.length() == 1 || cWin.windowID()==0){
return WINLIST[0]; //only 1 window - this must be it
}else{
return cWin;
}
}
//=============
// PUBLIC SLOTS
//=============
void LTaskButton::UpdateButton(){
if(winMenu->isVisible()){ return; } //skip this if the window menu is currently visible for now
bool statusOnly = (WINLIST.length() == LWINLIST.length());
LWINLIST = WINLIST;
winMenu->clear();
LXCB::WINDOWVISIBILITY showstate = LXCB::IGNORE;
for(int i=0; i<WINLIST.length(); i++){
if(WINLIST[i].windowID() == 0){
WINLIST.removeAt(i);
i--;
continue;
}
if(i==0 && !statusOnly){
//Update the button visuals from the first window
this->setIcon(WINLIST[i].icon(noicon));
cname = WINLIST[i].Class();
if(cname.isEmpty()){
//Special case (chrome/chromium does not register *any* information with X except window title)
cname = WINLIST[i].text();
if(cname.contains(" - ")){ cname = cname.section(" - ",-1); }
}
this->setToolTip(cname);
}
bool junk;
QAction *tmp = winMenu->addAction( WINLIST[i].icon(junk), WINLIST[i].text() );
tmp->setData(i); //save which number in the WINLIST this entry is for
LXCB::WINDOWVISIBILITY stat = WINLIST[i].status(true); //update the saved state for the window
if(stat<LXCB::ACTIVE && WINLIST[i].windowID() == LSession::handle()->activeWindow()){ stat = LXCB::ACTIVE; }
if(stat > showstate){ showstate = stat; } //higher priority
/*if(stat==LXCB::ATTENTION){ showstate = stat; } //highest priority
else if( stat==LXCB::ACTIVE && showstate != LXCB::ATTENTION){ showstate = stat; } //next priority
else if( stat==LXCB::VISIBLE && showstate != LXCB::ATTENTION && showstate != LXCB::ACTIVE){ showstate = stat; }
else if(showstate == LXCB::INVISIBLE || showstate == LXCB::IGNORE){ showstate = stat; } //anything is the same/better*/
}
//Now setup the button appropriately
// - visibility
if(showstate == LXCB::IGNORE || WINLIST.length() < 1){ this->setVisible(false); }
else{ this->setVisible(true); }
// - functionality
if(WINLIST.length() == 1){
//single window
this->setPopupMode(QToolButton::DelayedPopup);
this->setMenu(actMenu);
if(showText){ this->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); this->setText( WINLIST[0].text()); }
else if(noicon){ this->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); this->setText( cname ); }
else{ this->setToolButtonStyle(Qt::ToolButtonIconOnly); this->setText(""); }
this->setToolTip(WINLIST[0].text());
}else if(WINLIST.length() > 1){
//multiple windows
this->setPopupMode(QToolButton::InstantPopup);
this->setMenu(winMenu);
this->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
if(noicon || showText){ "("+QString::number(WINLIST.length())+") "+cname; }
else{ this->setText("("+QString::number(WINLIST.length())+")"); }
}
this->setState(showstate); //Make sure this is after the button setup so that it properly sets the margins/etc
cstate = showstate; //save this for later
}
void LTaskButton::UpdateMenus(){
//Action menu should be auto-created for the state of the current window (cWin/cstate)
actMenu->clear();
if(cstate!=LXCB::ACTIVE){
actMenu->addAction( LXDG::findIcon("edit-select",""), tr("Activate Window"), this, SLOT(triggerWindow()) );
}
if(cstate!=LXCB::INVISIBLE){
actMenu->addAction( LXDG::findIcon("view-close",""), tr("Minimize Window"), this, SLOT(minimizeWindow()) );
if(LSession::handle()->XCB->WindowIsMaximized(cWin.windowID()) ){
actMenu->addAction( LXDG::findIcon("view-restore",""), tr("Restore Window"), this, SLOT(maximizeWindow()) );
}else{
actMenu->addAction( LXDG::findIcon("view-fullscreen",""), tr("Maximize Window"), this, SLOT(maximizeWindow()) );
}
}
actMenu->addAction( LXDG::findIcon("window-close",""), tr("Close Window"), this, SLOT(closeWindow()) );
}
//=============
// PRIVATE SLOTS
//=============
void LTaskButton::buttonClicked(){
if(WINLIST.length() > 1){
winMenu->popup(QCursor::pos());
}else{
triggerWindow();
}
}
void LTaskButton::closeWindow(){
if(DEBUG){ qDebug() << "Close Window:" << this->text(); }
if(winMenu->isVisible()){ winMenu->hide(); }
LWinInfo win = currentWindow();
LSession::handle()->XCB->CloseWindow(win.windowID());
cWin = LWinInfo(); //clear the current
}
void LTaskButton::maximizeWindow(){
if(DEBUG){ qDebug() << "Maximize Window:" << this->text(); }
if(winMenu->isVisible()){ winMenu->hide(); }
LWinInfo win = currentWindow();
LSession::handle()->XCB->MaximizeWindow(win.windowID());
//LSession::handle()->adjustWindowGeom(win.windowID(), true); //run this for now until the WM works properly
cWin = LWinInfo(); //clear the current
}
void LTaskButton::minimizeWindow(){
if(DEBUG){ qDebug() << "Minimize Window:" << this->text(); }
if(winMenu->isVisible()){ winMenu->hide(); }
LWinInfo win = currentWindow();
LSession::handle()->XCB->MinimizeWindow(win.windowID());
cWin = LWinInfo(); //clear the current
QTimer::singleShot(100, this, SLOT(UpdateButton()) ); //make sure to update this button if losing active status
}
void LTaskButton::triggerWindow(){
LWinInfo win = currentWindow();
//Check which state the window is currently in and flip it to the other
//LXCB::WINDOWSTATE state = cstate;
//if(DEBUG){ qDebug() << "Window State: " << state; }
if(cstate == LXCB::ACTIVE){
if(DEBUG){ qDebug() << "Minimize Window:" << this->text(); }
LSession::handle()->XCB->MinimizeWindow(win.windowID());
QTimer::singleShot(100, this, SLOT(UpdateButton()) ); //make sure to update this button if losing active status
}else{
if(DEBUG){ qDebug() << "Activate Window:" << this->text(); }
LSession::handle()->XCB->ActivateWindow(win.windowID());
}
cWin = LWinInfo(); //clear the current
}
void LTaskButton::winClicked(QAction* act){
//Get the window from the action
if(act->data().toInt() < WINLIST.length()){
cWin = WINLIST[act->data().toInt()];
cstate = cWin.status();
}else{ cWin = LWinInfo(); } //clear it
//Now trigger the window
triggerWindow();
}
void LTaskButton::openActionMenu(){
//Get the Window the mouse is currently over
QPoint curpos = QCursor::pos();
QAction *act = winMenu->actionAt(winMenu->mapFromGlobal(curpos));
//qDebug() << "Button Context Menu:" << curpos.x() << curpos.y() << winMenu->geometry().x() << winMenu->geometry().y() << winMenu->geometry().width() << winMenu->geometry().height();
cWin = WINLIST[0]; //default to the first window
if( act != 0 && winMenu->isVisible() ){
//Get the window from the action
//qDebug() << "Found Action:" << act->data().toInt();
if(act->data().toInt() < WINLIST.length()){
cWin = WINLIST[act->data().toInt()];
}
}
cstate = cWin.status();
//Now show the action menu
UpdateMenus();
actMenu->popup(QCursor::pos());
}
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