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//===========================================
// Lumina-DE source code
// Copyright (c) 2014, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
// This class is the generic container layout for all desktop plugins
// Simply subclass this when creating a new plugin to enable correct
// visibility and usage within the desktop window
//===========================================
// WARNING: Do *not* setup a custom context menu for the entire plugins area!
// This can prevent access to the general desktop context menu if
// the plugin was maximized to fill the desktop area!
//===========================================
#ifndef _LUMINA_DESKTOP_DESKTOP_PLUGIN_H
#define _LUMINA_DESKTOP_DESKTOP_PLUGIN_H
#include <QObject>
#include <QFrame>
#include <QWidget>
#include <QString>
#include <QDebug>
#include <QSettings>
#include <QMoveEvent>
#include <QResizeEvent>
class LDPlugin : public QFrame{
Q_OBJECT
private:
QString PLUGID;
public:
QSettings *settings;
LDPlugin(QWidget *parent = 0, QString id="unknown", bool opaque = false) : QFrame(parent){
PLUGID=id;
settings = new QSettings("desktop-plugins",PLUGID);
//Use two values for stylesheet access, Visible or normal plugin base
if(opaque){ this->setObjectName("LuminaDesktopPluginVisible"); }
else{ this->setObjectName("LuminaDesktopPlugin"); }
//Use plugin-specific values for stylesheet control (applauncher, desktopview, etc...)
//this->setObjectName(id.section("---",0,0).section("::",0,0));
}
~LDPlugin(){
}
QString ID(){
return PLUGID;
}
void setInitialSize(int width, int height){
//Note: Only run this in the plugin initization routine:
// if the plugin is completely new (first time used), it will be this size
if(settings->allKeys().isEmpty()){
//Brand new plugin: set initial size
settings->setValue("location/width",width);
settings->setValue("location/height",height);
settings->sync();
}
}
virtual void scalePlugin(double xscale, double yscale){
//This can be re-implemented in the subclassed plugin as necessary
// Example: If there are icons in the plugin which should also be re-scaled
int val = settings->value("location/width",0).toInt();
if(val>0){ val = qRound(val*xscale); }
settings->setValue("location/width",val);
val = settings->value("location/height",0).toInt();
if(val>0){ val = qRound(val*yscale); }
settings->setValue("location/height",val);
val = settings->value("location/x",0).toInt();
if(val>0){ val = qRound(val*xscale); }
settings->setValue("location/x",val);
val = settings->value("location/y",0).toInt();
if(val>0){ val = qRound(val*yscale); }
settings->setValue("location/y",val);
}
public slots:
virtual void LocaleChange(){
//This needs to be re-implemented in the subclassed plugin
//This is where all text is set/translated
}
virtual void ThemeChange(){
//This needs to be re-implemented in the subclassed plugin
//This is where all the visuals are set if using Theme-dependant icons.
}
signals:
void OpenDesktopMenu();
};
#endif
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