| Commit message (Collapse) | Author | Age |
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This reverts commit 4455528cd9cd0b0594c3bcabf619a50e64e37832.
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Fixes e.g:
| /bin/sh: line 0: cd: i18n: No such file or directory
| Makefile:955: recipe for target 'install_dotrans' failed
| make[3]: *** [install_dotrans] Error 1
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
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Fixes e.g:
| gzip: lumina-info.1: No such file or directory
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
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Fixes:
| cp: cannot stat 'defaults/desktop-background.jpg': No such file or directory
Signed-off-by: Andreas Müller <schnitzeltony@gmail.com>
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Make sure they are all man1 instead of man8
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QML Note:
The "Repeater" class cannot iterate over objects, just items.
To work around this, provide a QStringList instead of a QList<Object*>, and implement a callback function to return the Object* based on the String ID.
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testing it.
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- Update plist
- Update lumina-desktop.pro
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specifically designed for launching external processes in an unattended manner and automatically cleaning up the object on the heap when finished. It will also hide any output from the process or forward it to a designated log file rather than polluting the current process output channel.
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1) Dismantle the Lumina library completely.
2) Setup lots of small subproject files (.pri) for the individual classes within the old library.
3) Move all the Lumina binaries to use the new subproject files
4) Split up the LuminaUtils class/files into LUtils and LDesktopUtils (generic utilities, and desktop-specific utilities)
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1) Add a new .pri for loading just that class (works stand-alone)
2) Setup the lumina-desktop to use the new build framework for including that class.
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Update the pkg-plist and license files for the sounds as needed.
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This is a recursive, auto-generating menu which runs an external utility (a script of some kind usually), which generates a JSON document/object which is used to populate the menu.
Syntax:
(Per object)
{
"type" : "item",
"icon" : "icon name (optional)",
"action" : "something lumina-open can run (optional)"
}
Or for a recursive menu generation
{
"type" : "jsonmenu",
"exec" : "some command to run to populate menu",
"icon" : "icon name (optional)"
}
Example for a full return:
{
"Item1" : {
"type" : "item",
"icon" : "folder",
"action" : "~/item1.jpg"
},
"Menu1" : {
"type" : "jsonmenu",
"exec" : "some script",
"icon" : "system-run"
}
}
Item1 will open ~/item1.jpg with lumina-open when clicked, while Menu1 will call "some script" to generate a new menu with additional options.
}
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"DEFAULT_SETTINGS=<OS>" build flag for installing config files or desktop wallpapers for other OS's.
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file/wallpaper are added into the build. This now means that we can commit any generic *-${OS}.[jpg/conf] here to the defaults directory and it will automatically get pulled in at build time.
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1) Change the install directory where Lumina puts all it's files at install time (L_SHAREDIR/lumina-desktop/ instead of L_SHAREDIR/Lumina-DE/)
This required some adjustments to the LuminaOS templates just to mirror the change.
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1) Move from "NO_I18N" to "WITH_I18N". This will ensure that the source version of the localizations are not installed unless explicitly requested (since the "real" localization files are in the lumina-i18n repo - these source files are theauto-generated ones before getting sent up to the pootle localization system).
2) Add a few more .desktop files for the various Lumina utilities.
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"lumina-desktop" for consistency. This also should catch/fix all those old xsessions/.desktop files floating around which did not make the transition to using the new start-lumina-desktop binary for launching the desktop.
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Generate a QPixmap and use it during paintEvent
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Now the utilites are arranged by category (core, core-utils, desktop-utils), so all the -utils may be excluded by a package system (or turned into separate packages) as needed.
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