Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | lumina-desktop: Use smoothing when scaling wallpaper | Ole-André Rodlie | 2018-04-14 |
| | |||
* | Large update/refactor of desktop widgets. | Ken Moore | 2016-10-18 |
| | | | | This reduces the number of widgets in the stack by 1, and seems to help performance a bit. | ||
* | Some more painting cleanup for the wallpaper/panels. | Ken Moore | 2016-10-17 |
| | |||
* | Turn off some debugging and fix the repaint of the entire wallpaper on change. | Ken Moore | 2016-10-17 |
| | |||
* | Fix the painting routines for the desktop/panel. Make sure we only paint the ↵ | Ken Moore | 2016-10-17 |
| | | | | *requested* rectangle, and not the whole thing on every request. | ||
* | Try to fix a scaling issue with desktop backgrounds on 4K systems. | Ken Moore | 2016-10-04 |
| | |||
* | A few changes: | Ken Moore | 2016-06-13 |
| | | | | | | 1) Cleanup a compile warning in LDesktopBackground.cpp 2) Ensure the desktop re-themes when the theme changes (another leftover from changing the binary name) 3) Setup the appmenu and userbutton panel plugin to try and register themselves as "Start buttons" for the purpose of keyboard shortcuts opening them on demand. | ||
* | Move background processing into LDesktopBackground class | Henry Hu | 2016-05-12 |
Generate a QPixmap and use it during paintEvent |