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path: root/src-qt5/core/libLumina/NativeEmbedWidget.cpp
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* Some more cleanup on Lumina2:Ken Moore2017-08-31
| | | | | | | 1) Get the JsonMenu plugin up and running again for the context menu 2) Get the LIconCache integrated into the context menu (replacing the old LXDG::findIcon calls). 3) Get the window property events working!!! (finally) 4) Start getting some automatic window-verification put in place (for snapping windows to various places and such).
* Get all the single-window interactions finished up.Ken Moore2017-08-31
| | | | | Now the multiple types of animations will not conflict/overwrite each other, and the window itself will be properly "paused" for animations. Also fix up some window resize calculation errors, so the offset to the mouse position is properly handled now
* A but more work on Lumina2:Ken Moore2017-08-31
| | | | | | | | 1. Get the menu-based task manager up and running. 2. Get the minimize button setup with normal functionality now (since we can restore it) 3. Get the maximize button logic setup - still testing this 4. Get the window movement animation system setup - still testing this for the maximize functionality 5. Cleanup a bit more of the backend "pause" for windows during animations.
* A bit more for Lumina2:Ken Moore2017-08-30
| | | | | | | | 1) Get a simple "DISABLE_COMPOSITING" flag working in the NativeEmbedWidget class, and disable the compositing right now (still too many issues with using GPU-accellerated drivers) 2) Get a WM settings file created and add options for "focusFollowsMouse" (true by default) and "raiseOnFocus" (false by default). 3) Add a way for the root window to announce mouse cursor movements to the screensaver, bypassing the XCB event system (can't seem to get it to report those events anyway right now). Probably a better method anyway since moving the mouse won't cause billions of events in a short time then. With this, it seems like all the mouse cursor management systems are up and running. I have not tested using shortcuts combined with mouse buttons yet though....
* A bit more work on compositing and such (mostly commented out) - still not ↵Ken Moore2017-08-30
| | | | working with GPU-backed xorg drivers
* Finish up all the mouse focus handling for embedded windows. Works ↵Ken Moore2017-08-30
| | | | beautifully now.
* Come more work on compositing. Seems like there is a significant difference ↵Ken Moore2017-08-28
| | | | between my nvidia-based desktop and the Intel laptop.
* A bunch more work on Lumina 2 mouse focus settings and such.Ken Moore2017-08-27
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* Another round of work on getting the window embed stuff cleaned up.Ken Moore2017-08-25
| | | | Now the windows are restacking properly again - just need to forward events from the frame to the window on-demand still
* Re-enable compositing and ensure that the window embed routines work for all ↵Ken Moore2017-08-25
| | | | types of windows.
* A bit more random work:Ken Moore2017-08-14
| | | | | 1) Icon overlay fixes for desktop icons 2) Some more Lumina 2.x debugging/work
* Some work on Lumina 2.xKen Moore2017-08-14
| | | | | Disable compositing for now with a simple define - can re-enable later when more time to fix Start work on the client message detection/handling
* Now all the compositing is finished - fixed the last couple painting issues.Ken Moore2017-07-21
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* Get the compositing and window interactions all cleaned up. Seems to work ↵Ken Moore2017-07-20
| | | | great now.
* Add a window animation framework, with 7 visibility animations for starters.Ken Moore2017-07-20
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* Get the compositing working much smoother now.Ken Moore2017-07-19
| | | | Only re-grab the X11 image when it changes, then store it for all paint events (including partial painting updates) - making things much faster to update on-demand.
* Another checkpoint in the compositing saga. Got most of it working, but ↵Ken Moore2017-07-19
| | | | still getting random artifacting *outside* of the window that we are painting from time to time.
* Get compositing completely working. This broke the move-update patch a bit - ↵Ken Moore2017-07-19
| | | | need to find another way to poke the window after it gets moved.
* Get the in-window compositing *nearly* working.Ken Moore2017-07-18
| | | | Still a bit unstable right now (closing a window crashes X), but the compositing redirection/painting seems to be working somewhat.
* Finish up the on-move window notification so that sub-windows (menus and ↵Ken Moore2017-07-18
| | | | such) are painted in the proper place.
* Get a lot more of the geometry calculations/movements working. Almost ready ↵Ken Moore2017-07-18
| | | | to start adding additional window property support
* Start working on getting the frame extents set/used properly. Still off on ↵Ken Moore2017-07-13
| | | | the geom calculations right now.
* Large update to the window embedding systems - almost have the compositing ↵Ken Moore2017-07-13
up and running.
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