| Commit message (Collapse) | Author | Age |
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1) Move the global.h file usage into libLumina exclusively
2) Define a new "LuminaOS::LuminaShare()" function for retrieving the install directory for Lumina (based on the PREFIX/global.h)
3) Change all the other lumina sub directories/projects to use the new LuminaShare() function when necessary.
4) This also fixes up the loading of translations in many of the subprojects (found a bug in the path used in a number of them).
Reason:
Previous implementation *only* worked if you built lumina from the base directory, causing problems with rebuilding individual pieces of Lumina. This also cleans up the general lumina projects as they only need the LuminaOS class loaded instead of knowing about this other possible OS implementation.
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add PREFIX and LIBPREFIX to the qmake .pro files (allows to change prefix and libdir using <qmake PREFIX=/usr LIBDIR=/usr/lib/x86_64-linux-gnu/> or whatever)
update debian packaging scripts accordingly
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This makes it easier for the user to select the application either by icon or name.
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right then before saving the plugin to the config file.
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and shown to build/run on Debian/kFreeBSD, Ubuntu and PC-BSD.
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(.pro) files now support 32-bit and 64-bit Linux builds. Should
also build using Clang as well as GCC on Linux.
Fixed compiler warning in LDesktop.cpp which might see wrong
loop counter used under older compiler.
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(unknown special key - better to not support rather than set an invalid keycode).
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application have the same title: make sure to properly select the window that was clicked.
While here, also apply the libLumina dependency order to give preference to the locally/recently compiles libraries during the build if possible in all the lumina tools.
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