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diff --git a/src-qt5/core/libLumina/LInputDevice.h b/src-qt5/core/libLumina/LInputDevice.h
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+//===========================================
+// Lumina-DE source code
+// Copyright (c) 2016, Ken Moore
+// Available under the 3-clause BSD license
+// See the LICENSE file for full details
+//===========================================
+// This class governs all the XCB input device interactions
+// and provides simpler Qt-based functions for use elsewhere
+//===========================================
+#ifndef _LUMINA_XCB_INPUT_DEVICES_H
+#define _LUMINA_XCB_INPUT_DEVICES_H
+
+#include <QList>
+#include <QString>
+#include <QStringList>
+#include <QHash>
+#include <QVariant>
+
+#include <xcb/xproto.h>
+
+//Internal data structure for storing the property information
+struct propData{
+ int id;
+ QString name;
+ QVariant value;
+ xcb_atom_t atom;
+};
+
+class LInputDevice{
+public:
+ LInputDevice(unsigned int id, unsigned int type); //don't use this directly - use the "listDevices()" function instead
+ ~LInputDevice();
+
+ //Device Information
+ //QString name(); //Return the name of this device
+ unsigned int devNumber();
+ bool isPointer();
+ bool isKeyboard();
+ bool isExtension();
+
+ //Property Management
+ QList<int> listProperties();
+ QString propertyName(int prop);
+ QVariant getPropertyValue(int prop);
+ bool setPropertyValue(int prop, QVariant value);
+
+private:
+ unsigned int devID; //device ID number - assigned at class creation
+ unsigned int devType; //device "use" identifier - assigned at class creation
+ QHash<int, propData> devProps; //Known device properties <id#, properties struct>
+
+ void getProperties();
+ void readProperties();
+ QVariant valueToVariant(QString value); //xinput output to QVariant
+ QString variantToString(QVariant value); //QVariant to xinput input string
+
+ //QString devName; //device name - use this for cross-session management (id #'s can get changed every session)
+};
+
+//Static functions for overall management
+class LInput{
+ public:
+ static QList<LInputDevice*> listDevices(); //NOTE: Make sure you "free()" all the LInputDevice objects when finished
+
+};
+
+#endif
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