diff options
Diffstat (limited to 'src-qt5/core-utils')
-rw-r--r-- | src-qt5/core-utils/lumina-xconfig/MainUI.cpp | 50 |
1 files changed, 33 insertions, 17 deletions
diff --git a/src-qt5/core-utils/lumina-xconfig/MainUI.cpp b/src-qt5/core-utils/lumina-xconfig/MainUI.cpp index 030b96be..1a3662fe 100644 --- a/src-qt5/core-utils/lumina-xconfig/MainUI.cpp +++ b/src-qt5/core-utils/lumina-xconfig/MainUI.cpp @@ -80,7 +80,7 @@ ScreenInfo MainUI::currentScreenInfo(){ } void MainUI::AddScreenToWidget(ScreenInfo screen){ - qDebug() << "Add Screen To Widget:" << screen.ID << screen.geom; + //qDebug() << "Add Screen To Widget:" << screen.ID << screen.geom; QLabel *lab = new QLabel(this); lab->setAlignment(Qt::AlignCenter); QMdiSubWindow *it = ui->mdiArea->addSubWindow(lab, Qt::Tool | Qt::CustomizeWindowHint | Qt::WindowTitleHint); @@ -90,7 +90,7 @@ void MainUI::AddScreenToWidget(ScreenInfo screen){ it->setWhatsThis(screen.ID); QRect scaled( screen.geom.topLeft()*scaleFactor, screen.geom.size()*scaleFactor); - qDebug() << " - Scaled:" << scaled; + //qDebug() << " - Scaled:" << scaled; it->show(); it->setGeometry(scaled); //scale it down for the display it->setFixedSize(scaled.size()); @@ -117,9 +117,9 @@ void MainUI::SyncBackend(){ //Find the window associated with this screen for(int s=0; s<windows.length(); s++){ if(windows[s]->whatsThis()==SCREENS[i].ID){ - qDebug() << "Adjust geom of window:" << SCREENS[i].geom; + //qDebug() << "Adjust geom of window:" << SCREENS[i].geom; SCREENS[i].geom.moveTopLeft( windows[s]->geometry().topLeft()/scaleFactor ); - qDebug() << " - New Geom:" << SCREENS[i].geom; + //qDebug() << " - New Geom:" << SCREENS[i].geom; if(SCREENS[i].applyChange<1){ SCREENS[i].applyChange = (windows[s]->widget()->isEnabled() ? 0 : 1); } //disabled window is one that will be removed } } @@ -244,14 +244,23 @@ void MainUI::tileScreensY(bool activeonly){ while(overlap){ QRegion tmp(cur->pos().x(), newy, cur->width(), cur->height()); QRegion diff = tmp.subtracted(total); - overlap = (diff.boundingRect()!=tmp.boundingRect()); + overlap = (diff.boundingRect()!=tmp.boundingRect() || diff.rects().length()>1); //qDebug() << "Check Y Overlap:" << newy << overlap << tmp.boundingRect() << diff.boundingRect(); if(overlap){ + QVector<QRect> rects = diff.rects(); QRect bound = diff.boundingRect(); - if(bound.isNull()){ newy+=cur->height(); } - else if(newy!=bound.top()){ newy = bound.top(); } - else if(newy!=bound.bottom()){ newy = bound.bottom() + 1; } - else{ newy++; } //make sure it always changes - no infinite loops!! + //qDebug() << " - got Y overlap:" << bound << rects; + if( bound.isNull() || rects.isEmpty() ){ newy+=cur->height(); } + else{ + int orig = newy; + newy = bound.top(); + for(int i=0; i<rects.length(); i++){ + //qDebug() << " - Check Rect:" << newy << rects[i] << cur->height(); + if(rects[i].height()==cur->height()){ continue; } //skip this one - just the same height + if(rects[i].top()>newy || newy==bound.bottom()){ newy=rects[i].top(); } + } + if(orig==newy){ newy = bound.bottom()+1; } //make sure it always changes - no infinite loops!! + } } } if(!activeonly || cur==active){ cur->move(cur->pos().x(), newy); } @@ -292,16 +301,23 @@ void MainUI::tileScreensX(bool activeonly){ while(overlap){ QRegion tmp(newx, cur->pos().y(), cur->width(), cur->height()); QRegion diff = tmp.subtracted(total); - overlap = (diff.boundingRect()!=tmp.boundingRect()); - //qDebug() << "Check X Overlap:" << newx << overlap << tmp.boundingRect() << diff.boundingRect(); + overlap = (diff.boundingRect()!=tmp.boundingRect() || diff.rects().length()>1); + //qDebug() << "Check X Overlap:" << newx << overlap << total.rects() << tmp.boundingRect() << diff.boundingRect(); if(overlap){ + QVector<QRect> rects = diff.rects(); QRect bound = diff.boundingRect(); - if(bound.isNull()){ newx+=cur->width(); } - else if(newx!=bound.left()){ newx = bound.left(); } - else if(newx!=bound.right()){ newx = bound.right() + 1; } - else{ newx++; }//make sure it always changes - no infinite loops!! - }else{ - qDebug() << "Found Area:" << tmp << diff << newx; + //qDebug() << " - got X overlap:" << bound << rects; + if( bound.isNull() || rects.isEmpty() ){ newx+=cur->width(); } + else{ + int orig = newx; + newx = bound.left(); + for(int i=0; i<rects.length(); i++){ + //qDebug() << " - Check Rect:" << newx << rects[i] << cur->width(); + if(rects[i].width()==cur->width()){ continue; } //skip this one - just the same width + if(rects[i].left()>newx || newx==bound.right()){ newx=rects[i].left(); } + } + if(orig==newx){ newx = bound.right()+1; } //make sure it always changes - no infinite loops!! + } } } if(!activeonly || cur==active){ cur->move(newx, cur->pos().y()); } |