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authorZackaryWelch <welch.zackary@gmail.com>2017-10-25 20:18:13 -0400
committerZackaryWelch <welch.zackary@gmail.com>2017-10-25 20:18:13 -0400
commita821ac6d6bd60dbbfffd7661ecbaa2d9e4c26338 (patch)
tree7fcaf0e36dde1879e60a506b064dca2cf648b69e /src-qt5/core/lumina-desktop-unified/extrafiles
parentRemoved debug outputs (diff)
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Started incorporating the Grav screensaver to QML
Diffstat (limited to 'src-qt5/core/lumina-desktop-unified/extrafiles')
-rw-r--r--src-qt5/core/lumina-desktop-unified/extrafiles/screensavers/qml_scripts/Grav.qml106
1 files changed, 106 insertions, 0 deletions
diff --git a/src-qt5/core/lumina-desktop-unified/extrafiles/screensavers/qml_scripts/Grav.qml b/src-qt5/core/lumina-desktop-unified/extrafiles/screensavers/qml_scripts/Grav.qml
new file mode 100644
index 00000000..d5245c9b
--- /dev/null
+++ b/src-qt5/core/lumina-desktop-unified/extrafiles/screensavers/qml_scripts/Grav.qml
@@ -0,0 +1,106 @@
+import QtQuick 2.7
+import QtGraphicalEffects 1.0
+
+Rectangle {
+ id : canvas
+ anchors.fill: parent
+ width: 800
+ height: 600
+ color: "black"
+
+ //Between 5 and 15 planets, read from settings
+ property var planets: Math.round(( Math.random() * 10 ) + 5 )
+
+ //Create planets
+ Repeater {
+ model: planets
+
+ Rectangle {
+ id : index
+ parent: canvas
+
+ //Place the planet randomly on the canvas, but not too close to the edge
+ x: Math.round(Math.random()*canvas.width)
+
+ //Check to make sure the planets are not too close to the sun (outside a 50px radius)
+ //while( Math.round(Math.random()*canvas.width) < (width/2 + 50) or Math.round(Math.random()*canvas.width) > (width/2 - 50))
+
+ y: Math.round(Math.random()*canvas.height)
+
+
+ //Create the orbit animation
+
+ //Planet size between 14 and 32 pixels
+ width: Math.round(1.75 * (((Math.random() * 10) + 8 )))
+ height: width
+
+ //Make each rectangle look circular
+ radius: width / 2
+
+ //Give each planet a random color, semi-transparent
+ color: Qt.rgba(Math.random(), Math.random(), Math.random(), 0.5)
+ }
+ }
+
+ //Create the star
+ Rectangle{
+ id: star
+ parent: canvas
+
+ //Centers in star in the center of the canvas
+ x: Math.round(canvas.width / 2)
+ y: Math.round(canvas.height / 2)
+
+ width: 60
+ height: width
+
+ //Create the wobble animation
+ SequentialAnimation on height {
+ loops: Animation.Infinite
+ PropertyAnimation { duration: 2000; to: 90 }
+ PropertyAnimation { duration: 2000; to: 60 }
+ }
+
+ SequentialAnimation on width {
+ loops: Animation.Infinite
+ PropertyAnimation { duration: 2000; to: 90 }
+ PropertyAnimation { duration: 2000; to: 60 }
+ }
+
+ //border.width: 4
+ //border.color: "blue"
+ color: "black"
+ radius: width / 2
+
+ //Creates a radial gradient to make the star look cool
+ RadialGradient {
+ anchors.fill: parent
+ gradient: Gradient {
+ GradientStop { position:0 ;color: Qt.rgba(0,0,0,0)}
+ GradientStop { position:0.18 ;color: Qt.rgba(0,0,0,0)}
+ GradientStop { position:0.2 ;color: Qt.rgba(0.32,0.47,0.30,0.13)}
+ GradientStop { position:0.3 ;color: Qt.rgba(0.62,0.92,0.58,0.25)}
+ GradientStop { position:0.4 ;color: Qt.rgba(1.00,0.93,0.59,0.51)}
+ GradientStop { position:0.5 ;color: Qt.rgba(0,0,0,0)}
+ }
+ }
+
+ }
+
+ /*Motion timer
+ Timer {
+ interval: 1
+ repeat: true
+ running: true
+ property bool starting: true
+
+ onTriggered: {
+ if(starting) { interval = 3010; starting = false; }
+
+ }
+ }*/
+
+ Component.onCompleted: {
+ //console.log(Math.random())
+ }
+}
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