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authorKris Moore <kris@pcbsd.org>2014-09-04 11:42:13 -0400
committerKris Moore <kris@pcbsd.org>2014-09-04 11:42:13 -0400
commit71737f70949bd25f9aa8bc4e7d03039ba83c6cb1 (patch)
treeab29e864d1ae59d10cc6875af9541e3ad306b2fb /lumina-desktop/panel-plugins/taskmanager/LTaskButton.h
parentInitial commit (diff)
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Initial import of the lumina code from pcbsd git repo
Diffstat (limited to 'lumina-desktop/panel-plugins/taskmanager/LTaskButton.h')
-rw-r--r--lumina-desktop/panel-plugins/taskmanager/LTaskButton.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/lumina-desktop/panel-plugins/taskmanager/LTaskButton.h b/lumina-desktop/panel-plugins/taskmanager/LTaskButton.h
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+//===========================================
+// Lumina-DE source code
+// Copyright (c) 2014, Ken Moore
+// Available under the 3-clause BSD license
+// See the LICENSE file for full details
+//===========================================
+#ifndef _LUMINA_DESKTOP_TASK_BUTTON_H
+#define _LUMINA_DESKTOP_TASK_BUTTON_H
+
+// Qt includes
+#include <QWidget>
+#include <QList>
+#include <QIcon>
+#include <QCursor>
+#include <QMenu>
+#include <QEvent>
+#include <QAction>
+
+// libLumina includes
+#include <LuminaXDG.h>
+#include <LuminaX11.h>
+
+// Local includes
+#include "LWinInfo.h"
+#include "../LTBWidget.h"
+
+class LTaskButton : public LTBWidget{
+ Q_OBJECT
+public:
+ LTaskButton(QWidget *parent=0);
+ ~LTaskButton();
+
+ //Window Information
+ QList<LWinInfo> windows();
+ QString classname();
+
+ //Window Management
+ void addWindow(LWinInfo win); //Add a window to this button
+ void rmWindow(LWinInfo win); //Remove a window from this button
+
+private:
+ QList<LWinInfo> WINLIST;
+ QList<LWinInfo> LWINLIST;
+ QMenu *actMenu; // action menu (custom context menu)
+ QMenu *winMenu; // window menu (if more than 1)
+ LWinInfo cWin;
+ QString cname; //class name for the entire button
+ bool noicon;
+
+ LWinInfo currentWindow(); //For getting the currently-active window
+
+public slots:
+ void UpdateButton(); //re-sync the current window infomation
+ void UpdateMenus(); //re-create the menus (text + icons)
+
+private slots:
+ void buttonClicked();
+ void closeWindow(); //send the signal to close a window
+ void triggerWindow(); //change b/w visible and invisible
+ void winClicked(QAction*);
+ void openActionMenu();
+
+};
+#endif
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