diff options
Diffstat (limited to 'mozilla-1656505-2.patch')
-rw-r--r-- | mozilla-1656505-2.patch | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/mozilla-1656505-2.patch b/mozilla-1656505-2.patch new file mode 100644 index 0000000..48ee37b --- /dev/null +++ b/mozilla-1656505-2.patch @@ -0,0 +1,113 @@ +diff -up firefox-81.0/gfx/gl/SharedSurfaceDMABUF.cpp.1656505-2 firefox-81.0/gfx/gl/SharedSurfaceDMABUF.cpp +--- firefox-81.0/gfx/gl/SharedSurfaceDMABUF.cpp.1656505-2 2020-09-15 03:48:28.000000000 +0200 ++++ firefox-81.0/gfx/gl/SharedSurfaceDMABUF.cpp 2020-09-15 18:13:03.683458125 +0200 +@@ -63,6 +63,8 @@ UniquePtr<SurfaceFactory_DMABUF> Surface + return dmabufFactory; + } + ++ LOGDMABUF( ++ ("SurfaceFactory_DMABUF::Create() failed, fallback to SW buffers.\n")); + gfxPlatformGtk::GetPlatform()->DisableDMABufWebGL(); + return nullptr; + } +diff -up firefox-81.0/widget/gtk/DMABufSurface.cpp.1656505-2 firefox-81.0/widget/gtk/DMABufSurface.cpp +--- firefox-81.0/widget/gtk/DMABufSurface.cpp.1656505-2 2020-09-15 03:48:38.000000000 +0200 ++++ firefox-81.0/widget/gtk/DMABufSurface.cpp 2020-09-15 18:13:03.683458125 +0200 +@@ -26,6 +26,7 @@ + #include "GLContextTypes.h" // for GLContext, etc + #include "GLContextEGL.h" + #include "GLContextProvider.h" ++#include "ScopedGLHelpers.h" + + #include "mozilla/layers/LayersSurfaces.h" + +@@ -320,6 +321,9 @@ bool DMABufSurfaceRGBA::Create(int aWidt + mWidth = aWidth; + mHeight = aHeight; + ++ LOGDMABUF(("DMABufSurfaceRGBA::Create() UID %d size %d x %d\n", mUID, mWidth, ++ mHeight)); ++ + mGmbFormat = GetDMABufDevice()->GetGbmFormat(mSurfaceFlags & DMABUF_ALPHA); + if (!mGmbFormat) { + // Requested DRM format is not supported. +@@ -329,6 +333,7 @@ bool DMABufSurfaceRGBA::Create(int aWidt + bool useModifiers = (aDMABufSurfaceFlags & DMABUF_USE_MODIFIERS) && + mGmbFormat->mModifiersCount > 0; + if (useModifiers) { ++ LOGDMABUF((" Creating with modifiers\n")); + mGbmBufferObject[0] = nsGbmLib::CreateWithModifiers( + GetDMABufDevice()->GetGbmDevice(), mWidth, mHeight, mGmbFormat->mFormat, + mGmbFormat->mModifiers, mGmbFormat->mModifiersCount); +@@ -360,6 +365,7 @@ bool DMABufSurfaceRGBA::Create(int aWidt + } + + if (!mGbmBufferObject[0]) { ++ LOGDMABUF((" Failed to create GbmBufferObject\n")); + return false; + } + +@@ -429,6 +435,8 @@ void DMABufSurfaceRGBA::ImportSurfaceDes + if (desc.refCount().Length() > 0) { + GlobalRefCountImport(desc.refCount()[0].ClonePlatformHandle().release()); + } ++ ++ LOGDMABUF(("DMABufSurfaceRGBA::Import() UID %d\n", mUID)); + } + + bool DMABufSurfaceRGBA::Create(const SurfaceDescriptor& aDesc) { +@@ -448,6 +456,8 @@ bool DMABufSurfaceRGBA::Serialize( + AutoTArray<ipc::FileDescriptor, 1> fenceFDs; + AutoTArray<ipc::FileDescriptor, 1> refCountFDs; + ++ LOGDMABUF(("DMABufSurfaceRGBA::Serialize() UID %d\n", mUID)); ++ + width.AppendElement(mWidth); + height.AppendElement(mHeight); + format.AppendElement(mGmbFormat->mFormat); +@@ -469,7 +479,6 @@ bool DMABufSurfaceRGBA::Serialize( + SurfaceDescriptorDMABuf(mSurfaceType, mBufferModifier, mGbmBufferFlags, + fds, width, height, format, strides, offsets, + GetYUVColorSpace(), fenceFDs, mUID, refCountFDs); +- + return true; + } + +@@ -556,7 +565,7 @@ bool DMABufSurfaceRGBA::CreateTexture(GL + + aGLContext->MakeCurrent(); + aGLContext->fGenTextures(1, &mTexture); +- aGLContext->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture); ++ const ScopedBindTexture savedTex(aGLContext, mTexture); + aGLContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_S, + LOCAL_GL_CLAMP_TO_EDGE); + aGLContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T, +@@ -567,6 +576,7 @@ bool DMABufSurfaceRGBA::CreateTexture(GL + LOCAL_GL_LINEAR); + aGLContext->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_2D, mEGLImage); + mGL = aGLContext; ++ + return true; + } + +@@ -611,6 +621,10 @@ void* DMABufSurface::MapInternal(uint32_ + return nullptr; + } + ++ LOGDMABUF( ++ ("DMABufSurfaceRGBA::MapInternal() UID %d size %d x %d -> %d x %d\n", ++ mUID, aX, aY, aWidth, aHeight)); ++ + mMappedRegionStride[aPlane] = 0; + mMappedRegionData[aPlane] = nullptr; + mMappedRegion[aPlane] = nsGbmLib::Map( +@@ -988,7 +1002,7 @@ bool DMABufSurfaceYUV::CreateTexture(GLC + + aGLContext->MakeCurrent(); + aGLContext->fGenTextures(1, &mTexture[aPlane]); +- aGLContext->fBindTexture(LOCAL_GL_TEXTURE_2D, mTexture[aPlane]); ++ const ScopedBindTexture savedTex(aGLContext, mTexture[aPlane]); + aGLContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_S, + LOCAL_GL_CLAMP_TO_EDGE); + aGLContext->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T, + |