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#!/usr/bin/env python3
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# File: autologin-lego-universe-menu.py
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# Location: blog exclusive
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# Author: bgstack15
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# SPDX-License-Identifier: GPL-3.0-only
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# Startdate: 2024-11-29-6 13:24
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# Title: Menu for Autologin for Lego Universe
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# Purpose: provide a menu of which account to log in with to DLU
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# History:
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# Usage:
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# no parameters or environment flags. Just run the graphical program.
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# Reference:
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# fprintd_tk
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# https://coderslegacy.com/python/list-of-tkinter-widgets/
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# https://stackoverflow.com/questions/3352918/how-to-center-a-window-on-the-screen-in-tkinter
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# Improve:
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# big idea: icon per player/account entry?
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# Dependencies:
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# dep-devuan: python3-tkstackrpms, python3-screeninfo
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import tkinter as tk, tkinter.simpledialog, os, configparser, json, sys
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from screeninfo import get_monitors
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import tkstackrpms as stk
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CONF_FILE = os.path.join(os.getenv("HOME"),".config","autologin-lego-universe-menu.conf")
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ABOUT_TEXT = """
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autologin-lego-universe-menu
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(C) 2024 bgstack15
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SPDX-License-Identifier: GPL-3.0-only
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"""
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# from so 3352918
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def place_popup(popup: tk.Toplevel, root: tk.Tk, width: int, height: int) -> None:
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"""Places a new window in the middle of the selected screen"""
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monitor = get_monitor_from_coord(root.winfo_x(), root.winfo_y())
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print(f"DEBUG: chose monitor {monitor}, from x {root.winfo_x()}, y {root.winfo_y()}")
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popup.geometry(
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f"{width}x{height}+{(monitor.width - width) // 2 + monitor.x}+{(monitor.height - height) // 2+ monitor.y}")
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def get_monitor_from_coord(x, y):
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"""Find the active monitor from tkinter geometry coords"""
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monitors = get_monitors()
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for m in reversed(monitors):
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print(f"DEBUG: checking monitor {m}")
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if m.x <= x <= m.width + m.x and m.y <= y <= m.height + m.y:
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return m
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return monitors[0]
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def ferror(*args, **kwargs):
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print(*args, file=sys.stderr, **kwargs)
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#class Entry():
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# def __init__(self, username = None, password = None):
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# self.username = username
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# self.password = password
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# def d(self):
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# """ to dict """
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# return {"username": self.username, "password": self.password}
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# def __repr__(self):
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# return str(self.d())
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# def __lt__(self,other):
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# return self.username < other.username
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#
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#class EntryEncoder(json.JSONEncoder):
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# def default(self, o):
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# return o.d()
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def AddEditWindow(title,uservar, pwvar, ok_button_func, cancel_button_func, isEdit = False):
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window = tk.Toplevel()
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window.minsize(100,50)
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window.title(title)
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window.grid()
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tk.Label(window, text="Username",underline=0).grid(row=0,column=0)
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tk.Label(window, text="Password",underline=0).grid(row=1,column=0)
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window.ent_username = stk.Entry(window,textvariable = uservar)
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window.ent_username.grid(row=0,column=1)
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window.ent_password = stk.Entry(window,textvariable = pwvar)
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window.ent_password.grid(row=1,column=1)
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btn_ok = tk.Button(window, text="OK",underline=0,command=ok_button_func).grid(row=0,column=2)
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btn_cancel = tk.Button(window, text="Cancel",underline=0,command=cancel_button_func).grid(row=1,column=2)
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window.bind("<Alt-u>",lambda a=1,b=window.ent_username.focus_set: accelerator_helper_func(a,b))
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window.bind("<Alt-p>",lambda a=1,b=window.ent_password.focus_set: accelerator_helper_func(a,b))
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window.bind("<Alt-o>",lambda a=1,b=ok_button_func: accelerator_helper_func(a,b))
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window.bind("<Alt-c>",lambda a=1,b=cancel_button_func: accelerator_helper_func(a,b))
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window.bind("<Escape>",lambda a=1,b=cancel_button_func: accelerator_helper_func(a,b))
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window.ent_username.bind("<Return>",lambda a=1,b=window.ent_password.focus_set: accelerator_helper_func(a,b))
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window.ent_password.bind("<Return>",lambda a=1,b=ok_button_func: accelerator_helper_func(a,b))
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if isEdit:
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window.ent_username.config(state="disabled")
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window.ent_password.focus_set()
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else:
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window.ent_username.focus_set()
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return window
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def accelerator_helper_func(o1 = None, button_func = None, o3 = None):
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"""
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This belongs in tkstackrpms, to facilitate a window.bind("<Alt-u>",button_func) to call button_func.
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There is a limitation where what I wanted to call was a built-in and didn't accept more than one parameter.
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Parameter 1 always seems to be discarded or otherwise useless.
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"""
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print(f"DEBUG: got accelerator o1 = {o1}, button_func = {button_func}, o3 = {o3}")
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# o2 will be the function to call
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try:
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button_func()
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except Exception as e:
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ferror(f"ERROR: while using accelerator helper func, got error {e}")
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class App(tk.Frame):
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def __init__(self, master):
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super().__init__(master)
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self.master.title("Autologin for Lego Universe")
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imgicon = stk.get_scaled_icon("/mnt/public/Games/lego-universe/lego-universe-16x16.png",16,"default","","apps")
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self.master.tk.call("wm","iconphoto",self.master._w,imgicon)
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#place_popup(self.master,root,300,300)
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self.grid()
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# variables
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self.entries = []
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self.addedit_username = tk.StringVar()
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self.addedit_password = tk.StringVar()
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self.listbox = tk.Listbox(master)
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#listbox.insert(0,"hello world")
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#listbox.insert(0,"charlie")
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self.listbox.grid(column=0,row=0,columnspan=4,rowspan=6)
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self.listbox.bind('<Double-1>', self.func_login)
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tk.Button(self.master,text="Login",underline=0,command=self.func_login).grid(column=0,row=7)
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tk.Button(self.master,text="Add",underline=0,command=self.func_add).grid(column=1,row=7)
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tk.Button(self.master,text="Edit",underline=0,command=self.func_edit).grid(column=2,row=7)
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tk.Button(self.master,text="Remove",underline=0,command=self.func_remove).grid(column=3,row=7)
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tk.Button(self.master,text="About",underline=1,command=self.func_about).grid(column=0,row=8)
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self.master.bind("<Alt-l>",self.func_login)
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self.master.bind("<Alt-a>",self.func_add)
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self.master.bind("<Alt-e>",self.func_edit)
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self.master.bind("<Alt-r>",self.func_remove)
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self.master.bind("<Alt-b>",self.func_about)
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# initial load
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self.refresh_form()
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self.listbox.select_set(0)
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# functions
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def func_about(self, o1 = None):
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""" Display about dialog. """
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tk.messagebox.Message(title="About",message=ABOUT_TEXT,icon="info").show()
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def func_login(self, o1 = None):
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""" Get currently-selected entry in listbox, and enter that info to autologin-lego-universe.sh """
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print(f"DEBUG: login stub, got o1 {o1}")
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entry = self.get_selected_user()
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command = f""". /mnt/public/Games/lego-universe/autologin-lego-universe.sh ; USERNAME="{entry['username']}" PASSWORD="{entry['password']}" autologin_lego_universe"""
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print(f"Running command {command}")
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self.master.wm_state("iconic")
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os.system(command)
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sys.exit(0)
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def func_add(self, o1 = None):
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""" Ask for a new login to save to list. """
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print(f"DEBUG: stub func_add, got o1 {o1}")
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# try closing any open add/edit window
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self.close_addwindow()
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self.addedit_username.set("")
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self.addedit_password.set("")
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self.addwindow = AddEditWindow("Add entry",self.addedit_username, self.addedit_password, self.update_entry, self.close_addwindow, False)
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def func_edit(self, o1 = None):
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""" Ask for a new login to save to list. """
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print(f"DEBUG: stub func_edit, got o1 {o1}")
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print(f"DEBUG: need to get currently selected entry")
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# try closing any open add/edit window
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self.close_addwindow()
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entry = self.get_selected_user()
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if entry["username"] is None or entry["username"] == "None":
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return False
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self.addedit_username.set(entry["username"])
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self.addedit_password.set(entry["password"])
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self.addwindow = AddEditWindow("Edit entry",self.addedit_username, self.addedit_password, self.update_entry, self.close_addwindow, True)
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def get_selected_user(self):
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""" Return the dict of the currently-selected user, else return empty dict """
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output = {}
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# a single-selection listbox
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username = None
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password = None
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try:
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username = self.listbox.get(self.listbox.curselection())
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try:
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password = [i["password"] for i in self.entries if i["username"] == username][0]
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except Exception as e:
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print(f"FAILURE when looking for {username} in entries, got {e}")
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except tkinter.TclError as e:
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# no entry selected
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pass
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return {"username":username,"password":password}
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def close_addwindow(self, o1 = None):
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try:
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self.addwindow.destroy()
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except Exception as e:
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ferror(f"DEBUG: when trying to hide add/edit window, got {e}")
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def func_remove(self, o1 = None):
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""" Ask for a new login to save to list. """
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print(f"DEBUG: stub func_remove, got o1 {o1}")
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entry = self.get_selected_user()
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print(f"DEBUG: got entry {entry}")
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try:
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u = entry["username"]
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if u:
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try:
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self.entries.remove(entry)
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except ValueError as e:
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# the dict item was not in the list
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ferror(f"Probably just not in the list, but got error {e}. This is probably not a big deal.")
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pass
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except Exception as e:
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ferror(f"When trying to remove, got error {e}")
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self.save_config()
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def refresh_form(self):
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""" Load all data """
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self.entries = self.load_config()
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self.listbox.delete(0,tk.END)
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x = 0
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print(f"DEBUG: refreshing form, from entries {self.entries}")
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for e in self.entries:
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print(f"Looping over {e}")
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self.listbox.insert(x, e["username"])
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x = x + 1
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def load_config(self):
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""" Read ~/.config/autologin-lego-universe-menu.conf and get all username/pw listed there """
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print(f"DEBUG: loading config")
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try:
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with open(CONF_FILE,"r") as o:
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entries = json.load(o)
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except FileNotFoundError:
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print(f"DEBUG: need to generate new config file")
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with open(CONF_FILE,"a") as o:
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o.write("[]")
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entries = []
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#print(f"DEBUG, got entries in {type(entries)} below:")
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#print(entries)
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return entries
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def update_entry(self, o1 = None):
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""" Take add/edit window information and find the corresponding entry and update it, or else add a new one. """
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#print(f"DEBUG: will look for entry {self.addedit_username.get()}, and assign pw {self.addedit_password.get()}")
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new_u = self.addedit_username.get()
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new_p = self.addedit_password.get()
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updated = False
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for e in self.entries:
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if e["username"] == new_u:
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print(f"DEBUG: found entry {e}, updating pw for it.")
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e["password"] = new_p
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updated = True
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break
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if not updated:
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print(f"DEBUG: adding new entry, u={new_u},p={new_p}")
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self.entries.append(
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{
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"username": new_u,
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"password": new_p,
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}
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)
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self.save_config()
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def save_config(self, o1 = None):
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""" Save config, including the latest entry from add/edit window """
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self.close_addwindow()
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print(f"DEBUG: please save entries. Currently:")
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print(self.entries)
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#print(f"And also {self.addedit_username.get()}, {self.addedit_password.get()}")
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with open(CONF_FILE,"w") as o:
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o.write(json.dumps(self.entries))
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self.refresh_form()
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# main
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if "__main__" == __name__:
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root = tk.Tk()
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# naive, because it combines all monitors into one giant display for calculating.
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# FUTUREIMPROVMENT: get placement working
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root.eval('tk::PlaceWindow . center')
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alu = App(root)
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# Interesting, but not correct. It always chooses monitor 0 but the window would popup on monitor 1 if we do nothing special about geometry
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#print(f"DEBUG: screen width is {root.winfo_screenwidth()}")
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#print(f"DEBUG: screen height is {root.winfo_screenheight()}")
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#place_popup(alu.master,root,300,300)
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alu.mainloop()
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