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import { apply, call, put, take } from "redux-saga/effects";
import { createSubscriptionChannel } from "../utils/websocket";
import { push } from "react-router-redux";
import { actions, types } from "../redux/players";
function* sendUsername({ socket }) {
while (true) {
const { username } = yield take(types.REQUEST_CHOOSE_USERNAME);
yield apply(socket, socket.send, [
"/app/chooseName",
JSON.stringify({ playerName: username })
]);
}
}
function* validateUsername({ socket }) {
const usernameChannel = yield call(
createSubscriptionChannel,
socket,
"/user/queue/nameChoice"
);
while (true) {
const user = yield take(usernameChannel);
yield put(actions.setCurrentPlayer(user));
yield apply(usernameChannel, usernameChannel.close);
yield put(push("/games"));
}
}
function* usernameChoiceSaga(wsConnection) {
// TODO: Run sendUsername in loop when we have the ability to cancel saga on route change
yield [
call(sendUsername, wsConnection),
call(validateUsername, wsConnection)
];
}
export default usernameChoiceSaga;
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