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import Immutable from 'seamless-immutable';
export const types = {
UPDATE_GAMES: 'GAME/UPDATE_GAMES',
REQUEST_CREATE_GAME: 'GAME/REQUEST_CREATE_GAME',
REQUEST_JOIN_GAME: 'GAME/REQUEST_JOIN_GAME',
REQUEST_START_GAME: 'GAME/REQUEST_JOIN_GAME',
ENTER_LOBBY: 'GAME/ENTER_LOBBY',
ENTER_GAME: 'GAME/ENTER_GAME',
};
export const actions = {
updateGames: games => ({ type: types.UPDATE_GAMES, games: Immutable(games) }),
requestJoinGame: gameId => ({ type: types.REQUEST_JOIN_GAME, gameId }),
requestCreateGame: gameName => ({
type: types.REQUEST_CREATE_GAME,
gameName,
}),
requestStartGame: () => ({ type: types.REQUEST_START_GAME }),
enterLobby: lobby => ({ type: types.ENTER_LOBBY, lobby: Immutable(lobby) }),
enterGame: () => ({ type: types.ENTER_GAME }),
};
const initialState = Immutable.from({
all: {},
current: '',
});
export default (state = initialState, action) => {
switch (action.type) {
case types.UPDATE_GAMES:
return Immutable.merge(state, { all: action.games }, { deep: true });
case types.ENTER_LOBBY:
return state.set('current', action.lobby.id);
default:
return state;
}
};
export const getAllGamesById = state => state.games.all;
export const getAllGames = state => {
let gamesById = getAllGamesById(state);
return Object.keys(gamesById).map(k => gamesById[k]);
};
export const getGame = (state, id) => getAllGamesById(state)[id];
export const getCurrentGame = state => getGame(state, state.games.current);
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