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// @flow
import { Button, Text } from '@blueprintjs/core';
import type { List } from 'immutable';
import React from 'react';
import { connect } from 'react-redux';
import { Flex } from 'reflexbox';
import type { Game } from '../../models/games';
import { actions, getAllGames } from '../../redux/games';
type GameListProps = {
games: List<Game>,
joinGame: (gameId: string) => void,
};
const GameListPresenter = ({ games, joinGame }: GameListProps) => (
<div>
{games.map((game: Game, index: number) => {
return (
<Flex key={game.get('displayName', index)}>
<Text>{game.name}</Text>
<Button onClick={() => joinGame(game.id)}>Join</Button>
</Flex>
);
})}
</div>
);
const mapStateToProps = state => ({
games: getAllGames(state.get('games')),
});
const mapDispatchToProps = {
joinGame: actions.requestJoinGame,
};
export const GameList = connect(mapStateToProps, mapDispatchToProps)(GameListPresenter);
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