import { push } from 'react-router-redux'; import { Channel, eventChannel, SagaIterator } from 'redux-saga'; import { all, apply, call, put, take } from 'redux-saga/effects'; import { SevenWondersSession } from '../api/sevenWondersApi'; import { actions as gameActions, ENTER_LOBBY, REQUEST_START_GAME } from '../redux/actions/lobby'; function* watchLobbyUpdates(session: SevenWondersSession, lobbyId: number): any { const lobbyUpdatesChannel: Channel = yield eventChannel(session.watchLobbyUpdated(lobbyId)); try { while (true) { const lobby = yield take(lobbyUpdatesChannel); yield put(gameActions.updateGames([lobby])); } } finally { yield apply(lobbyUpdatesChannel, lobbyUpdatesChannel.close); } } function* watchGameStart(session: SevenWondersSession, lobbyId: number): any { const gameStartedChannel = yield eventChannel(session.watchGameStarted(lobbyId)); try { yield take(gameStartedChannel); yield put(gameActions.enterGame(lobbyId)); yield put(push(`/game/${lobbyId}`)); } finally { yield apply(gameStartedChannel, gameStartedChannel.close); } } function* startGame(session: SevenWondersSession): SagaIterator { while (true) { yield take(REQUEST_START_GAME); yield apply(session, session.startGame); } } export function* lobbySaga(session: SevenWondersSession): SagaIterator { const { gameId } = yield take(ENTER_LOBBY); yield all([ call(watchLobbyUpdates, session, gameId), call(watchGameStart, session, gameId), call(startGame, session) ]); }