# Technical decisions and issues log ## 2018.07.05-10 Kotlin Migration [@joffrey-bion][1] — :key: *Backend, Kotlin* I recently fell in love with Kotlin, as it seems to improve the few things I disliked about Java: - no unnecessary verbosity, Kotlin is much more condensed than Java: properties, streams, data classes, etc. There seems to be idioms for most things developers do all the time. - non-nullability is enforced at compile time when using non nullable types (no more NPEs and unnecessary null checks) - Kotlin stdlib has 2 different interfaces for read only and mutable collections Kotlin claims complete interoperability with Java and the possibility of incremental migration, so I decided to give it a try and migrated the game engine and backend server of Seven Wonders to see how it goes and if I could do this kind of change at work. For now, this has been quite a success. ## 2017.08-2018.04 Livedoc development [@joffrey-bion][1] — :key: *API, Documentation* Not much has been done on the Seven Wonders project for a while, because I stopped to build [Livedoc](https://joffrey-bion.github.io/livedoc/). I now have a decent and usable documentation generation tool, which requires almost no configuration at all. It still lacks a couple features: - Specialized STOMP endpoints presentation (they currently are presented as HTTP endpoints) - Client generation (especially Flow/TS type defs, bonus for the WebSocket client) I feel like we're not far from having something very useful now. ## 2017.05.25-28 Flow type-checking + ImmutableJS [@joffrey-bion][1] — :key: *Frontend* Javascript can easily become a mess when the code base grows, and static typing helps wrapping one's head around what's going on, especially when multiple people are involved in writing code in the same project. That's why we considered [TypeScript](https://www.typescriptlang.org/) and [Flow](https://flow.org/) for Seven wonders. Since I use TypeScript at work already, I had a preference for Flow in order to learn something new, and [@victorchabbert][2] had actually this in mind already. Victor introduced Flow in the project and started adding some types already, but this didn't work well with seamless-immutable. After reconsideration, it seems that I had missed the `Record` type of ImmutableJS, which allows for direct property access like `player.displayName` instead of the `player.get('displayName')` I hated so much. This removes one of the biggest downsides I felt about ImmutableJS. Of course, there is still the problem of debugging immutable structures in the console, but I guess we can deal with that for now. Here we are, back to Immutable JS. ## 2017.05.25-27 Web socket integration tests - Jackstomp [@joffrey-bion][1] — :key: *Backend, Tests* Unit tests are great, but only check individual components. To build a more robust test suite, we needed to add tests that validate: - the Spring configuration - STOMP destinations, subscriptions and exchanges - the serialized data in the messages - all of the above in the context of a real-life scenario Using `@SpringBootTest` made it fairly easy to have a server running during unit tests. On top of that, I had to configure a web socket client to properly exchange Jackson-serialized objects over STOMP. Since the configuration of such a client was not as smooth as I expected, I created [Jackstomp client](https://github.com/joffrey-bion/jackstomp), which makes it quite straightforward to get a client running with sensible defaults. ## 2017.05.13 Migration to seamless-immutable [@joffrey-bion][1] — :key: *Frontend, Immutable* Using Immutable JS has proved to be a pain, especially because the cumbersome API is not contained in the reducers but leaks out in the React components. As far as accessing the data is concerned, I dislike not being able to do it the native way (`myObj.prop`), well supported by IDEs. What's more, using strings in such accesses (`myObj.get('prop')`) is not refactoring-friendly and it obscures the errors when we make typos. Using `.toJS()` in each selector seemed to be a solution to avoid such accesses in React components, but it in fact destroys performance as the new props are never considered the same as the old ones, and therefore the DOM is always completely re-rendered. After reading [Alex Faunt's experience](https://medium.com/@AlexFaunt/immutablejs-worth-the-price-66391b8742d4) and [Richard Feldman's article](http://tech.noredink.com/post/107617838018/switching-from-immutablejs-to-seamless-immutable), I decided to move to [Seamless Immutable](https://github.com/rtfeldman/seamless-immutable), which was our life savior: it provides immutability with an equivalent mutation API, while keeping native read accesses. Of course migrating to Seamless Immutable required using [redux-seamless-immutable](https://github.com/eadmundo/redux-seamless-immutable) for seamless-immutable-compatible `combineReducers()` and `routerReducer()` functions. ## 2017.04.06 Live API documentation [@joffrey-bion][1] — :key: *Backend, API, Documentation* As frontend development was starting, we felt the need for a better API doc than a plain shared Google Sheet. The best doc is an up-to-date doc that stays so. The easiest way I found to keep it up-to-date is to generate it. Now multiple tools were available, but none really for websocket APIs documentation. Most of the tools out there are specialized in REST APIs. A very popular one is [Swagger](http://swagger.io/), but it [can't be used](https://github.com/swagger-api/swagger-socket/issues/47) [yet for Websocket](https://github.com/OAI/OpenAPI-Specification/issues/523) communications. My attention then went to [JsonDoc](http://jsondoc.org/), which looked promising but with the same drawbacks: no support for publish/subscribe mechanisms like websockets. Contributing to the project seems easier than contributing to Swagger, and I already could tweak a little bit the source code of JsonDoc to support `@MessageMapping` methods. That being said, Fabio Mafioletti does not seem to have a lot of time available for collaboration in implementing this support, so I might have to release from my own fork of the project, or create a new project based on JsonDoc. ## 2017.01.20 Frontend architecture refactoring [@victorchabbert][2] — :key: Frontend, Redux* I based the frontend architecture on [mxstbr](https://twitter.com/mxstbr)'s [react-boilerplate](https://github.com/mxstbr/react-boilerplate) (thanks Max!). The recommended structure for his boilerplate is to group files by features. As such, in a feature folder, you would find reducers, actions types and creators, selectors, sagas as well as containers. At first, this choice seemed suitable for our project but with time, I found out that it was causing us headaches because of the amount of shared data and logic we have between containers and pages. This is when I remembered [Matteo's](https://twitter.com/mazzarolomatteo) blog post on [a maintainable project structure](https://hackernoon.com/my-journey-toward-a-maintainable-project-structure-for-react-redux-b05dfd999b5#.o9pn60cv9) from last october. I highly recommend reading. I refactored our code to use the `Ducks` principle (the word comes from re*DUX*) and I can already see the ease to import all redux specific files. I will update this section with more info after using it more extensively. ## 2017.01.20 Unified build Spring Boot + React [@joffrey-bion][1] — :key: *Build, CI, Deployment* Some nice plugins allowed for bundling, minification etc. directly from Gradle, but I wanted to make use of the local `package.json` scripts to be consistent with the frontend development workflow. That way, the global build would not bring any surprise compared to the standalone frontend build. In order to take advantage of Create React App's genericity, I could not temper with the webpack config in order to customize the source path to `src/main/js`, like in the example of [Spring React Boilerplate](https://github.com/pugnascotia/spring-react-boilerplate). It eventually made more sense to separate the react app sources in a subproject, following the example of [Geowarin Boot React](https://github.com/geowarin/boot-react/). Using the [Gradle Node Plugin](https://github.com/srs/gradle-node-plugin) and its Yarn tasks allowed for an easy setup of the react frontend build. It already solved most of the frontend build problems: download node/npm/yarn, install dependencies, bundle the JS using the frontend tools... We just had to include the result of the frontend build into the `static` folder of the backend jar, by customizing the backend's `build.gradle`. #### Heroku issues First problem with Heroku: it now tried to run `gradle stage` as it did not recognize a Spring Boot application anymore in the root folder. I had to manually override the Gradle command in the app settings on Heroku to run a `gradle build`. Second issue, the `gradle build` command actually runs the tests, which in the frontend subproject starts in watch mode, because not on a CI server (checking the environment variable `CI=true`). Also, the tests were already run by Travis CI, so we didn't in fact need them there. The final command for Heroku was `gradle assemble`, which does the job. Third problem, the default web process for Heroku's dyno looked for jars in the `{projectRoot}/build/lib` folder. I had to add a Procfile to manually specify the `backend` subproject in the process command: web: java -Dserver.port=$PORT $JAVA_OPTS -jar backend/build/libs/*.jar ## 2016.12.08 React frontend [@joffrey-bion][1] — :key: *Frontend* We decided to put the react stuff into `src/main/js` as it matches maven/gradle project structure conventions. As `src/main/java` contains the Java sources, why not put the JavaScript sources in `src/main/js`? The technical choices were mostly guided by [@victorchabbert][1], as I had little experience with React, and the frontend stuff in general. Technical decisions: - [Create React App](https://github.com/facebookincubator/create-react-app): because the front-end world evolves too fast to keep up with the tools! - [Yarn](https://yarnpkg.com/) : for its performance and reliability compared to npm - [Redux](http://redux.js.org/): because it seems to solve the state management problem really well, and sagas look promising - [Immutable.js](https://facebook.github.io/immutable-js/): because Redux likes pure functions, and Immutable.js does a great job at enforcing it So far, no special build including the produced static inside the webapp's Jar. Frontend and backend can be developed independently and both the frontend dev server and the spring boot server can run locally and communicate. ## 2016.12.04 Spring Boot backend [@joffrey-bion][1] — :key: *Backend* Technical decisions: - [Websockets](https://en.wikipedia.org/wiki/WebSocket): as we needed server pushes to reach all clients when a player plays a card, we chose WebSockets as main transport. HTTP/2 didn't seem to have sufficient browser support at the moment, and long polling is not a very clean solution to this problem. Now, since we have a permanent TCP connection because of the WebSocket, we may as well use it for all actions (even those who would naturally follow a request/response mechanism) for simplicity and to avoid HTTP's overhead. - [Spring Boot Websocket](https://spring.io/guides/gs/messaging-stomp-websocket/): because of my personal preference for (and ease with) the Java language, and because it is really quick to setup, Spring Boot was our choice as backend. It has the advantage to run without a container, with a simple `main()` method which also pretty cool. This gave us the quickest start as far as the backend was concerned. - [STOMP](https://en.wikipedia.org/wiki/Streaming_Text_Oriented_Messaging_Protocol): coming with Spring official support, it was quite natural to use STOMP over WebSockets as a subprotocol when setting up Spring Boot WebSocket. It allows for an easy management of the payload and provides some sort of standard for the publish/subscribe mechanism. [1]: https://github.com/joffrey-bion [2]: https://github.com/victorchabbert