From 3f8a672dcfefdd9304ba8b489865cb12153a75e3 Mon Sep 17 00:00:00 2001 From: Joffrey Bion Date: Mon, 8 Mar 2021 01:31:26 +0100 Subject: Make turnInfo generic in its action type --- .../test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'sw-engine/src/test') diff --git a/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt b/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt index 09cdd970..5368fbc0 100644 --- a/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt +++ b/sw-engine/src/test/kotlin/org/luxons/sevenwonders/engine/GameTest.kt @@ -52,7 +52,7 @@ class GameTest { } while (!game.getCurrentTurnInfo().first().isStartOfAge(age + 1)) } - private fun PlayerTurnInfo.isStartOfAge(age: Int) = action is TurnAction.WatchScore || currentAge == age + private fun PlayerTurnInfo<*>.isStartOfAge(age: Int) = action is TurnAction.WatchScore || currentAge == age private fun playTurn(nbPlayers: Int, game: Game, ageToCheck: Int) { val turnInfos = game.getCurrentTurnInfo() @@ -72,7 +72,7 @@ class GameTest { assertEquals(expectedMoves, game.getCurrentTurnInfo()[0].table.lastPlayedMoves) } - private fun PlayerTurnInfo.firstAvailableMove(): MoveExpectation? = when (val a = action) { + private fun PlayerTurnInfo<*>.firstAvailableMove(): MoveExpectation? = when (val a = action) { is TurnAction.PlayFromHand -> createPlayCardMove(this, a.hand) is TurnAction.PlayFromDiscarded -> createPlayFreeDiscardedCardMove(this, a.discardedCards) is TurnAction.PickNeighbourGuild -> createPickGuildMove(this, a.neighbourGuildCards) @@ -81,7 +81,7 @@ class GameTest { is TurnAction.WatchScore -> fail("should not have WATCH_SCORE action before end of game") } - private fun createPlayCardMove(turnInfo: PlayerTurnInfo, hand: List): MoveExpectation { + private fun createPlayCardMove(turnInfo: PlayerTurnInfo<*>, hand: List): MoveExpectation { val wonderBuildability = turnInfo.wonderBuildability if (wonderBuildability.isBuildable) { val transactions = wonderBuildability.transactionsOptions.first() @@ -95,7 +95,7 @@ class GameTest { } } - private fun createPlayFreeDiscardedCardMove(turn: PlayerTurnInfo, discardedCards: List): MoveExpectation { + private fun createPlayFreeDiscardedCardMove(turn: PlayerTurnInfo<*>, discardedCards: List): MoveExpectation { val card = discardedCards.random() return MoveExpectation( turn.playerIndex, @@ -105,7 +105,7 @@ class GameTest { } private fun planMove( - turnInfo: PlayerTurnInfo, + turnInfo: PlayerTurnInfo<*>, moveType: MoveType, card: HandCard, transactions: ResourceTransactions, @@ -115,7 +115,7 @@ class GameTest { PlayedMove(turnInfo.playerIndex, moveType, card.toPlayedCard(), transactions), ) - private fun createPickGuildMove(turnInfo: PlayerTurnInfo, neighbourGuilds: List): MoveExpectation { + private fun createPickGuildMove(turnInfo: PlayerTurnInfo<*>, neighbourGuilds: List): MoveExpectation { // the game should send action WAIT if no guild cards are available around assertFalse(neighbourGuilds.isEmpty()) val card = neighbourGuilds.first() -- cgit