From 223dc654f0ba558a12c03f0b19ce1dd289258487 Mon Sep 17 00:00:00 2001 From: joffrey-bion Date: Sun, 13 Dec 2020 00:12:54 +0100 Subject: Reduce number of TableState creations --- .../kotlin/org/luxons/sevenwonders/engine/Game.kt | 71 +++++++++------------- .../org/luxons/sevenwonders/engine/cards/Hands.kt | 4 +- .../luxons/sevenwonders/engine/converters/Cards.kt | 5 +- 3 files changed, 36 insertions(+), 44 deletions(-) (limited to 'sw-engine/src/main/kotlin/org') diff --git a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt index 78d09b35..b6cb3c90 100644 --- a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt +++ b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt @@ -5,19 +5,14 @@ import org.luxons.sevenwonders.engine.boards.Table import org.luxons.sevenwonders.engine.cards.Card import org.luxons.sevenwonders.engine.cards.Decks import org.luxons.sevenwonders.engine.cards.Hands -import org.luxons.sevenwonders.engine.converters.toHandCard +import org.luxons.sevenwonders.engine.converters.toHandCards import org.luxons.sevenwonders.engine.converters.toPlayedMove import org.luxons.sevenwonders.engine.converters.toTableState import org.luxons.sevenwonders.engine.data.LAST_AGE import org.luxons.sevenwonders.engine.effects.SpecialAbility import org.luxons.sevenwonders.engine.moves.Move import org.luxons.sevenwonders.engine.moves.resolve -import org.luxons.sevenwonders.model.Action -import org.luxons.sevenwonders.model.MoveType -import org.luxons.sevenwonders.model.PlayerMove -import org.luxons.sevenwonders.model.PlayerTurnInfo -import org.luxons.sevenwonders.model.Settings -import org.luxons.sevenwonders.model.TableState +import org.luxons.sevenwonders.model.* import org.luxons.sevenwonders.model.cards.CardBack import org.luxons.sevenwonders.model.cards.HandCard import org.luxons.sevenwonders.model.score.ScoreBoard @@ -48,24 +43,36 @@ class Game internal constructor( } private fun startNewTurn() { - currentTurnInfo = players.map { - val hand = hands.createHand(it) - val action = determineAction(hand, it.board) - createPlayerTurnInfo(it, action, hand) + val newTableState = table.toTableState() + currentTurnInfo = players.map { player -> + val hand = hands.createHand(player) + val action = determineAction(hand, player.board) + createPlayerTurnInfo(player, action, hand, newTableState) } } private fun startPlayDiscardedTurn() { - currentTurnInfo = players.map { - val action = if (it.board.hasSpecial(SpecialAbility.PLAY_DISCARDED)) { - Action.PLAY_FREE_DISCARDED - } else { - Action.WAIT + val newTableState = table.toTableState() + currentTurnInfo = players.map { player -> + val action = when { + player.board.hasSpecial(SpecialAbility.PLAY_DISCARDED) -> Action.PLAY_FREE_DISCARDED + else -> Action.WAIT } - createPlayerTurnInfo(it, action, null) + createPlayerTurnInfo(player, action, null, newTableState) } } + private fun createPlayerTurnInfo(player: Player, action: Action, hand: List?, newTableState: TableState) = + PlayerTurnInfo( + playerIndex = player.index, + table = newTableState, + action = action, + hand = hand, + preparedMove = preparedMoves[player.index]?.toPlayedMove(), + discardedCards = discardedCards.toHandCards(player, true).takeIf { action == Action.PLAY_FREE_DISCARDED }, + neighbourGuildCards = table.getNeighbourGuildCards(player.index).toHandCards(player, true), + ) + private fun startEndGameTurn() { // some player may need to do additional stuff startNewTurn() @@ -79,28 +86,10 @@ class Game internal constructor( } } - private fun createPlayerTurnInfo(player: Player, action: Action, hand: List?): PlayerTurnInfo { - val neighbourGuildCards = table.getNeighbourGuildCards(player.index).map { it.toHandCard(player, true) } - val exposedDiscardedCards = if (action == Action.PLAY_FREE_DISCARDED) { - discardedCards.map { it.toHandCard(player, true) } - } else { - null - } - return PlayerTurnInfo( - playerIndex = player.index, - table = table.toTableState(), - action = action, - hand = hand, - preparedMove = preparedMoves[player.index]?.toPlayedMove(), - discardedCards = exposedDiscardedCards, - neighbourGuildCards = neighbourGuildCards, - ) - } - /** * Returns information for each player about the current turn. */ - fun getCurrentTurnInfo(): Collection = currentTurnInfo + fun getCurrentTurnInfo(): List = currentTurnInfo private fun determineAction(hand: List, board: Board): Action = when { endOfGameReached() -> when { @@ -150,11 +139,12 @@ class Game internal constructor( } /** - * Plays all the [prepared moves][prepareMove] for the current turn. An exception will be thrown if some players - * had not prepared their moves (unless these players had nothing to do). To avoid this, please check if everyone - * is ready using [allPlayersPreparedTheirMove]. + * Plays all the [prepared moves][prepareMove] for the current turn. + * + * An exception will be thrown if some players had not prepared their moves (unless these players had nothing to + * do). To avoid this, please check if everyone is ready using [allPlayersPreparedTheirMove]. */ - fun playTurn(): TableState { + fun playTurn() { makeMoves() if (shouldStartPlayDiscardedTurn()) { startPlayDiscardedTurn() @@ -169,7 +159,6 @@ class Game internal constructor( rotateHandsIfRelevant() startNewTurn() } - return table.toTableState() } private fun makeMoves() { diff --git a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/cards/Hands.kt b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/cards/Hands.kt index 9bb1e6f8..a2a7a805 100644 --- a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/cards/Hands.kt +++ b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/cards/Hands.kt @@ -1,7 +1,7 @@ package org.luxons.sevenwonders.engine.cards import org.luxons.sevenwonders.engine.Player -import org.luxons.sevenwonders.engine.converters.toHandCard +import org.luxons.sevenwonders.engine.converters.toHandCards import org.luxons.sevenwonders.model.cards.HandCard import org.luxons.sevenwonders.model.cards.HandRotationDirection @@ -25,7 +25,7 @@ internal class Hands(private val hands: List>) { return Hands(mutatedHands) } - fun createHand(player: Player): List = hands[player.index].map { c -> c.toHandCard(player, false) } + fun createHand(player: Player): List = hands[player.index].toHandCards(player, false) fun rotate(direction: HandRotationDirection): Hands { val newHands = when (direction) { diff --git a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/converters/Cards.kt b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/converters/Cards.kt index 7c9c5d32..40c2c2b2 100644 --- a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/converters/Cards.kt +++ b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/converters/Cards.kt @@ -17,7 +17,10 @@ internal fun Card.toTableCard(lastMove: Move? = null): TableCard = TableCard( playedDuringLastMove = lastMove != null && this.name == lastMove.card.name, ) -internal fun Card.toHandCard(player: Player, forceSpecialFree: Boolean): HandCard = HandCard( +internal fun List.toHandCards(player: Player, forceSpecialFree: Boolean) = + map { it.toHandCard(player, forceSpecialFree) } + +private fun Card.toHandCard(player: Player, forceSpecialFree: Boolean): HandCard = HandCard( name = name, color = color, requirements = requirements.toApiRequirements(), -- cgit