Commit message (Collapse) | Author | Age | |
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* | Add best price indication | joffrey-bion | 2020-11-29 |
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* | Trigger fatal error dialog on connection drop | joffrey-bion | 2020-11-29 |
| | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/33 | ||
* | Add fatal error dialog support | joffrey-bion | 2020-11-29 |
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* | Add support for Icon intent in bpDialog | joffrey-bion | 2020-11-29 |
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* | Group resources in a 2x2 matrix when there are 4 | joffrey-bion | 2020-11-28 |
| | | | | | Related: https://github.com/joffrey-bion/seven-wonders/issues/50 | ||
* | Add neighbours info to transaction selector | joffrey-bion | 2020-11-28 |
| | | | | | Related: https://github.com/joffrey-bion/seven-wonders/issues/50 | ||
* | Add "0 coins" icon on side without transaction | joffrey-bion | 2020-11-28 |
| | | | | | Related: https://github.com/joffrey-bion/seven-wonders/issues/50 | ||
* | Make all transactions available | joffrey-bion | 2020-11-28 |
| | | | | | | | | | | | Sometimes the strategic move can be to spend more money on a different player, rather than less money on the wrong player. We need to make these strategic moves available through the UI. To make up for the explosion in combinations, we just have to get rid of the options that result in the same money for each neighbour. As long as we give the same amounts, we don't care whether it's for wood or clay. Related: https://github.com/joffrey-bion/seven-wonders/issues/50 | ||
* | Add dialog to choose who to buy resources from | joffrey-bion | 2020-11-28 |
| | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/50 | ||
* | Add blueprintjs Dialog component | joffrey-bion | 2020-11-27 |
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* | Support ex-aequo ranks | joffrey-bion | 2020-11-26 |
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* | Upgrade dependencies | joffrey-bion | 2020-11-25 |
| | | | | | | - Kotlinx Coroutines to 1.4.1 - Kotlinx Serialization to 1.0.0 - Krossbow to 1.1.0 | ||
* | Format with trailing comma | Joffrey Bion | 2020-09-08 |
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* | Replace deprecated "target" with "js" | Joffrey Bion | 2020-08-31 |
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* | Upgrade to Kotlin 1.4 and corresponding library versions | Joffrey Bion | 2020-08-31 |
| | | | | | | - Kotlinx Serialization 1.0.0-RC - Coroutines 1.3.9 - Krossbow 0.30.1 | ||
* | Upgrade ktlint and re-enable import order check | Joffrey Bion | 2020-08-20 |
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* | Fix style & sort imports | Joffrey Bion | 2020-08-20 |
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* | Cleanup wonder card style | Joffrey Bion | 2020-08-12 |
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* | Display only victory military points on the board next to victory tokens | Joffrey Bion | 2020-08-12 |
| | | | | | The count displayed used to be the total combined number of points including defeat tokens, but this is a bit confusing as we can see both types of tokens next to each other. | ||
* | Change font to Acme for token counts | Joffrey Bion | 2020-08-12 |
| | | | | This yields better alignment with the multiply (x) sign | ||
* | Add military tokens to the board | Joffrey Bion | 2020-08-12 |
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* | Refactor player list | Joffrey Bion | 2020-08-09 |
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* | Add className attribute to bpCards | Joffrey Bion | 2020-08-09 |
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* | Rename sidebar -> setup panel | Joffrey Bion | 2020-07-01 |
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* | Extract papyrus background style | Joffrey Bion | 2020-07-01 |
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* | Add setup sidebar to choose wonder sides | Joffrey Bion | 2020-07-01 |
| | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/35 | ||
* | Use font from CDN instead of relying on "fantasy" | Joffrey Bion | 2020-07-01 |
| | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/34 | ||
* | Use correct keys in player list to allow animations on reorder | Joffrey Bion | 2020-07-01 |
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* | Add buttons to randomly reassign wonders and reorder players | Joffrey Bion | 2020-07-01 |
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* | Cleanup | Joffrey Bion | 2020-06-02 |
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* | Add comment for box shadow override | Joffrey Bion | 2020-06-02 |
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* | Add full board preview | Joffrey Bion | 2020-06-02 |
| | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/22 | ||
* | Add blueprintjs Popover | Joffrey Bion | 2020-06-02 |
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* | Remove useless createElement | Joffrey Bion | 2020-06-02 |
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* | Add title on hand rotation direction | Joffrey Bion | 2020-06-02 |
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* | Extract board summaries function | Joffrey Bion | 2020-06-02 |
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* | Simplify board summary using BP's divider | Joffrey Bion | 2020-06-02 |
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* | Add blueprintjs's divider | Joffrey Bion | 2020-06-02 |
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* | Fix style | Joffrey Bion | 2020-06-01 |
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* | Use actual coin icon for price info | Joffrey Bion | 2020-06-01 |
| | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/30 | ||
* | Replace viewport-relative dimensions by percents | Joffrey Bion | 2020-06-01 |
| | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/23 | ||
* | Use blueprint CSS from CDN instead of local copy | Joffrey Bion | 2020-05-31 |
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* | Display assigned wonder in Lobby | Joffrey Bion | 2020-05-31 |
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* | Repalce plain error text by non-ideal state for lobby | Joffrey Bion | 2020-05-31 |
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* | Simplify settings and allow choosing wonders | Joffrey Bion | 2020-05-31 |
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* | Fix some overlapping elements | Joffrey Bion | 2020-05-28 |
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* | Change icons for special plays | Joffrey Bion | 2020-05-28 |
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* | Fix production alternative duplicates | Joffrey Bion | 2020-05-28 |
| | | | | | | | | | Having twice the same choice wasn't supported so far. This can happen with Alexandria's bonuses (4 primary resources, or 3 secondary) associated to the yellow Market/Caravansery cards. Resolves: https://github.com/joffrey-bion/seven-wonders/issues/19 | ||
* | Add UI support for playing discarded cards | Joffrey Bion | 2020-05-28 |
| | | | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/25 Resolves: https://github.com/joffrey-bion/seven-wonders/issues/26 | ||
* | Remove useless z-index | Joffrey Bion | 2020-05-27 |
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