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* Add rotation to "best price indicator"joffrey-bion2020-11-29
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* Add best price indicationjoffrey-bion2020-11-29
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* Trigger fatal error dialog on connection dropjoffrey-bion2020-11-29
| | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/33
* Add fatal error dialog supportjoffrey-bion2020-11-29
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* Add support for Icon intent in bpDialogjoffrey-bion2020-11-29
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* Group resources in a 2x2 matrix when there are 4joffrey-bion2020-11-28
| | | | | Related: https://github.com/joffrey-bion/seven-wonders/issues/50
* Add neighbours info to transaction selectorjoffrey-bion2020-11-28
| | | | | Related: https://github.com/joffrey-bion/seven-wonders/issues/50
* Add "0 coins" icon on side without transactionjoffrey-bion2020-11-28
| | | | | Related: https://github.com/joffrey-bion/seven-wonders/issues/50
* Make all transactions availablejoffrey-bion2020-11-28
| | | | | | | | | | | Sometimes the strategic move can be to spend more money on a different player, rather than less money on the wrong player. We need to make these strategic moves available through the UI. To make up for the explosion in combinations, we just have to get rid of the options that result in the same money for each neighbour. As long as we give the same amounts, we don't care whether it's for wood or clay. Related: https://github.com/joffrey-bion/seven-wonders/issues/50
* Add dialog to choose who to buy resources fromjoffrey-bion2020-11-28
| | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/50
* Add blueprintjs Dialog componentjoffrey-bion2020-11-27
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* Support ex-aequo ranksjoffrey-bion2020-11-26
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* Format with trailing commaJoffrey Bion2020-09-08
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* Upgrade to Kotlin 1.4 and corresponding library versionsJoffrey Bion2020-08-31
| | | | | | - Kotlinx Serialization 1.0.0-RC - Coroutines 1.3.9 - Krossbow 0.30.1
* Upgrade ktlint and re-enable import order checkJoffrey Bion2020-08-20
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* Fix style & sort importsJoffrey Bion2020-08-20
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* Cleanup wonder card styleJoffrey Bion2020-08-12
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* Display only victory military points on the board next to victory tokensJoffrey Bion2020-08-12
| | | | | The count displayed used to be the total combined number of points including defeat tokens, but this is a bit confusing as we can see both types of tokens next to each other.
* Change font to Acme for token countsJoffrey Bion2020-08-12
| | | | This yields better alignment with the multiply (x) sign
* Add military tokens to the boardJoffrey Bion2020-08-12
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* Refactor player listJoffrey Bion2020-08-09
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* Add className attribute to bpCardsJoffrey Bion2020-08-09
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* Rename sidebar -> setup panelJoffrey Bion2020-07-01
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* Extract papyrus background styleJoffrey Bion2020-07-01
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* Add setup sidebar to choose wonder sidesJoffrey Bion2020-07-01
| | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/35
* Use font from CDN instead of relying on "fantasy"Joffrey Bion2020-07-01
| | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/34
* Use correct keys in player list to allow animations on reorderJoffrey Bion2020-07-01
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* Add buttons to randomly reassign wonders and reorder playersJoffrey Bion2020-07-01
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* CleanupJoffrey Bion2020-06-02
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* Add comment for box shadow overrideJoffrey Bion2020-06-02
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* Add full board previewJoffrey Bion2020-06-02
| | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/22
* Add blueprintjs PopoverJoffrey Bion2020-06-02
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* Remove useless createElementJoffrey Bion2020-06-02
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* Add title on hand rotation directionJoffrey Bion2020-06-02
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* Extract board summaries functionJoffrey Bion2020-06-02
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* Simplify board summary using BP's dividerJoffrey Bion2020-06-02
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* Add blueprintjs's dividerJoffrey Bion2020-06-02
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* Fix styleJoffrey Bion2020-06-01
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* Use actual coin icon for price infoJoffrey Bion2020-06-01
| | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/30
* Replace viewport-relative dimensions by percentsJoffrey Bion2020-06-01
| | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/23
* Use blueprint CSS from CDN instead of local copyJoffrey Bion2020-05-31
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* Display assigned wonder in LobbyJoffrey Bion2020-05-31
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* Repalce plain error text by non-ideal state for lobbyJoffrey Bion2020-05-31
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* Simplify settings and allow choosing wondersJoffrey Bion2020-05-31
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* Fix some overlapping elementsJoffrey Bion2020-05-28
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* Change icons for special playsJoffrey Bion2020-05-28
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* Fix production alternative duplicatesJoffrey Bion2020-05-28
| | | | | | | | | Having twice the same choice wasn't supported so far. This can happen with Alexandria's bonuses (4 primary resources, or 3 secondary) associated to the yellow Market/Caravansery cards. Resolves: https://github.com/joffrey-bion/seven-wonders/issues/19
* Add UI support for playing discarded cardsJoffrey Bion2020-05-28
| | | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/25 Resolves: https://github.com/joffrey-bion/seven-wonders/issues/26
* Remove useless z-indexJoffrey Bion2020-05-27
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* Fix coin icon z-indexJoffrey Bion2020-05-27
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