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sw-common-model
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Author
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*
Clean up
Joffrey Bion
2020-05-15
*
Move score to common model (to enable passing it to client)
Joffrey Bion
2020-05-12
*
Add a way to "unprepare" a move
Joffrey Bion
2020-04-04
*
Send turn info without hands when entering game
Joffrey Bion
2020-03-30
*
Rename GameState -> TableState
Joffrey Bion
2020-03-29
*
Fix duplicated inconsistent state
Joffrey Bion
2020-03-29
*
Simplify redux state
Joffrey Bion
2020-03-29
*
Improve state updates for turn info
Joffrey Bion
2020-03-28
*
Add hand components
Joffrey Bion
2020-03-28
*
Upgrade to Kotlinx Serialization 0.20.0 and Krossbow 0.10.3
Joffrey Bion
2020-03-27
*
Rename isUser to isMe for clarity
Joffrey Bion
2020-03-27
*
Get joinability/startability info from server with reason
Joffrey Bion
2020-03-24
*
Add whether game can be started in LobbyDTO
Joffrey Bion
2020-03-23
*
Add kotlinx.serialization support to common model
joffrey-bion
2020-01-23
*
Attempt at Kotlin/JS EAP build 1.3.50-eap-54
jbion
2019-08-01
*
Create multiplatform SevenWondersClient based on Krossbow
Joffrey BION
2019-07-08
*
Remove extra space
jbion
2019-05-22
*
Use import aliases to remove annoying prefixes
Joffrey BION
2019-05-22
*
Reorganize packages again
Joffrey BION
2019-05-22
*
Make common project multiplatform
Joffrey BION
2019-05-22
*
Move common module declarations into api package
Joffrey BION
2019-05-22
*
Move some declarations to a better place
jbion
2019-05-20
*
Fix some tests
jbion
2019-05-20
*
WIP back to JVM for common module to see if it works
Joffrey BION
2019-05-17
*
Rationalize module names
Joffrey BION
2019-05-16
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