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path: root/sw-common-model/src/commonMain/kotlin/org/luxons
Commit message (Expand)AuthorAge
* Add server-side support for PLAY_FREE_DISCARDED special abilityJoffrey Bion2020-05-28
* Add coin icon to buttons when they imply a costJoffrey Bion2020-05-26
* Improve "say ready" messageJoffrey Bion2020-05-26
* Add other players' board summaryJoffrey Bion2020-05-26
* Add score board UI at end of gameJoffrey Bion2020-05-23
* Allow custom player iconsJoffrey Bion2020-05-21
* Add player index in scoreboardJoffrey Bion2020-05-15
* Fix polymorphic serializationJoffrey Bion2020-05-15
* Add dumb bots featureJoffrey Bion2020-05-15
* Send score at end of gameJoffrey Bion2020-05-15
* Clean upJoffrey Bion2020-05-15
* Move score to common model (to enable passing it to client)Joffrey Bion2020-05-12
* Add a way to "unprepare" a moveJoffrey Bion2020-04-04
* Send turn info without hands when entering gameJoffrey Bion2020-03-30
* Rename GameState -> TableStateJoffrey Bion2020-03-29
* Fix duplicated inconsistent stateJoffrey Bion2020-03-29
* Simplify redux stateJoffrey Bion2020-03-29
* Improve state updates for turn infoJoffrey Bion2020-03-28
* Add hand componentsJoffrey Bion2020-03-28
* Rename isUser to isMe for clarityJoffrey Bion2020-03-27
* Get joinability/startability info from server with reasonJoffrey Bion2020-03-24
* Add whether game can be started in LobbyDTOJoffrey Bion2020-03-23
* Add kotlinx.serialization support to common modeljoffrey-bion2020-01-23
* Create multiplatform SevenWondersClient based on KrossbowJoffrey BION2019-07-08
* Use import aliases to remove annoying prefixesJoffrey BION2019-05-22
* Reorganize packages againJoffrey BION2019-05-22
* Make common project multiplatformJoffrey BION2019-05-22
* WIP back to JVM for common module to see if it worksJoffrey BION2019-05-17
* Rationalize module namesJoffrey BION2019-05-16
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