summaryrefslogtreecommitdiff
path: root/backend/src/main/java
Commit message (Collapse)AuthorAge
* Add proper algorithm to check if a card is playableJoffrey BION2017-05-09
|
* Refac resourcesJoffrey BION2017-05-08
|
* Rename "prepare card" to "prepare move"Joffrey BION2017-05-08
| | | | Some moves may not be related to preparing a card from the hand. For instance, picking a neighbouring Guild Card to copy is not what I would call "preparing a card".
* Simplify Requirements.isAffordedBy() signatureJoffrey BION2017-04-16
|
* Reword confusing exception messageJoffrey BION2017-04-16
|
* Fix currentAge in PlayerTurnInfoJoffrey BION2017-04-16
|
* Add toString() methods for easier debuggingJoffrey BION2017-04-16
|
* Fix the case of types in JsonDocJoffrey BION2017-04-07
|
* Add ApiObjectField annotations in actionsJoffrey BION2017-04-06
|
* Remove traversal of transient fieldsJoffrey BION2017-04-06
| | | | This caused infinite loops in the original Jsondoc code
* Make GameDefinition transient in the lobbyJoffrey BION2017-04-05
|
* Add support for message mapping body parameterJoffrey BION2017-04-05
|
* Add Jsondoc on actionsJoffrey BION2017-04-05
|
* Move annotation to comply with formatting rulesJoffrey BION2017-04-05
|
* First draft of Jsondoc documentation generationJoffrey BION2017-04-04
|
* Add checkstyle configurationjbion2017-03-13
|
* Extract Home and GameBrowser controllers from LobbyControllerJoffrey BION2017-02-02
|
* Decouple Lobby and Players from the Game itselfJoffrey BION2017-02-02
|
* Refactor Military to be independent of SettingsJoffrey BION2017-02-01
|
* Add first tests for RequirementsJoffrey BION2017-01-31
|
* Add public/private production conceptjbion2017-01-30
|
* Add test checking the switch to PLAYING stateJoffrey BION2017-01-23
|
* Add notification for updated game to /topics/gamesJoffrey BION2017-01-22
|
* Fix subscription path for prepared cards and turnsJoffrey BION2017-01-22
|
* Remove handRotationDirection in PlayerTurnInfoJoffrey BION2017-01-22
| | | | It is already provided in the nested Table object.
* Fix areAllPlayersReady() to understand WAIT actionJoffrey BION2017-01-22
|
* Ans /user/queue/lobby/joined message on game creationJoffrey BION2017-01-22
|
* Add validation constraints on PlayerMoveJoffrey BION2017-01-22
|
* Move frontend and backend into 2 separate subprojectsjbion2017-01-20
bgstack15