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* Add ApiObjectField annotations in actionsJoffrey BION2017-04-06
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* Remove traversal of transient fieldsJoffrey BION2017-04-06
| | | | This caused infinite loops in the original Jsondoc code
* Make GameDefinition transient in the lobbyJoffrey BION2017-04-05
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* Add support for message mapping body parameterJoffrey BION2017-04-05
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* Add Jsondoc on actionsJoffrey BION2017-04-05
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* Move annotation to comply with formatting rulesJoffrey BION2017-04-05
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* Remove line wrapping indentation checkstyle constraintJoffrey BION2017-04-05
| | | | This constraint is a bit too strict because it prevents nice alignment of wrapped chained method calls or wrapped annotation parameters.
* First draft of Jsondoc documentation generationJoffrey BION2017-04-04
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* Update gradle wrapper to 3.4.1Joffrey BION2017-03-14
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* Add checkstyle configurationjbion2017-03-13
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* Update readme with work in progress status informationjbion2017-02-09
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* Fix grammar in READMEjbion2017-02-03
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* Remove unused importjbion2017-02-03
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* Create home layout with zeus backgroundJoffrey BION2017-02-03
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* Remove explicit unsubscribe declarationsJoffrey BION2017-02-03
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* Add rebass button hover styleJoffrey BION2017-02-03
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* Change frontend app nameJoffrey BION2017-02-03
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* Remove test linksJoffrey BION2017-02-02
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* Remove unnecessary .gitkeep fileJoffrey BION2017-02-02
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* Extract Home and GameBrowser controllers from LobbyControllerJoffrey BION2017-02-02
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* Decouple Lobby and Players from the Game itselfJoffrey BION2017-02-02
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* Refactor Military to be independent of SettingsJoffrey BION2017-02-01
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* Add first tests for RequirementsJoffrey BION2017-01-31
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* Use specific seed for randomness in tests for determinismJoffrey BION2017-01-31
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* Add public/private production conceptjbion2017-01-30
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* Update redux-saga-router to 2.0.0Victor Chabbert2017-01-29
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* Add zeus temple background as potential home backgroundJoffrey BION2017-01-23
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* Resolves #2: Manual cancellation of sagasVictor Chabbert2017-01-23
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* Use 7 wonders logo in the layoutJoffrey BION2017-01-23
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* Add 7 wonders logoJoffrey BION2017-01-23
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* Add test checking the switch to PLAYING stateJoffrey BION2017-01-23
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* Minor visual stylesVictor Chabbert2017-01-22
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* Add redux selectorsVictor Chabbert2017-01-22
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* Made redux store fully immutableVictor Chabbert2017-01-22
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* Add notification for updated game to /topics/gamesJoffrey BION2017-01-22
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* Temp fix saga ran on location change #2Victor Chabbert2017-01-22
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* Fix subscription path for prepared cards and turnsJoffrey BION2017-01-22
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* Remove handRotationDirection in PlayerTurnInfoJoffrey BION2017-01-22
| | | | It is already provided in the nested Table object.
* Fix player indexes in TestUtilsJoffrey BION2017-01-22
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* Move saga and router routes in a single fileVictor Chabbert2017-01-22
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* Fix areAllPlayersReady() to understand WAIT actionJoffrey BION2017-01-22
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* Cleaned containersVictor Chabbert2017-01-22
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* Add forgotten immutable data and remove unhandled action caseVictor Chabbert2017-01-22
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* Normalize games data from server and display games listVictor Chabbert2017-01-22
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* Refactor user reducer to player reducerVictor Chabbert2017-01-22
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* Fix node_modules path in travis.ymlJoffrey BION2017-01-22
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* Cache node_modules for Travis CI buildJoffrey BION2017-01-22
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* Handle game browserVictor Chabbert2017-01-22
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* Ans /user/queue/lobby/joined message on game creationJoffrey BION2017-01-22
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* Merge remote-tracking branch 'remotes/origin/feature/front'Joffrey BION2017-01-22
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