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* Update yarn.lockJoffrey Bion2018-07-05
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* Add title for player placeholdersJoffrey Bion2018-07-05
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* Upgrade gradle wrapper to 4.8.1Joffrey BION2018-07-05
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* Refactor radial math stuffJoffrey BION2018-07-05
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* Place current player always at the bottomJoffrey BION2018-06-12
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* Use radial list for lobbyJoffrey Bion2018-06-12
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* Add first draft of radial listJoffrey Bion2018-06-12
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* Clean importsJoffrey Bion2018-06-11
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* Fix test ApiLobbyJoffrey Bion2018-06-11
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* Improve lobby's styleJoffrey BION2018-06-10
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* Finish moving components out of /scenes packageJoffrey BION2018-06-10
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* Remove unnecessary prop types exportsJoffrey BION2018-06-10
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* Add IconButton component to work around Icon title issueJoffrey BION2018-06-10
| | | | | | | The issue about Buttons with icons is that the svg name appears as title (tooltip) when hovering the icon, even if a title is specified on the button itself: https://github.com/palantir/blueprint/issues/2321
* Use blueprint for error toasts instead of react-redux-toasterJoffrey BION2018-06-09
| | | | | | | Error toasts were broken. Since blueprintjs already provides a toasting feature, we don't need the extra dependency. What we lose here is the redux-managed state of toasts, which might lead me to switch back later on. For now, these are quite fine.
* Fix home screen styleJoffrey BION2018-06-09
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* Improve game list's styleJoffrey BION2018-06-09
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* Refresh dependenciesJoffrey BION2018-06-09
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* Refactor PlayerListJoffrey BION2018-06-09
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* Split GameBrowser into multiple connected componentsJoffrey BION2018-06-09
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* Fix frontend gitignoreJoffrey BION2018-06-09
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* Migrate to react 16 and blueprint 2Joffrey BION2018-06-09
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* Remove rebass dependencyJoffrey BION2018-06-09
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* Cleanup the messJoffrey BION2018-06-09
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* History entry about LivedocJoffrey Bion2018-04-30
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* Add flow prop types in scene componentsJoffrey BION2018-04-30
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* Remove unused former LobbyLayout... RIPJoffrey BION2018-04-30
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* Remove unnecessary flow types custom definitionsJoffrey BION2018-04-30
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* Fix root saga typeJoffrey BION2018-04-30
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* Complete redux action typesJoffrey BION2018-04-30
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* Fix sagas typesJoffrey BION2018-04-30
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* Remove unused history variable from rootSagaJoffrey BION2018-04-30
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* Upgrade to reflexbox 3.0.1Joffrey BION2018-04-29
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* Upgrade devDependenciesJoffrey BION2018-04-29
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* Upgrade to redux 4Joffrey BION2018-04-29
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* Upgrade react router 5 to alpha.9Joffrey BION2018-04-29
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* Organize importsJoffrey BION2018-04-29
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* Remove default exports everywhereJoffrey BION2018-04-29
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* Cleanup index.js filesJoffrey BION2018-04-29
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* Fix and order seven wonders JS clientJoffrey BION2018-04-28
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* Migrate to Spring Boot Starter SecurityJoffrey BION2018-04-28
| | | | So far, we had a direct dependency on Spring Security Core, but it is cleaner to import it "à la" Spring Boot, so that we benefit from autoconfiguration, and the version is handled by Spring Boot.
* Migrate to Spring Boot 2.0.1 (using Spring 5)Joffrey BION2018-04-28
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* Fix gitignore for gradle build folderJoffrey BION2018-04-27
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* Upgradle gradle wrapper to 4.7Joffrey BION2018-04-27
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* Bought resources refactoringJoffrey Bion2018-04-27
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* Use independent WS clients for each test to prevent race conditions on CIJoffrey Bion2018-04-26
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* Improve full game test by using bought resourcesJoffrey BION2018-04-26
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* Fix WONDER_LEVEL -> BUILT_WONDER_STAGES element typeJoffrey BION2018-04-26
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* Fix and improve BestPriceCalculatorJoffrey BION2018-04-26
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* Extract move creation in GameTestJoffrey BION2018-04-25
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* Make wonder activation pay for requirementsJoffrey BION2018-04-25
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