Commit message (Collapse) | Author | Age | |
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* | Add player icon in player info | Joffrey Bion | 2020-05-21 |
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* | Increase test timeout | Joffrey Bion | 2020-05-21 |
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* | Allow custom player icons | Joffrey Bion | 2020-05-21 |
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* | Prevent bots with already used names | Joffrey Bion | 2020-05-21 |
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* | Fix game background image path | Joffrey Bion | 2020-05-21 |
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* | Connect to correct port based on dev/prod build | Joffrey Bion | 2020-05-21 |
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* | Fix SW client "request" | Joffrey Bion | 2020-05-21 |
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* | Fix background->backgrounds path | Joffrey Bion | 2020-05-21 |
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* | Add github actions build | Joffrey Bion | 2020-05-18 |
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* | Move unused resources from server to archive | Joffrey Bion | 2020-05-17 |
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* | Reorg image paths and move unused to archive | Joffrey Bion | 2020-05-17 |
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* | Fix static inclusion from frontend | Joffrey Bion | 2020-05-17 |
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* | Upgrade krossbow to 0.20.3 | Joffrey Bion | 2020-05-16 |
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* | Cleanup SW test | Joffrey Bion | 2020-05-16 |
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* | Add visuals for discard and wonder upgrade moves | Joffrey Bion | 2020-05-15 |
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* | Add card back component | Joffrey Bion | 2020-05-15 |
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* | Upgrade to krossbow 0.20.2 | Joffrey Bion | 2020-05-15 |
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* | Add player index in scoreboard | Joffrey Bion | 2020-05-15 |
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* | Make Lobby/player repository more thread safe | Joffrey Bion | 2020-05-15 |
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* | Fix polymorphic serialization | Joffrey Bion | 2020-05-15 |
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* | Add dumb bots feature | Joffrey Bion | 2020-05-15 |
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* | Send score at end of game | Joffrey Bion | 2020-05-15 |
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* | Clean up | Joffrey Bion | 2020-05-15 |
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* | Upgrade to krossbow 0.20.1 (migrate to flows) | Joffrey Bion | 2020-05-12 |
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* | Move score to common model (to enable passing it to client) | Joffrey Bion | 2020-05-12 |
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* | Move tests to their proper place | Joffrey Bion | 2020-05-12 |
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* | Use start UNDISPATCHED intead of yield after launch | Joffrey Bion | 2020-05-12 |
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* | Fix path for lobby/updateSettings | Joffrey Bion | 2020-04-16 |
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* | Remove personal bintray repo now that jcenter sync works | Joffrey Bion | 2020-04-16 |
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* | Remove unnecessary withTimeout() calls in tests | Joffrey Bion | 2020-04-16 |
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* | Add "leave lobby" button | Joffrey Bion | 2020-04-08 |
| | | | | | Resolves: https://github.com/joffrey-bion/seven-wonders/issues/8 | ||
* | Fix tests | Joffrey Bion | 2020-04-08 |
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* | Enable ktlint on sw-ui | Joffrey Bion | 2020-04-08 |
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* | Delete unnecessary bettercodehub config | Joffrey Bion | 2020-04-07 |
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* | Fix server project's dependency | Joffrey Bion | 2020-04-07 |
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* | Write doc about Kotlin React migration. | Joffrey Bion | 2020-04-07 |
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* | Delete old React/TypeScript UI | Joffrey Bion | 2020-04-06 |
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* | Refactoring in GameScene.kt | Joffrey Bion | 2020-04-04 |
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* | Add UI for prepared move and cancellation | Joffrey Bion | 2020-04-04 |
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* | Add a way to "unprepare" a move | Joffrey Bion | 2020-04-04 |
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* | Add blueprintjs Overlay component | Joffrey Bion | 2020-04-04 |
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* | Hide currently prepared card from hand | Joffrey Bion | 2020-04-01 |
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* | Remove manual LinearDimension invocation | Joffrey Bion | 2020-04-01 |
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* | Fix coroutines/saga cancellation | Joffrey Bion | 2020-03-30 |
| | | | | | It seems channel.cancel() within the loop didn't really cancel. Somehow also the sagasmanager's actions broadcastchannel filled up and blocked all actions from being processed. | ||
* | Minor cleanup | Joffrey Bion | 2020-03-30 |
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* | Send turn info without hands when entering game | Joffrey Bion | 2020-03-30 |
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* | Rename GameState -> TableState | Joffrey Bion | 2020-03-29 |
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* | Fix duplicated inconsistent state | Joffrey Bion | 2020-03-29 |
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* | Ensure error saga starts first | Joffrey Bion | 2020-03-29 |
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* | Simplify redux state | Joffrey Bion | 2020-03-29 |
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