Commit message (Collapse) | Author | Age | |
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* | Fix test ApiLobby | Joffrey Bion | 2018-06-11 |
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* | Improve lobby's style | Joffrey BION | 2018-06-10 |
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* | Finish moving components out of /scenes package | Joffrey BION | 2018-06-10 |
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* | Remove unnecessary prop types exports | Joffrey BION | 2018-06-10 |
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* | Add IconButton component to work around Icon title issue | Joffrey BION | 2018-06-10 |
| | | | | | | | The issue about Buttons with icons is that the svg name appears as title (tooltip) when hovering the icon, even if a title is specified on the button itself: https://github.com/palantir/blueprint/issues/2321 | ||
* | Use blueprint for error toasts instead of react-redux-toaster | Joffrey BION | 2018-06-09 |
| | | | | | | | Error toasts were broken. Since blueprintjs already provides a toasting feature, we don't need the extra dependency. What we lose here is the redux-managed state of toasts, which might lead me to switch back later on. For now, these are quite fine. | ||
* | Fix home screen style | Joffrey BION | 2018-06-09 |
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* | Improve game list's style | Joffrey BION | 2018-06-09 |
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* | Refresh dependencies | Joffrey BION | 2018-06-09 |
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* | Refactor PlayerList | Joffrey BION | 2018-06-09 |
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* | Split GameBrowser into multiple connected components | Joffrey BION | 2018-06-09 |
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* | Fix frontend gitignore | Joffrey BION | 2018-06-09 |
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* | Migrate to react 16 and blueprint 2 | Joffrey BION | 2018-06-09 |
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* | Remove rebass dependency | Joffrey BION | 2018-06-09 |
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* | Cleanup the mess | Joffrey BION | 2018-06-09 |
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* | History entry about Livedoc | Joffrey Bion | 2018-04-30 |
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* | Add flow prop types in scene components | Joffrey BION | 2018-04-30 |
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* | Remove unused former LobbyLayout... RIP | Joffrey BION | 2018-04-30 |
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* | Remove unnecessary flow types custom definitions | Joffrey BION | 2018-04-30 |
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* | Fix root saga type | Joffrey BION | 2018-04-30 |
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* | Complete redux action types | Joffrey BION | 2018-04-30 |
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* | Fix sagas types | Joffrey BION | 2018-04-30 |
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* | Remove unused history variable from rootSaga | Joffrey BION | 2018-04-30 |
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* | Upgrade to reflexbox 3.0.1 | Joffrey BION | 2018-04-29 |
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* | Upgrade devDependencies | Joffrey BION | 2018-04-29 |
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* | Upgrade to redux 4 | Joffrey BION | 2018-04-29 |
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* | Upgrade react router 5 to alpha.9 | Joffrey BION | 2018-04-29 |
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* | Organize imports | Joffrey BION | 2018-04-29 |
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* | Remove default exports everywhere | Joffrey BION | 2018-04-29 |
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* | Cleanup index.js files | Joffrey BION | 2018-04-29 |
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* | Fix and order seven wonders JS client | Joffrey BION | 2018-04-28 |
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* | Migrate to Spring Boot Starter Security | Joffrey BION | 2018-04-28 |
| | | | | So far, we had a direct dependency on Spring Security Core, but it is cleaner to import it "à la" Spring Boot, so that we benefit from autoconfiguration, and the version is handled by Spring Boot. | ||
* | Migrate to Spring Boot 2.0.1 (using Spring 5) | Joffrey BION | 2018-04-28 |
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* | Fix gitignore for gradle build folder | Joffrey BION | 2018-04-27 |
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* | Upgradle gradle wrapper to 4.7 | Joffrey BION | 2018-04-27 |
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* | Bought resources refactoring | Joffrey Bion | 2018-04-27 |
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* | Use independent WS clients for each test to prevent race conditions on CI | Joffrey Bion | 2018-04-26 |
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* | Improve full game test by using bought resources | Joffrey BION | 2018-04-26 |
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* | Fix WONDER_LEVEL -> BUILT_WONDER_STAGES element type | Joffrey BION | 2018-04-26 |
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* | Fix and improve BestPriceCalculator | Joffrey BION | 2018-04-26 |
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* | Extract move creation in GameTest | Joffrey BION | 2018-04-25 |
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* | Make wonder activation pay for requirements | Joffrey BION | 2018-04-25 |
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* | Add WonderTest | Joffrey BION | 2018-04-25 |
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* | Add test for Table.getNeighbourGuildCards | Joffrey BION | 2018-04-25 |
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* | Extract min/max players as JSON rules | Joffrey BION | 2018-04-25 |
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* | Add tests for BuildWonderMove | Joffrey Bion | 2018-04-25 |
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* | Fix WonderStage creation to add at least an empty effect list | Joffrey Bion | 2018-04-25 |
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* | Add test for BuildWonderMove | Joffrey Bion | 2018-04-24 |
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* | Extract inner class to work around coverage bug | Joffrey Bion | 2018-04-24 |
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* | Extract game engine as separate artifact | Joffrey BION | 2018-04-23 |
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