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-rw-r--r--sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt24
1 files changed, 21 insertions, 3 deletions
diff --git a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt
index c6c6c546..b79fd381 100644
--- a/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt
+++ b/sw-engine/src/main/kotlin/org/luxons/sevenwonders/engine/Game.kt
@@ -47,6 +47,19 @@ class Game internal constructor(
currentTurnInfo = players.map { createPlayerTurnInfo(it) }
}
+ private fun startEndGame() {
+ // some player may need to do additional stuff
+ startNewTurn()
+ val allDone = currentTurnInfo.all { it.action == Action.WAIT }
+ if (!allDone) {
+ return // we play the last turn like a normal one
+ }
+ val scoreBoard = computeScore()
+ currentTurnInfo = currentTurnInfo.map {
+ it.copy(action = Action.WATCH_SCORE, scoreBoard = scoreBoard)
+ }
+ }
+
private fun createPlayerTurnInfo(player: Player): PlayerTurnInfo {
val hand = hands.createHand(player)
val action = determineAction(hand, player.board)
@@ -68,7 +81,10 @@ class Game internal constructor(
fun getCurrentTurnInfo(): Collection<PlayerTurnInfo> = currentTurnInfo
private fun determineAction(hand: List<HandCard>, board: Board): Action = when {
- endOfGameReached() && board.hasSpecial(SpecialAbility.COPY_GUILD) -> determineCopyGuildAction(board)
+ endOfGameReached() -> when {
+ board.hasSpecial(SpecialAbility.COPY_GUILD) -> determineCopyGuildAction(board)
+ else -> Action.WAIT
+ }
hand.size == 1 && board.hasSpecial(SpecialAbility.PLAY_LAST_CARD) -> Action.PLAY_LAST
hand.size == 2 && board.hasSpecial(SpecialAbility.PLAY_LAST_CARD) -> Action.PLAY_2
hand.isEmpty() -> Action.WAIT
@@ -115,7 +131,9 @@ class Game internal constructor(
makeMoves()
if (endOfAgeReached()) {
executeEndOfAgeEvents()
- if (!endOfGameReached()) {
+ if (endOfGameReached()) {
+ startEndGame()
+ } else {
startNewAge()
}
} else {
@@ -184,7 +202,7 @@ class Game internal constructor(
/**
* Computes the score for all players.
*/
- fun computeScore(): ScoreBoard =
+ private fun computeScore(): ScoreBoard =
ScoreBoard(table.boards.map { it.computeScore(players[it.playerIndex]) }.sortedDescending())
private class MissingPreparedMoveException(playerIndex: Int) :
bgstack15