diff options
Diffstat (limited to 'game-engine')
-rw-r--r-- | game-engine/src/test/kotlin/org/luxons/sevenwonders/game/GameTest.kt | 113 |
1 files changed, 47 insertions, 66 deletions
diff --git a/game-engine/src/test/kotlin/org/luxons/sevenwonders/game/GameTest.kt b/game-engine/src/test/kotlin/org/luxons/sevenwonders/game/GameTest.kt index fd857168..11293b64 100644 --- a/game-engine/src/test/kotlin/org/luxons/sevenwonders/game/GameTest.kt +++ b/game-engine/src/test/kotlin/org/luxons/sevenwonders/game/GameTest.kt @@ -2,37 +2,31 @@ package org.luxons.sevenwonders.game import org.junit.Test import org.luxons.sevenwonders.game.api.Action -import org.luxons.sevenwonders.game.api.Board +import org.luxons.sevenwonders.game.api.HandCard import org.luxons.sevenwonders.game.api.PlayedMove import org.luxons.sevenwonders.game.api.PlayerMove import org.luxons.sevenwonders.game.api.PlayerTurnInfo -import org.luxons.sevenwonders.game.api.Table +import org.luxons.sevenwonders.game.api.TableCard import org.luxons.sevenwonders.game.data.GameDefinition import org.luxons.sevenwonders.game.data.LAST_AGE import org.luxons.sevenwonders.game.moves.MoveType +import org.luxons.sevenwonders.game.resources.ResourceTransactions +import org.luxons.sevenwonders.game.resources.noTransactions import org.luxons.sevenwonders.game.test.testCustomizableSettings -import java.util.HashMap import kotlin.test.assertEquals import kotlin.test.assertFalse -import kotlin.test.assertNotNull import kotlin.test.assertTrue class GameTest { @Test - fun testFullGame3Players() { - playGame(nbPlayers = 3) - } + fun testFullGame3Players() = playGame(nbPlayers = 3) @Test - fun testFullGame5Players() { - playGame(nbPlayers = 6) - } + fun testFullGame5Players() = playGame(nbPlayers = 6) @Test - fun testFullGame7Players() { - playGame(nbPlayers = 7) - } + fun testFullGame7Players() = playGame(nbPlayers = 7) private fun playGame(nbPlayers: Int) { val game = createGame(nbPlayers) @@ -54,75 +48,62 @@ class GameTest { private fun playTurn(nbPlayers: Int, game: Game, ageToCheck: Int, handSize: Int) { val turnInfos = game.getCurrentTurnInfo() assertEquals(nbPlayers, turnInfos.size) - - val sentMoves = HashMap<Int, PlayerMove>(turnInfos.size) - for (turnInfo in turnInfos) { - assertEquals(ageToCheck, turnInfo.currentAge) - assertEquals(handSize, turnInfo.hand.size) - val move = getFirstAvailableMove(turnInfo) - if (move != null) { - game.prepareMove(turnInfo.playerIndex, move) - sentMoves[turnInfo.playerIndex] = move - } + turnInfos.forEach { + assertEquals(ageToCheck, it.currentAge) + assertEquals(handSize, it.hand.size) } + + val moveExpectations = turnInfos.mapNotNull { it.firstAvailableMove() } + + moveExpectations.forEach { game.prepareMove(it.playerIndex, it.moveToSend) } assertTrue(game.allPlayersPreparedTheirMove()) + val table = game.playTurn() - checkLastPlayedMoves(sentMoves, table) + + val expectedMoves = moveExpectations.map { it.expectedPlayedMove } + assertEquals(expectedMoves, table.lastPlayedMoves) } - private fun getFirstAvailableMove(turnInfo: PlayerTurnInfo): PlayerMove? = when (turnInfo.action) { - Action.PLAY, Action.PLAY_2, Action.PLAY_LAST -> createPlayCardMove(turnInfo) - Action.PICK_NEIGHBOR_GUILD -> createPickGuildMove(turnInfo) + private fun PlayerTurnInfo.firstAvailableMove(): MoveExpectation? = when (action) { + Action.PLAY, Action.PLAY_2, Action.PLAY_LAST -> createPlayCardMove(this) + Action.PICK_NEIGHBOR_GUILD -> createPickGuildMove(this) Action.WAIT -> null } - private fun createPlayCardMove(turnInfo: PlayerTurnInfo): PlayerMove { + private fun createPlayCardMove(turnInfo: PlayerTurnInfo): MoveExpectation { val playableCard = turnInfo.hand.firstOrNull { it.playability.isPlayable } - return if (playableCard != null) { - PlayerMove(MoveType.PLAY, playableCard.name, playableCard.playability.cheapestTransactions.first()) + planMove(turnInfo, MoveType.PLAY, playableCard, playableCard.playability.cheapestTransactions.first()) } else { - PlayerMove(MoveType.DISCARD, turnInfo.hand.first().name) + planMove(turnInfo, MoveType.DISCARD, turnInfo.hand.first(), noTransactions()) } } - private fun createPickGuildMove(turnInfo: PlayerTurnInfo): PlayerMove { + private fun createPickGuildMove(turnInfo: PlayerTurnInfo): MoveExpectation { val neighbourGuilds = turnInfo.neighbourGuildCards - assertFalse(neighbourGuilds.isEmpty()) - val cardName = neighbourGuilds[0].name - return PlayerMove(MoveType.COPY_GUILD, cardName) - } - - private fun checkLastPlayedMoves(sentMoves: Map<Int, PlayerMove>, table: Table) { - for (move in table.lastPlayedMoves) { - val sentMove = sentMoves[move.playerIndex] - assertNotNull(sentMove) - assertNotNull(move.card) - assertEquals(sentMove.cardName, move.card.name) - assertEquals(sentMove.type, move.type) - assertEquals(sentMove.transactions, move.transactions) - - val board = table.boards[move.playerIndex] - when (sentMove.type) { - MoveType.PLAY, MoveType.PLAY_FREE -> checkLastPlayedCard(move, board) - MoveType.UPGRADE_WONDER -> checkWonderUpgraded(move, board) - else -> Unit - } - } - } - private fun checkLastPlayedCard(move: PlayedMove, board: Board) { - val card = board.playedCards.first { it.name == move.card.name } - assertTrue(card.playedDuringLastMove) + // the game should send action WAIT if no guild cards are available around + assertFalse(neighbourGuilds.isEmpty()) + return MoveExpectation( + turnInfo.playerIndex, + PlayerMove(MoveType.COPY_GUILD, neighbourGuilds.first().name), + PlayedMove(turnInfo.playerIndex, MoveType.COPY_GUILD, neighbourGuilds.first(), noTransactions()) + ) } - private fun checkWonderUpgraded(move: PlayedMove, board: Board) { - val stages = board.wonder.stages - - val lastBuiltStage = stages.last { it.isBuilt } - val otherStages = stages - lastBuiltStage - - assertEquals(move.type == MoveType.UPGRADE_WONDER, lastBuiltStage.builtDuringLastMove) - assertFalse(otherStages.any { it.builtDuringLastMove }) - } + data class MoveExpectation(val playerIndex: Int, val moveToSend: PlayerMove, val expectedPlayedMove: PlayedMove) + + private fun planMove( + turnInfo: PlayerTurnInfo, + moveType: MoveType, + card: HandCard, + transactions: ResourceTransactions + ): MoveExpectation = MoveExpectation( + turnInfo.playerIndex, + PlayerMove(moveType, card.name, transactions), + PlayedMove(turnInfo.playerIndex, moveType, card.toPlayedCard(), transactions) + ) + + private fun HandCard.toPlayedCard(): TableCard = + TableCard(name, color, requirements, chainParent, chainChildren, image, back, true) } |