diff options
Diffstat (limited to 'frontend')
-rw-r--r-- | frontend/src/components/game/Board.tsx (renamed from frontend/src/components/game/Board.jsx) | 2 | ||||
-rw-r--r-- | frontend/src/components/game/CardImage.tsx (renamed from frontend/src/components/game/CardImage.jsx) | 2 | ||||
-rw-r--r-- | frontend/src/components/game/GameScene.tsx (renamed from frontend/src/components/game/GameScene.jsx) | 41 | ||||
-rw-r--r-- | frontend/src/components/game/Hand.tsx (renamed from frontend/src/components/game/Hand.jsx) | 6 | ||||
-rw-r--r-- | frontend/src/components/game/ProductionBar.tsx (renamed from frontend/src/components/game/ProductionBar.jsx) | 10 |
5 files changed, 36 insertions, 25 deletions
diff --git a/frontend/src/components/game/Board.jsx b/frontend/src/components/game/Board.tsx index b29b847f..98298a1f 100644 --- a/frontend/src/components/game/Board.jsx +++ b/frontend/src/components/game/Board.tsx @@ -1,5 +1,5 @@ import React from 'react'; -import type { ApiBoard, ApiTableCard, ApiWonder } from '../../api/model'; +import { ApiBoard, ApiTableCard, ApiWonder } from '../../api/model'; import './Board.css' import { CardImage } from './CardImage'; diff --git a/frontend/src/components/game/CardImage.jsx b/frontend/src/components/game/CardImage.tsx index 3c8a9f07..a37595ad 100644 --- a/frontend/src/components/game/CardImage.jsx +++ b/frontend/src/components/game/CardImage.tsx @@ -1,5 +1,5 @@ import React from 'react'; -import type { ApiCard } from '../../api/model'; +import { ApiCard } from '../../api/model'; import './CardImage.css' type CardImageProps = { diff --git a/frontend/src/components/game/GameScene.jsx b/frontend/src/components/game/GameScene.tsx index 70e857f0..465d0840 100644 --- a/frontend/src/components/game/GameScene.jsx +++ b/frontend/src/components/game/GameScene.tsx @@ -2,8 +2,8 @@ import { Button, Classes, Intent, NonIdealState } from '@blueprintjs/core'; import { List } from 'immutable'; import React, { Component } from 'react'; import { connect } from 'react-redux'; -import type { ApiPlayer, ApiPlayerMove, ApiPlayerTurnInfo } from '../../api/model'; -import type { GlobalState } from '../../reducers'; +import { ApiPlayer, ApiPlayerMove, ApiPlayerTurnInfo } from '../../api/model'; +import { GlobalState } from '../../reducers'; import { actions } from '../../redux/actions/game'; import { getCurrentTurnInfo } from '../../redux/currentGame'; import { getCurrentGame } from '../../redux/games'; @@ -12,26 +12,30 @@ import './GameScene.css' import { Hand } from './Hand'; import { ProductionBar } from './ProductionBar'; -type GameSceneProps = { +type GameSceneStateProps = { players: List<ApiPlayer>, - turnInfo: ApiPlayerTurnInfo, + turnInfo: ApiPlayerTurnInfo | null, +} + +type GameSceneDispatchProps = { sayReady: () => void, prepareMove: (move: ApiPlayerMove) => void, } +type GameSceneProps = GameSceneStateProps & GameSceneDispatchProps + class GameScenePresenter extends Component<GameSceneProps> { render() { return ( <div className='gameSceneRoot fullscreen'> {!this.props.turnInfo && <GamePreStart onReadyClicked={this.props.sayReady}/>} - {this.props.turnInfo && this.turnInfoScene()} + {this.props.turnInfo && this.turnInfoScene(this.props.turnInfo)} </div> ); } - turnInfoScene() { - let turnInfo = this.props.turnInfo; + turnInfoScene(turnInfo: ApiPlayerTurnInfo) { let board = turnInfo.table.boards[turnInfo.playerIndex]; return <div> <p>{turnInfo.message}</p> @@ -44,25 +48,30 @@ class GameScenePresenter extends Component<GameSceneProps> { } } -const GamePreStart = ({onReadyClicked}) => <NonIdealState +type GamePreStartProps = { + onReadyClicked: () => void +} +const GamePreStart = ({onReadyClicked}: GamePreStartProps) => <NonIdealState description={<p>Click "ready" when you are</p>} action={<Button text="READY" className={Classes.LARGE} intent={Intent.PRIMARY} icon='play' - onClick={onReadyClicked}/>} + onClick={() => onReadyClicked()}/>} />; -const mapStateToProps: (state: GlobalState) => GameSceneProps = state => { +function mapStateToProps(state: GlobalState): GameSceneStateProps { const game = getCurrentGame(state); console.info(game); return { - players: game ? new List(game.players) : new List(), + players: game ? List(game.players) : List(), turnInfo: getCurrentTurnInfo(state), }; -}; +} -const mapDispatchToProps = { - sayReady: actions.sayReady, - prepareMove: actions.prepareMove, -}; +function mapDispatchToProps(): GameSceneDispatchProps { + return { + sayReady: actions.sayReady, + prepareMove: actions.prepareMove, + } +} export const GameScene = connect(mapStateToProps, mapDispatchToProps)(GameScenePresenter); diff --git a/frontend/src/components/game/Hand.jsx b/frontend/src/components/game/Hand.tsx index 9b29742e..744c45cc 100644 --- a/frontend/src/components/game/Hand.jsx +++ b/frontend/src/components/game/Hand.tsx @@ -1,6 +1,6 @@ import { Button, ButtonGroup, Classes, Intent } from '@blueprintjs/core'; import React from 'react'; -import type { ApiHandCard, ApiPlayerMove } from '../../api/model'; +import { ApiHandCard, ApiPlayerMove } from '../../api/model'; import './Hand.css' import { CardImage } from './CardImage'; @@ -30,7 +30,9 @@ const HandCard = ({card, wonderUpgradable, prepareMove}: HandCardProps) => { </div> }; -const ActionButtons = ({card, wonderUpgradable, prepareMove}) => <ButtonGroup className="action-buttons"> +type ActionButtonsProps = HandCardProps + +const ActionButtons = ({card, wonderUpgradable, prepareMove}: ActionButtonsProps) => <ButtonGroup className="action-buttons"> <Button title="PLAY" className={Classes.LARGE} intent={Intent.SUCCESS} icon='play' disabled={!card.playability.playable} onClick={() => prepareMove({type: 'PLAY', cardName: card.name, boughtResources: []})}/> diff --git a/frontend/src/components/game/ProductionBar.jsx b/frontend/src/components/game/ProductionBar.tsx index ec924b31..3e5c6d34 100644 --- a/frontend/src/components/game/ProductionBar.jsx +++ b/frontend/src/components/game/ProductionBar.tsx @@ -1,5 +1,5 @@ import React from 'react'; -import type { ApiCountedResource, ApiProduction, ApiResourceType } from '../../api/model'; +import { ApiCountedResource, ApiProduction, ApiResourceType } from '../../api/model'; import './ProductionBar.css' type ProductionBarProps = { @@ -54,9 +54,9 @@ const ResourceChoice = ({types}: ResourceChoiceProps) => { </div> }; -function intersperce(array, separator) { - let result = array.reduce((acc, elt) => acc.concat(elt, separator), []); - return result.slice(0, -1); +function intersperce<T>(array: T[], separator: T): T[] { + let result = array.reduce((acc: T[], elt: T) => acc.concat(elt, separator), []); + return result.slice(0, -1); // remove extra separator at the end } type TokenWithCountProps = { @@ -78,7 +78,7 @@ const TokenImage = ({tokenName}: TokenImageProps) => { return <img src={getTokenImagePath(tokenName)} title={tokenName} alt={tokenName} className="token-img"/> }; -function getTokenImagePath(tokenName: number): string { +function getTokenImagePath(tokenName: string): string { return `/images/tokens/${tokenName}.png`; } |