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-rw-r--r--frontend/src/components/game/Board.tsx (renamed from frontend/src/components/game/Board.jsx)2
-rw-r--r--frontend/src/components/game/CardImage.tsx (renamed from frontend/src/components/game/CardImage.jsx)2
-rw-r--r--frontend/src/components/game/GameScene.tsx (renamed from frontend/src/components/game/GameScene.jsx)41
-rw-r--r--frontend/src/components/game/Hand.tsx (renamed from frontend/src/components/game/Hand.jsx)6
-rw-r--r--frontend/src/components/game/ProductionBar.tsx (renamed from frontend/src/components/game/ProductionBar.jsx)10
5 files changed, 36 insertions, 25 deletions
diff --git a/frontend/src/components/game/Board.jsx b/frontend/src/components/game/Board.tsx
index b29b847f..98298a1f 100644
--- a/frontend/src/components/game/Board.jsx
+++ b/frontend/src/components/game/Board.tsx
@@ -1,5 +1,5 @@
import React from 'react';
-import type { ApiBoard, ApiTableCard, ApiWonder } from '../../api/model';
+import { ApiBoard, ApiTableCard, ApiWonder } from '../../api/model';
import './Board.css'
import { CardImage } from './CardImage';
diff --git a/frontend/src/components/game/CardImage.jsx b/frontend/src/components/game/CardImage.tsx
index 3c8a9f07..a37595ad 100644
--- a/frontend/src/components/game/CardImage.jsx
+++ b/frontend/src/components/game/CardImage.tsx
@@ -1,5 +1,5 @@
import React from 'react';
-import type { ApiCard } from '../../api/model';
+import { ApiCard } from '../../api/model';
import './CardImage.css'
type CardImageProps = {
diff --git a/frontend/src/components/game/GameScene.jsx b/frontend/src/components/game/GameScene.tsx
index 70e857f0..465d0840 100644
--- a/frontend/src/components/game/GameScene.jsx
+++ b/frontend/src/components/game/GameScene.tsx
@@ -2,8 +2,8 @@ import { Button, Classes, Intent, NonIdealState } from '@blueprintjs/core';
import { List } from 'immutable';
import React, { Component } from 'react';
import { connect } from 'react-redux';
-import type { ApiPlayer, ApiPlayerMove, ApiPlayerTurnInfo } from '../../api/model';
-import type { GlobalState } from '../../reducers';
+import { ApiPlayer, ApiPlayerMove, ApiPlayerTurnInfo } from '../../api/model';
+import { GlobalState } from '../../reducers';
import { actions } from '../../redux/actions/game';
import { getCurrentTurnInfo } from '../../redux/currentGame';
import { getCurrentGame } from '../../redux/games';
@@ -12,26 +12,30 @@ import './GameScene.css'
import { Hand } from './Hand';
import { ProductionBar } from './ProductionBar';
-type GameSceneProps = {
+type GameSceneStateProps = {
players: List<ApiPlayer>,
- turnInfo: ApiPlayerTurnInfo,
+ turnInfo: ApiPlayerTurnInfo | null,
+}
+
+type GameSceneDispatchProps = {
sayReady: () => void,
prepareMove: (move: ApiPlayerMove) => void,
}
+type GameSceneProps = GameSceneStateProps & GameSceneDispatchProps
+
class GameScenePresenter extends Component<GameSceneProps> {
render() {
return (
<div className='gameSceneRoot fullscreen'>
{!this.props.turnInfo && <GamePreStart onReadyClicked={this.props.sayReady}/>}
- {this.props.turnInfo && this.turnInfoScene()}
+ {this.props.turnInfo && this.turnInfoScene(this.props.turnInfo)}
</div>
);
}
- turnInfoScene() {
- let turnInfo = this.props.turnInfo;
+ turnInfoScene(turnInfo: ApiPlayerTurnInfo) {
let board = turnInfo.table.boards[turnInfo.playerIndex];
return <div>
<p>{turnInfo.message}</p>
@@ -44,25 +48,30 @@ class GameScenePresenter extends Component<GameSceneProps> {
}
}
-const GamePreStart = ({onReadyClicked}) => <NonIdealState
+type GamePreStartProps = {
+ onReadyClicked: () => void
+}
+const GamePreStart = ({onReadyClicked}: GamePreStartProps) => <NonIdealState
description={<p>Click "ready" when you are</p>}
action={<Button text="READY" className={Classes.LARGE} intent={Intent.PRIMARY} icon='play'
- onClick={onReadyClicked}/>}
+ onClick={() => onReadyClicked()}/>}
/>;
-const mapStateToProps: (state: GlobalState) => GameSceneProps = state => {
+function mapStateToProps(state: GlobalState): GameSceneStateProps {
const game = getCurrentGame(state);
console.info(game);
return {
- players: game ? new List(game.players) : new List(),
+ players: game ? List(game.players) : List(),
turnInfo: getCurrentTurnInfo(state),
};
-};
+}
-const mapDispatchToProps = {
- sayReady: actions.sayReady,
- prepareMove: actions.prepareMove,
-};
+function mapDispatchToProps(): GameSceneDispatchProps {
+ return {
+ sayReady: actions.sayReady,
+ prepareMove: actions.prepareMove,
+ }
+}
export const GameScene = connect(mapStateToProps, mapDispatchToProps)(GameScenePresenter);
diff --git a/frontend/src/components/game/Hand.jsx b/frontend/src/components/game/Hand.tsx
index 9b29742e..744c45cc 100644
--- a/frontend/src/components/game/Hand.jsx
+++ b/frontend/src/components/game/Hand.tsx
@@ -1,6 +1,6 @@
import { Button, ButtonGroup, Classes, Intent } from '@blueprintjs/core';
import React from 'react';
-import type { ApiHandCard, ApiPlayerMove } from '../../api/model';
+import { ApiHandCard, ApiPlayerMove } from '../../api/model';
import './Hand.css'
import { CardImage } from './CardImage';
@@ -30,7 +30,9 @@ const HandCard = ({card, wonderUpgradable, prepareMove}: HandCardProps) => {
</div>
};
-const ActionButtons = ({card, wonderUpgradable, prepareMove}) => <ButtonGroup className="action-buttons">
+type ActionButtonsProps = HandCardProps
+
+const ActionButtons = ({card, wonderUpgradable, prepareMove}: ActionButtonsProps) => <ButtonGroup className="action-buttons">
<Button title="PLAY" className={Classes.LARGE} intent={Intent.SUCCESS} icon='play'
disabled={!card.playability.playable}
onClick={() => prepareMove({type: 'PLAY', cardName: card.name, boughtResources: []})}/>
diff --git a/frontend/src/components/game/ProductionBar.jsx b/frontend/src/components/game/ProductionBar.tsx
index ec924b31..3e5c6d34 100644
--- a/frontend/src/components/game/ProductionBar.jsx
+++ b/frontend/src/components/game/ProductionBar.tsx
@@ -1,5 +1,5 @@
import React from 'react';
-import type { ApiCountedResource, ApiProduction, ApiResourceType } from '../../api/model';
+import { ApiCountedResource, ApiProduction, ApiResourceType } from '../../api/model';
import './ProductionBar.css'
type ProductionBarProps = {
@@ -54,9 +54,9 @@ const ResourceChoice = ({types}: ResourceChoiceProps) => {
</div>
};
-function intersperce(array, separator) {
- let result = array.reduce((acc, elt) => acc.concat(elt, separator), []);
- return result.slice(0, -1);
+function intersperce<T>(array: T[], separator: T): T[] {
+ let result = array.reduce((acc: T[], elt: T) => acc.concat(elt, separator), []);
+ return result.slice(0, -1); // remove extra separator at the end
}
type TokenWithCountProps = {
@@ -78,7 +78,7 @@ const TokenImage = ({tokenName}: TokenImageProps) => {
return <img src={getTokenImagePath(tokenName)} title={tokenName} alt={tokenName} className="token-img"/>
};
-function getTokenImagePath(tokenName: number): string {
+function getTokenImagePath(tokenName: string): string {
return `/images/tokens/${tokenName}.png`;
}
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