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authorVictor Chabbert <chabbertvi@eisti.eu>2017-07-31 18:48:19 +0200
committerVictor Chabbert <chabbertvi@eisti.eu>2017-08-07 22:41:20 +0200
commitd605156a5f61a1fe9d18bac8407cdec4ec0aa9a3 (patch)
tree35f7f80c75a91d30e1ba5c72e8bb487a1ccdbb52 /frontend/src
parentRefactor routes to new structure (diff)
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Remove containers folder
Diffstat (limited to 'frontend/src')
-rw-r--r--frontend/src/containers/gameBrowser.js65
-rw-r--r--frontend/src/containers/home.js38
-rw-r--r--frontend/src/containers/lobby.js42
3 files changed, 0 insertions, 145 deletions
diff --git a/frontend/src/containers/gameBrowser.js b/frontend/src/containers/gameBrowser.js
deleted file mode 100644
index a21d2e29..00000000
--- a/frontend/src/containers/gameBrowser.js
+++ /dev/null
@@ -1,65 +0,0 @@
-// @flow
-import type { List } from 'immutable';
-import React, { Component } from 'react';
-import { connect } from 'react-redux';
-import { InlineForm, Space, Text } from 'rebass';
-import { Flex } from 'reflexbox';
-import GameList from '../components/gameList';
-import type { Games } from '../models/games';
-import type { Player } from '../models/players';
-import { actions, getAllGames } from '../redux/games';
-import { getCurrentPlayer } from '../redux/players';
-
-class GameBrowser extends Component {
- props: {
- currentPlayer: Player,
- games: List<Games>,
- createGame: (gameName: string) => void,
- joinGame: (gameId: string) => void
- };
-
- _gameName: string | void = undefined;
-
- createGame = (e: SyntheticEvent): void => {
- e.preventDefault();
- if (this._gameName !== undefined) {
- this.props.createGame(this._gameName);
- }
- };
-
- render() {
- return (
- <div>
- <Flex align="center" p={1}>
- <InlineForm
- buttonLabel="Create Game"
- label="Game name"
- name="game_name"
- onChange={(e: SyntheticInputEvent) => (this._gameName = e.target.value)}
- onClick={this.createGame}
- />
- <Space auto />
- <Text>
- <b>Username:</b>
- {' '}
- {this.props.currentPlayer && this.props.currentPlayer.displayName}
- </Text>
- <Space x={1} />
- </Flex>
- <GameList games={this.props.games} joinGame={this.props.joinGame} />
- </div>
- );
- }
-}
-
-const mapStateToProps = state => ({
- currentPlayer: getCurrentPlayer(state.get('players')),
- games: getAllGames(state.get('games')),
-});
-
-const mapDispatchToProps = {
- createGame: actions.requestCreateGame,
- joinGame: actions.requestJoinGame,
-};
-
-export default connect(mapStateToProps, mapDispatchToProps)(GameBrowser);
diff --git a/frontend/src/containers/home.js b/frontend/src/containers/home.js
deleted file mode 100644
index f60c1c52..00000000
--- a/frontend/src/containers/home.js
+++ /dev/null
@@ -1,38 +0,0 @@
-import React, { Component } from 'react';
-import { connect } from 'react-redux';
-import { Button, Container, Input } from 'rebass';
-import { actions } from '../redux/players';
-
-class HomePage extends Component {
- play = e => {
- e.preventDefault();
- if (this._username !== undefined) {
- this.props.chooseUsername(this._username);
- }
- };
-
- render() {
- return (
- <Container>
- <Input
- name="username"
- label="Username"
- placeholder="Username"
- hideLabel
- onChange={e => (this._username = e.target.value)}
- />
- <Button backgroundColor="primary" color="white" big onClick={this.play}>
- PLAY NOW!
- </Button>
- </Container>
- );
- }
-}
-
-const mapStateToProps = state => ({});
-
-const mapDispatchToProps = {
- chooseUsername: actions.chooseUsername,
-};
-
-export default connect(mapStateToProps, mapDispatchToProps)(HomePage);
diff --git a/frontend/src/containers/lobby.js b/frontend/src/containers/lobby.js
deleted file mode 100644
index bf0cb031..00000000
--- a/frontend/src/containers/lobby.js
+++ /dev/null
@@ -1,42 +0,0 @@
-import { List } from 'immutable';
-import React, { Component } from 'react';
-import { connect } from 'react-redux';
-import { Button } from 'rebass';
-import PlayerList from '../components/playerList';
-import { actions, getCurrentGame } from '../redux/games';
-import { getPlayers } from '../redux/players';
-
-class Lobby extends Component {
- getTitle() {
- if (this.props.currentGame) {
- return this.props.currentGame.name + ' — Lobby';
- } else {
- return 'What are you doing here? You haven\'t joined a game yet!';
- }
- }
-
- render() {
- return (
- <div>
- <h2>{this.getTitle()}</h2>
- <PlayerList players={this.props.players} />
- <Button onClick={this.props.startGame}>Start Game</Button>
- </div>
- );
- }
-}
-
-const mapStateToProps = state => {
- const game = getCurrentGame(state.get('games'));
- console.info(game);
- return {
- currentGame: game,
- players: game ? getPlayers(state.get('players'), game.players) : new List(),
- };
-};
-
-const mapDispatchToProps = {
- startGame: actions.requestStartGame,
-};
-
-export default connect(mapStateToProps, mapDispatchToProps)(Lobby);
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