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#ifndef SMALLDIALOGS_H_INCLUDED
#define SMALLDIALOGS_H_INCLUDED
#include "../FreeFileSync.h"
#include "guiGenerated.h"
class AboutDlg : public AboutDlgGenerated
{
public:
AboutDlg(wxWindow* window);
~AboutDlg();
private:
void OnClose(wxCloseEvent& event);
void OnOK(wxCommandEvent& event);
};
class HelpDlg : public HelpDlgGenerated
{
public:
HelpDlg(wxWindow* window);
~HelpDlg();
private:
void OnClose(wxCloseEvent& event);
void OnOK(wxCommandEvent& event);
};
class FilterDlg : public FilterDlgGenerated
{
public:
FilterDlg(wxWindow* window, wxString& filterIncl, wxString& filterExcl);
~FilterDlg();
static const int okayButtonPressed = 25;
private:
void OnDefault(wxCommandEvent& event);
void OnOK(wxCommandEvent& event);
void OnCancel(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
wxString& includeFilter;
wxString& excludeFilter;
};
class DeleteDialog : public DeleteDlgGenerated
{
public:
DeleteDialog(const wxString& headerText, const wxString& messageText, wxWindow* main);
~DeleteDialog();
static const int okayButtonPressed = 35;
static const int cancelButtonPressed = 45;
private:
void OnOK(wxCommandEvent& event);
void OnCancel(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
};
class ErrorDlg : public ErrorDlgGenerated
{
public:
ErrorDlg(const wxString messageText, bool& continueError);
~ErrorDlg();
static const int continueButtonPressed = 35;
static const int retryButtonPressed = 45;
static const int abortButtonPressed = 55;
private:
void OnClose(wxCloseEvent& event);
void OnContinue(wxCommandEvent& event);
void OnRetry(wxCommandEvent& event);
void OnAbort(wxCommandEvent& event);
bool& continueOnError;
};
class SyncStatus : public SyncStatusDlgGenerated
{
public:
SyncStatus(StatusUpdater* updater, wxWindow* parentWindow = 0);
~SyncStatus();
enum SyncStatusID
{
statusAborted,
statusCompletedWithSuccess,
statusCompletedWithErrors,
statusPause,
statusScanning,
statusComparing,
statusSynchronizing
};
void resetGauge(int totalObjectsToProcess, double totalDataToProcess);
void incProgressIndicator_NoUpdate(int objectsProcessed, double dataProcessed);
void setStatusText_NoUpdate(const wxString& text);
void updateStatusDialogNow();
void setCurrentStatus(SyncStatusID id);
void processHasFinished(SyncStatusID id); //essential to call this in StatusUpdater derived class destructor at the LATEST(!) to prevent access to currentStatusUpdater
private:
void OnOkay(wxCommandEvent& event);
void OnPause(wxCommandEvent& event);
void OnAbort(wxCommandEvent& event);
void OnClose(wxCloseEvent& event);
StatusUpdater* currentStatusUpdater;
wxWindow* windowToDis;
bool currentProcessIsRunning;
//gauge variables
double totalData; //each data element represents one byte for proper progress indicator scaling
double currentData;
double scalingFactor; //nr of elements has to be normalized to smaller nr. because of range of int limitation
int currentObjects; //each object represents a file or directory processed
int totalObjects;
wxString currentStatusText;
bool processPaused;
};
/*
class RemainingTime
{
public:
RemainingTime();
~RemainingTime();
wxLongLong getRemainingTime(double processedDataSinceLastCall, int remainingFiles, double remainingData); //returns the remaining time in milliseconds
private:
double n;
double m;
double X;
double F;
double p;
double q;
double r;
double s;
double z_1;
double z_2;
wxLongLong lastExec;
vector<double> x; //dummy: DELETE asap!
vector<double> f;
};
*/
class CompareStatus : public CompareStatusGenerated
{
public:
CompareStatus(wxWindow* parentWindow);
~CompareStatus();
void resetCmpGauge(int totalCmpObjectsToProcess, double totalCmpDataToProcess);
void incScannedFiles_NoUpdate(int number);
void incProcessedCmpData_NoUpdate(int objectsProcessed, double dataProcessed);
void setStatusText_NoUpdate(const wxString& text);
void updateStatusPanelNow();
private:
//status variables
unsigned int scannedFiles;
wxString currentStatusText;
//gauge variables
double totalCmpData; //each data element represents one byte for proper progress indicator scaling
double processedCmpData;
double scalingFactorCmp; //nr of elements has to be normalized to smaller nr. because of range of int limitation
int processedCmpObjects; //each object represents a file or directory processed
int totalCmpObjects;
/*
//remaining time
RemainingTime calcTimeLeft;
wxLongLong timeRemaining; //time in milliseconds
wxLongLong timeRemainingTimeStamp; //time in milliseconds
*/
};
#endif // SMALLDIALOGS_H_INCLUDED
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