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#include "resources.h"
#include <wx/wfstream.h>
#include <wx/zipstrm.h>
#include <wx/image.h>
#include <stdexcept> //for std::runtime_error
#ifdef FFS_WIN
wxChar GlobalResources::fileNameSeparator = '\\';
#endif // FFS_WIN
#ifdef FFS_LINUX
wxChar GlobalResources::fileNameSeparator = '/';
#endif // FFS_LINUX
const wxChar* GlobalResources::floatingPointSeparator = "";
const wxChar* GlobalResources::numberSeparator = "";
map<wxString, wxBitmap*> GlobalResources::bitmapResource;
wxBitmap* GlobalResources::bitmapLeftArrow = 0;
wxBitmap* GlobalResources::bitmapStartSync = 0;
wxBitmap* GlobalResources::bitmapRightArrow = 0;
wxBitmap* GlobalResources::bitmapDelete = 0;
wxBitmap* GlobalResources::bitmapEmail = 0;
wxBitmap* GlobalResources::bitmapAbout = 0;
wxBitmap* GlobalResources::bitmapWebsite = 0;
wxBitmap* GlobalResources::bitmapExit = 0;
wxBitmap* GlobalResources::bitmapSync = 0;
wxBitmap* GlobalResources::bitmapCompare = 0;
wxBitmap* GlobalResources::bitmapSyncDisabled = 0;
wxBitmap* GlobalResources::bitmapSwap = 0;
wxBitmap* GlobalResources::bitmapHelp = 0;
wxBitmap* GlobalResources::bitmapLeftOnly = 0;
wxBitmap* GlobalResources::bitmapLeftNewer = 0;
wxBitmap* GlobalResources::bitmapDifferent = 0;
wxBitmap* GlobalResources::bitmapRightNewer = 0;
wxBitmap* GlobalResources::bitmapRightOnly = 0;
wxBitmap* GlobalResources::bitmapLeftOnlyDeact = 0;
wxBitmap* GlobalResources::bitmapLeftNewerDeact = 0;
wxBitmap* GlobalResources::bitmapDifferentDeact = 0;
wxBitmap* GlobalResources::bitmapRightNewerDeact = 0;
wxBitmap* GlobalResources::bitmapRightOnlyDeact = 0;
wxBitmap* GlobalResources::bitmapEqual = 0;
wxBitmap* GlobalResources::bitmapEqualDeact = 0;
wxBitmap* GlobalResources::bitmapInclude = 0;
wxBitmap* GlobalResources::bitmapExclude = 0;
wxBitmap* GlobalResources::bitmapFilterOn = 0;
wxBitmap* GlobalResources::bitmapFilterOff = 0;
wxBitmap* GlobalResources::bitmapWarning = 0;
wxBitmap* GlobalResources::bitmapSmallUp = 0;
wxBitmap* GlobalResources::bitmapSmallDown = 0;
wxBitmap* GlobalResources::bitmapSave = 0;
wxBitmap* GlobalResources::bitmapFFS = 0;
wxBitmap* GlobalResources::bitmapDeleteFile = 0;
wxAnimation* GlobalResources::animationMoney = 0;
wxAnimation* GlobalResources::animationSync = 0;
void GlobalResources::loadResourceFiles()
{
floatingPointSeparator = _(".");
numberSeparator = _(",");
//map, allocate and initialize pictures
bitmapResource["left arrow.png"] = (bitmapLeftArrow = new wxBitmap(wxNullBitmap));
bitmapResource["start sync.png"] = (bitmapStartSync = new wxBitmap(wxNullBitmap));
bitmapResource["right arrow.png"] = (bitmapRightArrow = new wxBitmap(wxNullBitmap));
bitmapResource["delete.png"] = (bitmapDelete = new wxBitmap(wxNullBitmap));
bitmapResource["email.png"] = (bitmapEmail = new wxBitmap(wxNullBitmap));
bitmapResource["about.png"] = (bitmapAbout = new wxBitmap(wxNullBitmap));
bitmapResource["website.png"] = (bitmapWebsite = new wxBitmap(wxNullBitmap));
bitmapResource["exit.png"] = (bitmapExit = new wxBitmap(wxNullBitmap));
bitmapResource["sync.png"] = (bitmapSync = new wxBitmap(wxNullBitmap));
bitmapResource["compare.png"] = (bitmapCompare = new wxBitmap(wxNullBitmap));
bitmapResource["sync disabled.png"] = (bitmapSyncDisabled = new wxBitmap(wxNullBitmap));
bitmapResource["swap.png"] = (bitmapSwap = new wxBitmap(wxNullBitmap));
bitmapResource["help.png"] = (bitmapHelp = new wxBitmap(wxNullBitmap));
bitmapResource["leftOnly.png"] = (bitmapLeftOnly = new wxBitmap(wxNullBitmap));
bitmapResource["leftNewer.png"] = (bitmapLeftNewer = new wxBitmap(wxNullBitmap));
bitmapResource["different.png"] = (bitmapDifferent = new wxBitmap(wxNullBitmap));
bitmapResource["rightNewer.png"] = (bitmapRightNewer = new wxBitmap(wxNullBitmap));
bitmapResource["rightOnly.png"] = (bitmapRightOnly = new wxBitmap(wxNullBitmap));
bitmapResource["leftOnlyDeact.png"] = (bitmapLeftOnlyDeact = new wxBitmap(wxNullBitmap));
bitmapResource["leftNewerDeact.png"] = (bitmapLeftNewerDeact = new wxBitmap(wxNullBitmap));
bitmapResource["differentDeact.png"] = (bitmapDifferentDeact = new wxBitmap(wxNullBitmap));
bitmapResource["rightNewerDeact.png"] = (bitmapRightNewerDeact = new wxBitmap(wxNullBitmap));
bitmapResource["rightOnlyDeact.png"] = (bitmapRightOnlyDeact = new wxBitmap(wxNullBitmap));
bitmapResource["equal.png"] = (bitmapEqual = new wxBitmap(wxNullBitmap));
bitmapResource["equalDeact.png"] = (bitmapEqualDeact = new wxBitmap(wxNullBitmap));
bitmapResource["include.png"] = (bitmapInclude = new wxBitmap(wxNullBitmap));
bitmapResource["exclude.png"] = (bitmapExclude = new wxBitmap(wxNullBitmap));
bitmapResource["filter active.png"] = (bitmapFilterOn = new wxBitmap(wxNullBitmap));
bitmapResource["filter not active.png"] = (bitmapFilterOff = new wxBitmap(wxNullBitmap));
bitmapResource["Warning.png"] = (bitmapWarning = new wxBitmap(wxNullBitmap));
bitmapResource["small arrow up.png"] = (bitmapSmallUp = new wxBitmap(wxNullBitmap));
bitmapResource["small arrow down.png"] = (bitmapSmallDown = new wxBitmap(wxNullBitmap));
bitmapResource["save.png"] = (bitmapSave = new wxBitmap(wxNullBitmap));
bitmapResource["FFS.png"] = (bitmapFFS = new wxBitmap(wxNullBitmap));
bitmapResource["deleteFile.png"] = (bitmapDeleteFile = new wxBitmap(wxNullBitmap));
animationMoney = new wxAnimation(wxNullAnimation);
animationSync = new wxAnimation(wxNullAnimation);
wxFileInputStream input("Resources.dat");
if (!input.IsOk()) throw runtime_error(_("Unable to load Resources.dat!"));
wxZipInputStream resourceFile(input);
wxZipEntry* entry;
map<wxString, wxBitmap*>::iterator bmp;
while (entry = resourceFile.GetNextEntry())
{
wxString name = entry->GetName();
//just to be sure: search if entry is available in map
if ((bmp = bitmapResource.find(name)) != bitmapResource.end())
*(bmp->second) = wxBitmap(wxImage(resourceFile, wxBITMAP_TYPE_PNG));
}
animationMoney->LoadFile("Resources.a01");
animationSync->LoadFile("Resources.a02");
}
void GlobalResources::unloadResourceFiles()
{
//free bitmap resources
for (map<wxString, wxBitmap*>::iterator i = bitmapResource.begin(); i != bitmapResource.end(); ++i)
delete i->second;
//free other resources
delete animationMoney;
delete animationSync;
}
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