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#ifndef STRINGCONV_H_INCLUDED
#define STRINGCONV_H_INCLUDED
#include <wx/string.h>
#include "zstring.h"
namespace FreeFileSync
{
//conversion from Zstring to wxString
wxString zToWx(const Zstring& str);
wxString zToWx(const DefaultChar* str);
wxString zToWx(DefaultChar ch);
//conversion from wxString to Zstring
Zstring wxToZ(const wxString& str);
Zstring wxToZ(const wxChar* str);
Zstring wxToZ(wxChar ch);
//---------------Inline Implementation---------------------------------------------------
inline
wxString zToWx(const Zstring& str)
{
#ifdef ZSTRING_CHAR
return wxString::FromUTF8(str.c_str(), str.length());
#elif defined ZSTRING_WIDE_CHAR
return wxString(str.c_str(), str.length());
#endif
}
inline
wxString zToWx(const DefaultChar* str)
{
#ifdef ZSTRING_CHAR
return wxString::FromUTF8(str);
#elif defined ZSTRING_WIDE_CHAR
return str;
#endif
}
inline
wxString zToWx(DefaultChar ch)
{
return zToWx(Zstring() + ch);
}
//-----------------------------------------------------------------
inline
Zstring wxToZ(const wxString& str)
{
#ifdef ZSTRING_CHAR
return Zstring(str.ToUTF8());
#elif defined ZSTRING_WIDE_CHAR
return Zstring(str.c_str(), str.length());
#endif
}
inline
Zstring wxToZ(const wxChar* str)
{
#ifdef ZSTRING_CHAR
return Zstring(wxString(str).ToUTF8());
#elif defined ZSTRING_WIDE_CHAR
return str;
#endif
}
inline
Zstring wxToZ(wxChar ch)
{
return wxToZ(wxString(ch));
}
}
#endif // STRINGCONV_H_INCLUDED
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