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#ifndef PRIVILEGE_H_INCLUDED
#define PRIVILEGE_H_INCLUDED

#include <map>
#include "zstring.h"
#include "file_error.h"
#include <wx/msw/wrapwin.h> //includes "windows.h"


namespace zen
{
#ifdef FFS_WIN
class Privileges
{
public:
    static Privileges& getInstance();

    void ensureActive(LPCTSTR privilege) //throw (FileError)
    {
        if (activePrivileges.find(privilege) != activePrivileges.end())
            return; //privilege already active

        if (privilegeIsActive(privilege)) //privilege was already active before starting this tool
            activePrivileges.insert(std::make_pair(privilege, false));
        else
        {
            setPrivilege(privilege, true);
            activePrivileges.insert(std::make_pair(privilege, true));
        }
    }

private:
    Privileges() {}
    Privileges(Privileges&);
    void operator=(Privileges&);

    ~Privileges() //clean up: deactivate all privileges that have been activated by this application
    {
        for (PrivBuffType::const_iterator i = activePrivileges.begin(); i != activePrivileges.end(); ++i)
            try
            {
                if (i->second)
                    Privileges::setPrivilege(i->first, false);
            }
            catch(...) {}
    }

    static bool privilegeIsActive(LPCTSTR privilege); //throw (FileError)
    static void setPrivilege(LPCTSTR privilege, bool enable); //throw (FileError)

    typedef std::map<Zstring, bool> PrivBuffType; //bool: enabled by this application

    PrivBuffType activePrivileges;
};
#endif
}


#endif // PRIVILEGE_H_INCLUDED
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